Everything posted by Boeroer
-
Megaboss vs cleric/mage
Made a quick test yesterday: nuked myself with missiles all day but always died before I could proc brilliant. THat's not a reliable way to proc it if you don't want to reload the fight like 10 times or so - at least for me.
-
Came Back to play DLC with my old Shattered Pillard...
Battlemage: Citzal's Spirit Lance + Clear Out + Cleaving Stance + Disciplined Strikes = epic damage. Also stuff like Mirrored Image + Vigorous Defense is great. Nice tanks who can nuke can be build out of that.
-
Is it even worth having a healer late game?
Priests are totally fine. As party buffers and removers of afflictions they are unmatched. Devotions + Blessing + Salvation and your party has +15 ACC for the whole fight. I can't see how this is overrated. Makes every fight a lot easier. I have the impression that some players simply don't know how to use priests properly. Using them as primary healers is not the way. By the way: powerful, long lasting healing over time (HoT) is a lot better than instant healing. With instant healing you have to be on the spot, timing your recovery and the health loss of your buddies. It's nearly impossible to find the right time to cast an instant healing spell in a way that it's most effective (doesn't overheal for example). It requires a ton of micro and is frustrating if your buddy drops a second before you can finish the spell. Just cast a healing over time spell right at the start of battle - or have those passive chats/auras (or both, even better). Then make sure the healing over time never stops. In the meantime you can do other stuff like nuking around or whatnot. That way you don't have to concentrate on healing. You don't have to watch out for low health party members all the time (because there will be less - or even none) - and if one squishy gets pinned down he/she will lose health less quickly than without HoT. So there's more time to react. If you want to use a lot of instant healing you should use reloading weapons: you can always skip reloading and cast a healing spell right away. You can't do that with recovery weapons. Now, with only health left (and no more endurance/health) just look at healing as if you had a much bigger health pool. And who would turn that down?
-
This game has the worst crpg combat ever.
Boeroer replied to Zelse's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)^ Didn't think we would agree on anything - but here we are: I agree! Like 100% or so.
-
POLL - MOST POWERFUL AND WEAKEST CLASS POST PATCH 3.00
Boeroer replied to bigbazoopa's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Would you consider to edit your thread title so it doesn't use Spiritcapslock?
-
The Incredible Power of Bounding Missiles
Boeroer replied to Adra_Spatula's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I just did some tests with Bounding Missiles and a lvl l20 Evoker: everything seems to work as intended. Also dmg wise in line with other wizard spells even with Evoker passive triggering. It seems that a recast only repeats the corresponing missile, not the whole spell. It seems that the Evoker passive gets procced after the cast (not on hit rolls) and simply casts the whole spell twice - it doesn't seem to be checked for every projectile. At least that seems to be the case after more testing with Bounding and Minor Missiles.
-
The Incredible Power of Bounding Missiles
Boeroer replied to Adra_Spatula's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Empower adds quite a few jumps to missile spells. It's normal that an empowered spell kills three enemies - especially at lower levels where the impact of Power Levels from Empower is much higher (relatively) than at higher levels. An Empowered Missile Salvo will kill all enemies most of the time. I also don't think that Bounding Missiles individual projectiles or jumps trigger a whole new cast of Bounding Missile but only for that projectile. But if not (I didn't test it myself) this surely should be addressed.
-
Megaboss vs cleric/mage
1% chance with every dmg appliance combined with 10 missiles (=10 times dmg appliance) means the overall chance to trigger brilliant is -1*(0.99^10-1) or in other words 9.5% per missile cast. If you can reliably proc it with one or two missile spells then the mechanics of the cloak are bugged.
-
Stuck in Oldtown
You are in the wrong forum (PoE I). Oldtown and the GIant Cave Grub are in Deadfire (PoE II).
-
Does the item "Stalker's Torc" not actually do anything, even in 3.07?
Stalker's Link itself only gives you +10 ACC. It's the torc that gives you +20% dmg on top. It should go away once you remove the torc. If it doesn't then that's a bug. THis has been around forever. I thought it got fixed though.
