-
Posts
22866 -
Joined
-
Last visited
-
Days Won
370
Content Type
Profiles
Forums
Blogs
Everything posted by Boeroer
-
I just did some tests with Bounding Missiles and a lvl l20 Evoker: everything seems to work as intended. Also dmg wise in line with other wizard spells even with Evoker passive triggering. It seems that a recast only repeats the corresponing missile, not the whole spell. It seems that the Evoker passive gets procced after the cast (not on hit rolls) and simply casts the whole spell twice - it doesn't seem to be checked for every projectile. At least that seems to be the case after more testing with Bounding and Minor Missiles.
-
Empower adds quite a few jumps to missile spells. It's normal that an empowered spell kills three enemies - especially at lower levels where the impact of Power Levels from Empower is much higher (relatively) than at higher levels. An Empowered Missile Salvo will kill all enemies most of the time. I also don't think that Bounding Missiles individual projectiles or jumps trigger a whole new cast of Bounding Missile but only for that projectile. But if not (I didn't test it myself) this surely should be addressed.
-
Stuck in Oldtown
Boeroer replied to CuChulaine's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
You are in the wrong forum (PoE I). Oldtown and the GIant Cave Grub are in Deadfire (PoE II). -
Yes. Since there is no +PEN talent for Poison this is only about Power Levels. For example it's kind of weird that the Mask of the Grotto Deep gives you +1 Poison PL and a cool Aoe Poison ability but does not have any impact on Cobra Strike. Or Toxic Strike. Or such things. Same with Spider Silk Robes (poison ability and +2 Posion PL).
-
It's toxic, sooo... Decay seems to be a druid-exclusive keyword like Rejuvenation and such. I wouldn't use it in other classes' abilities. Poison is used for Wizard's abilities as well as for poison consumables. So I guess it's nothing exclusive to wizards (just like the elemental keywords that you can find in several classes) and thus might be used in other classes' abilities as well. For example: why does Venombloom (Druid) have the Plant keyword (correct) but not Poison? It even mentiones poison in its description. Of course Venom is not equal to poison... but come on! Cobra Strike also has no Poison keyword although it's clearly applying poison. Don't know if the DoT gets affected by Poison Power Levels though.
-
Although I'm one of those who question the decision for a complete (systems and mechanics) overhaul I'd still recommend buying Deadfire 2. It's a good game. The multiclassing is done in a nice way and balanced with single classes, Power Levels are a good concept. Some stuff I don't like (PEN/AR for example) - but overall a really good RPG if you like character building.
-
If you use mortars with decent AoE size you don't need to run that much. Fire at a group from stealth and then escape to another spot - for exple behind your frontline guys. Most of the enemies will want to reach you and bleed like crazy. When going solo kiting/running away is a good way to use this ability to its full potential though.
-
The pet does great dmg if you also use Predator's Sense and Brutal Takedown. Perfect with the Persistence hunting bow. The game is not patched anymore - but it's still a great game. I'm still around - so if you have questions about game mechanics feel free to ask. I know one or two things about PoE.
-
Maybe he's angry because I am the one who always recognizes him after he creates a new account - and reveal it. I understand that's annoying and frustrating. On the other hand: moderators and admin don't seem to care that multiple accounts get opened by the same guy - so just keep on switching if you feel exposed. No need to be mad.