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Everything posted by Boeroer
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Funny. I find this feature very annoying because it totally messes up my buffing routine. Before that I could simply hold shift and click and chain-command all stuff in a few secs. So instead of holding shift and do click + click + click now I have to do shift+click -> recently used stuff pops up -> close it -> shift + click -> popup, close it -> shift + click. I hate it.
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So if you crit, then you will do decent damage even if your weapon's normal penetration is lower than the target's armor? If you crit your overall PEN will be multiplied by 1.5 which usually is enough to at least penetrate properly. So if enemies' AR is 13 and you only have 10 PEN (leading to a horrible dmg reduction) but crit, your PEN will be 15. Enough to easily penetrate the 13 AR.
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Actually I find Ranger single class quite good. Whirling Strikes is not bad (try Amra with Bleeding Cuts). Barb also. Especially with dual mortars single class Barbarian is a beast due to Heart of Fury. Counterintuitive, I know because it's ranged. But SC Barb Serafen with his dual mortars just annihilates mobs.
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May be that you removed a certain buff from Belranga with Veilpiercer. This "buff" might be crucial for her - and once removed this bug with infinite dmg can happen. My guess is that you removed a special effect (that makes her so unique) which is not supposed to be removed - and that OBS simply forgot about Veilpiercer (or suppression in general). Just a wild guess though. But I remember the good old PoE1 days where you could remove a dragon's immunities with Arcane Dampener - that was also not intended and got fixed pretty soon.
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v3.0.0 Patch Notes
Boeroer replied to David Benefield's topic in Pillars of Eternity II: Deadfire Announcements & News
Never experienced that. But on the other hand - I never double-click an item - so... -
For Maneha: depends on talent/ability choice. If you take Frenzy, Bloodlust and most importantly Blood Thirst I would use a weapon with high dmg per hit. For example Tidefall. Tidefall is one of the best damage-on-hot weapons in the game. Another great (really really great) option is to pick up and level the Belt of the Royal Deadfire Cannoneer and give her Forgemaster Gloves and summon Firebrand in every encounter (you'll have 6 uses per rest). Pick everything that gives bonus dmg (Two handed style, One Stands Alone and so on). Also Scion of Flame since it works with Firebrand. If you want to focus on Heart of Fury you want dual sabres, all dmg bonuses, Two Weapon Style, Vulnerable Attack and a Ring of Searing Flames. Kana is best with a small shield (Little Savior), hatchet, a really fat armor and the one and only phrase "The Dragon Thrashed" and nothing else. Give him gear that increases MIG, INT, a Ring of Overseeing and the amulet "Voice of the Mountaintop". Even if enemies run past him - they will be dead soon anyways... Oh, and take Ancient Memory/Beloved Spirits and Veteran's Recovery. Makes him very sturdy.
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Single class characters not only reach PL 8 and 9 but also get all abilities (except from PL 1) a lot earlier. Most abilities scale with Power Level. For example Flames of Devotion's base damage scales with Power Level. So a single class Paladin (who has more PL at the same level as let's say a Paladin/Chanter) does more damage per (pure) FoD use. Monks are especially good as single class characters because their fists scale with Power Level as well. Also their high level abilities (PL 8 & 9) are really great. I personally don't think that SC lacks power compared to Multiclass in general.