Everything posted by Boeroer
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Has Obsidian Talked about the state of the Might Stat for Damage Dealers?
Boeroer replied to Torm51's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If it was Steel Carrot I'd say +1 PEN. And +1 PER because you know: carrots!
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Update #58 - The Forgotten Sanctum Preview
Who says that you *have* to be level 20 by the end of the game? Well... I do. Here:
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Has Obsidian Talked about the state of the Might Stat for Damage Dealers?
Boeroer replied to Torm51's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Wait... there are multiplayers in Deadfire?
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Diablo 3 has a better story than PoE 2
Lol It's hard to play with something you don't touch. True story...
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Do abilities trigger weapon on hit effects?
Carnage: nope. Torment's Reach: nope (although there's something weird going on with Spirit Lance...) What works: - Clear Out (and upgrades), melee only - Whispers of the Wind, ranged and melee - Whirling Strikes, melee only - Heart of Fury, ranged and melee - Driving Flight, ranged only So the only multiclass-abilities are Driving Flight and Clear Out. Driving Flight not with Scordeo's Edge obviously. Several weapons do translate on-hit effects in an AoE though. For example hand mortars, rods + Blast and Spirit Lance. Also Wahaī Pōraga and Whispers of the Endless Paths (but those two not in 100% of cases).
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Ideal dual gun build?
SC Monk is truly great with dual mortars; with pistols: not so much. A nice thing with dual pistol is using the modal and combine it with some nice ACC bonuses - for example with a Paladin/Ranger, a Priest/Ranger, Wizard/Ranger...
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How much Armor is enough?
I don't know. Didn't test AC yet.
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Has Obsidian Talked about the state of the Might Stat for Damage Dealers?
Boeroer replied to Torm51's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)A good reason to raise MIG (besides fitting your role) is self heals. So Fighters, Barbs, Paladins and such are classes that might profit from the increased dmg AND the stronger heals. In addition to that: higher Fortitude! PER and DEX need to be more potent than MIG when it comes to weapon damage - because they lack the "tertiary" effect that MIG has. They "only" raise ACC/speed and a defense (now that interrupt chance got removed from PER). And they raise Reflex - which is still among the more unimportant defenses in my book. Because of that I think MIG is in a good place. Also, as MaxQuest said: everybody who deals damage with DoTs should raise MIG. It's the only thing (besides PL in some cases) that affects the height of otherwise "fixed" ticks from Gouging/Arterial/Toxic Strike and the like.
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How much Armor is enough?
I actually totally forgot about animal companionsand pets removing Lone Champion (although I reported that bug myself *facepalm*). Glad to hear that at least the pet issue got removed.
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Plea. Dear Obsidian. Please tell us the new subclasses
Boeroer replied to Frak's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'd like to plan some builds for a new playthrough. Since I have very little time atm it would be cool to know that stuff now - and not when SSS comes out. I really really wonder what new subclass the Monk will have. And the Barb. And the Ranger. Aaand the Fighter. Aaaaand the Druid. Jeez!!!
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Update #58 - The Forgotten Sanctum Preview
There are good mods for this. XP gain will not get "rebalanced" significantly because you need to get to (or get near to) level 20 when only doing the critical path.
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****erel Forest encounter is unsatisfactory
Phallic Forest - Balls and Chain... Resting food is sausage and beans I guess.
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Update #58 - The Forgotten Sanctum Preview
That's why he said "can you please" and not "Do it!".
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Let's try again. Priest of Woedica and Steel Garrote as playable classes. DO IT!
Boeroer replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
- Deadfire won't win RPG of the year (VGA's)
Boeroer replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'd call that a classic overchill.- ****erel Forest encounter is unsatisfactory
Hm? You mean Phalluserel Forest?- Diablo 3 has a better story than PoE 2
Huh? Diablo 3 had a story?- Deadfire won't win RPG of the year (VGA's)
Boeroer replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)lol "butthurt". are peeps still using that cringey adolescent sex-negative homophobic term in 2018? i love it. I only use it when I hurt my butt. I mean literally. Like last week when I slipped on that iced corrugated iron roof and my butt hit the parapet wall.- Let's try again. Priest of Woedica and Steel Garrote as playable classes. DO IT!
Boeroer replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)What is a favored weapon? That's PoE stuff afaik or what did I miss? Do you guys mean the spiritutal (summoned) weapons of a priest? Those should be fists for Woedican Priests. Glowing purple hands with a raw lash - like the Woedica-Priest-NPCs have and which you can get via console. They stack with Transcendent Suffering/Monastic UT. Maybe they nerfed that though. Was pretty overpowered...- Update #58 - The Forgotten Sanctum Preview
Awesomest update! The best news is that Deadfire will come to Nintendo Switch! . . . . . . . . ...Hahaha! For a second I got you!- Is serafen carnage working?
Why does a barb have to be a tank?- [3.1.1] "putrid stench wafts across" has mysterious targeting
Boeroer replied to thelee's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)White Worms in PoE exploded ALL corpses in range. Why does it work differently in Deadfire? Especially since in Deadfire the "corpses can be used multiple times" cheese got removed? If White Worms does only explode one single corpse (as the description and the higher base dmg suggest) I'd say meh. Maybe the whole mechanic got changed during development and the Upgrade (Putrid Stench) wasn't proplerly altered - and now behaves a bit weirdly?- How does combusting wounds work?
If you hit an enemy with Minor Missiles who has no Combusting Wounds and compare it to an enemy who has you will see a big difference. Especially if the missiles don't fully penetrate. You can watch the effects of CW best if you cast Wall of Flames on two enemies: one with CW and the other without. The dmg numbers will be shown above the heads but NOT in the combat log.- Is serafen carnage working?
The radius of Carnage is influenced by one or even two Rings of Overseeing, Aloth's Armor and INT bonus/maluses.- Combat focus / Concentration
That "oh crap" moment... - Deadfire won't win RPG of the year (VGA's)