-
[3.0] Missing elemental keywords in abilities
Boeroer replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Yes. Since there is no +PEN talent for Poison this is only about Power Levels. For example it's kind of weird that the Mask of the Grotto Deep gives you +1 Poison PL and a cool Aoe Poison ability but does not have any impact on Cobra Strike. Or Toxic Strike. Or such things. Same with Spider Silk Robes (poison ability and +2 Posion PL).
- Question about summon scaling
-
LETS HAVE AN INTERVENTION TO SAVE BOEROER FROM HIS GAMING ADDICTION
Boeroer replied to bigbazoopa's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I only sleep about 5 hours a night. I never slept much even as a kid. My oldest daughter has the same behavior and I now realize how annoying that must have been for my parents.
-
[3.0] Missing elemental keywords in abilities
Boeroer replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)It's toxic, sooo... Decay seems to be a druid-exclusive keyword like Rejuvenation and such. I wouldn't use it in other classes' abilities. Poison is used for Wizard's abilities as well as for poison consumables. So I guess it's nothing exclusive to wizards (just like the elemental keywords that you can find in several classes) and thus might be used in other classes' abilities as well. For example: why does Venombloom (Druid) have the Plant keyword (correct) but not Poison? It even mentiones poison in its description. Of course Venom is not equal to poison... but come on! Cobra Strike also has no Poison keyword although it's clearly applying poison. Don't know if the DoT gets affected by Poison Power Levels though.
-
To buy or not to buy PoE2
Boeroer replied to Jackjonez's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Although I'm one of those who question the decision for a complete (systems and mechanics) overhaul I'd still recommend buying Deadfire 2. It's a good game. The multiclassing is done in a nice way and balanced with single classes, Power Levels are a good concept. Some stuff I don't like (PEN/AR for example) - but overall a really good RPG if you like character building.
-
LETS HAVE AN INTERVENTION TO SAVE BOEROER FROM HIS GAMING ADDICTION
Boeroer replied to bigbazoopa's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Nice. Why didn't I notice this before?
-
Ideal dual gun build?
If you use mortars with decent AoE size you don't need to run that much. Fire at a group from stealth and then escape to another spot - for exple behind your frontline guys. Most of the enemies will want to reach you and bleed like crazy. When going solo kiting/running away is a good way to use this ability to its full potential though.
-
Merciless Companion vs Vicious Companion
The pet does great dmg if you also use Predator's Sense and Brutal Takedown. Perfect with the Persistence hunting bow. The game is not patched anymore - but it's still a great game. I'm still around - so if you have questions about game mechanics feel free to ask. I know one or two things about PoE.
-
LETS HAVE AN INTERVENTION TO SAVE BOEROER FROM HIS GAMING ADDICTION
Boeroer replied to bigbazoopa's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Maybe he's angry because I am the one who always recognizes him after he creates a new account - and reveal it. I understand that's annoying and frustrating. On the other hand: moderators and admin don't seem to care that multiple accounts get opened by the same guy - so just keep on switching if you feel exposed. No need to be mad.
-
LETS HAVE AN INTERVENTION TO SAVE BOEROER FROM HIS GAMING ADDICTION
Boeroer replied to bigbazoopa's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You should make a poll about that as well.
-
LETS HAVE AN INTERVENTION TO SAVE BOEROER FROM HIS GAMING ADDICTION
Boeroer replied to bigbazoopa's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Maybe you should create a poll to be sure?
-
Mega Boss Belranga question
I thought it might look better than having 4 Nature Godlike Evokers on the catwalk.
-
LETS HAVE AN INTERVENTION TO SAVE BOEROER FROM HIS GAMING ADDICTION
Boeroer replied to bigbazoopa's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm an Orlan from the Ixamitl Plains with max Resolve - what did you expect? I mean your accuracy is rather low... I thought you were from PERth...?
-
LETS HAVE AN INTERVENTION TO SAVE BOEROER FROM HIS GAMING ADDICTION
Boeroer replied to bigbazoopa's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Sure it's an issue: high electricity costs.
-
LETS HAVE AN INTERVENTION TO SAVE BOEROER FROM HIS GAMING ADDICTION
Boeroer replied to bigbazoopa's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Whom are you addressing? Who's deflecting me away from whose addiction? You aussies have some weird grammar and interpunction I tell you...