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About kangaxxter

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  1. Sorry for the lack of context. The Race/Culture of the sailors to be hired at the King's Coffin don't seen to match the names or portraits. Or, that might actually be the ugliest human I've ever seen...
  2. lol no. The last time a developer switched from 2D Isometric to 3D graphics, we got Neverwinter Nights. NWN was a good game, but it had none of the charm of Baldur's Gate, and I backed Project Eternity for that Baldur's Gate charm.
  3. I thought that magical healing did exist in the game, but it's mostly heal-over-time, applying poultices and chewing on bark stuff that isn't really practical to use in combat?
  4. I hate the bugs. There were giant bugs in the beta that are still in the game. I can't believe that Obsidian would totally ignore them for so long, but I guess those guys just really like Stone Beetles.
  5. Could anyone explain on how does this working exactly? Thanks in advance. Where is the text in your quote from?
  6. I want to just start with a bunch of Adventurer's Hall Characters, but I don't know how to remove the default party members. Is there a way to do that?
  7. It's been a staple of cRPGs since time immemorial and while the initial implementation was flawed, the way it's been done in the more recent BB version (I'm talking about the debuff if your pet goes down version, not the you die if your pet dies mechanic) is about as good as it's going to get. Even in the old IE games, Rangers were worse at all forms of combat than Fighters were, and in IWD2 when they actually had a clear advantage in dual-wielding, that perk diminished quickly overtime. Rangers are a class that has been traditionally hard to implement and balance, and in most IE games they go
  8. I was playing v1.0 (i.e. unpatched) BG2 until 2009. I'm going to play PoE on release day bugs and all.
  9. I think there's a slider in the Video Options menu, but I'm not sure. EDIT: No it's only for the font.
  10. I don't think this is a bug so much as the bag is a placeholder icon
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