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Boeroer

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Everything posted by Boeroer

  1. It was hyperbole. But you see it rarely used in posted builds and it doesn't get talked about when discussing builds. Please accept my deepest condolences.
  2. I would agree if they were on the same level - but DF is PL 2 while UL is PL5. My rule of thumb: if nobody (who knows the mechanics) picks it then most likely because it's too weak.
  3. That would be like Elvis Presley calling James Dean's hairdo a greasy pompadour.
  4. The resist also doesn't stack additively though and thus is rather weak if you combine it with other sources of resistance (medium shield's modal for example or Kidney Guard from Miscrant's Leather) - and on its own it's also kind of weak for that PL tier. It's better than +5% crit conversion though. Still Uncanny Luck is of higher PL than Dirty Fighting but atm is weaker. If it would be a bit stronger (10% crit conversion and 5% resistance) compared to the low-PL Dirty Fighting that's totally ok with me. Why should the high-level stuff not be stronger?
  5. It's a bug right now. Suppressing and countering afflictions doesn't work at all no matter the ability.
  6. Even though I don't own a console I can totally understand that a gamer might get frustrated if he learns about the release of an exclusive game they would like to play - but can't because it gets released on a console they didn't buy. It's even worse than on PC. Not being (slightly) angry about such things just speaks of blunted affect.
  7. I find Megabosses rather uninteresting - since they are not embedded into the story- or questlines at all. Just some random fights against supertough enemies without much context.
  8. You can also solve it peacefully without somebody dying. You don't get anything superspecial from that encounter anyways.
  9. @thelee: good point! That might be. Tricky though and hard to test as you said. Also a bit of an oversight on Obsidian's part. We had morethan Blightheart's lash in the past which could add lashes to spells (Turning Wheel for example) - and that would mean the Bolt wouldn't spawn a spectre and you wouldn't know why. I mean it's a very minor thing but still... @DiabloStorm: For the Blightheart upgrade it doesn't matter which entity (Blightheart itself, Killing Bolt, other spell etc.) delivers the killing blow as long as it originates from you.
  10. I don't know if they already showed up as offers, but it was announced that TOW would be released on Steam several times in teasers and interviews. The impression of dickishness may not only result from that but also from the fact that the Epic Store has a bad reputation. Now people who were super hyped to learn about that game feel forced to buy the game on a platform they are totally not hyped about. The frustration is understandable, even if I don't feel it myself. Was the same with the "physical copies" of Deadfire not long ago: even if you are not affected personally you should be able to understand why people might be frustrated or disappointed.
  11. Even if that was true (which I seriously doubt) it would be a bad move towards a business partner. Even if that partner didn't consult you before (which I don't believe for one second). You don't want to point with fingers at each others and go like "It wasn't me!". That would be very unprofessional. If Obsidian and PD thought this deal is worth the backlash (which they most likely knew would happen) then it must have been a really good deal. I'm not grumpy that they chose something that is good for them. But it's not very good for me, so I guess I can express that opinion without looking too silly.
  12. Eh, it's nothing new after a point. Amusing to hear you label it as 'constructive criticism', even if that is the usual fallback point for grousing. Also, your point 3 means you're just beholden to Steam ? When I say constructive I mean constructive. Not whining and ranting. You should be able to accept different opinions even if you don't agree with them as long as they are brought forward decently and are somewhat well-founded. I'm beholden to Steam and GOG since they are the only ones that support Linux games - and I'm on Linux. Sometimes Humble Bundle or direct purchased from the developer will work as well. But since Steam offers the most convenience and was the first one to support Linux titles and are trying to bring more games to Linux via Proton I usually stick to Steam. I change computers rather often and that means having my games in one place to download and install from is convenient. Also Cloud Saves are convenient. I'm not emotional at all about TOW and Epic Store. It wasn't a game I was longing for. I was interested though. I think dismissing criticism entirely is as ignorant as ranting like a five year old about this situation is silly.
  13. I think it's not unreachable once you complete the Shadowed Vale? We together als "Black Isle Bastards" collected the 5000$ in this forum in oder to get a pirate crew (the one with Captain Fyrgist). We added a unique item as well (Kapana Taga). You ae welcome. Then Obsidian decided to create the "Black Isle" as kind of a gift. It was not part of our pledge.
  14. Are you any better, commenting on every post that criticises the decision, even if it's constructive criticism? You are fine with this decision - fine. Others are not - also fine. Let them express their concerns and take them seriously as long as they can explain (in a somewhat decent way) why they don't like it. I personally are not fine with it because I don't have access to the Epic Store nor the Microsoft Store because I think it's the inferior platform I don't want to spread my games all over the place Sure I can wait for a year, but that's nothing that makes me go "hooray". I don't whine and cry - but I don't like it. I'm sure even people who don't agree can follow the reasoning.
  15. Again: if you utilize Deflection buffs then a malus is more severe than if you wouldn't use buffs. The only time when you don't need to care about a deflection malus is when you always receive crits anyways. I agree that the raw dmaage per attack makes not much sense - it's like you had thorns on your grip or something. Increased damage would be a possibility. This would reduce effects from armor (underpenetration) a bit. Your raw damage thing currently is even worse than hitting yourself with Deep Wounds (! - I guess it's multiplicative 20% instant raw damage?). If you think the deflection penalty is not severe enough - maybe just give it a bigger one? +20% additive damage is not huge. It's just 4.2 dmg per swing with a great sword (highest melee base dmg). Would be huge if you added it as a lash. A perfectly balanced apporach (since its a modal) would be +8 ACC, + 20% additive dmg while receiving a malus of -8 deflection and receiving +20% dmg: What you do to the enemy the enemy will do to you. If I had access to the ability in its current form (raw multiplicative dmg) I would never use it. 4.2 dmg increase while I would murder myself with a multiplicative raw dmg of maybe 12 or 15 or even higher (depends on dmg boosts and PL scaling)? Naaa...
  16. Best thing might be to not say anything after I made that glorious comparison.
  17. A shame. Well or not. I reported this some time ago and it seems it got patched. Not that you can use it with ranged weapons, but the multiple stacks per ability use (dpending on number of attack rolls per ability use). You could also get 2 stacks from Sun & Moon and multiple ones with Keeper of the Flame. That's also not working anymore I presume?
  18. Somehow I'm happy that the Epic Store doesn't (and doesn't plan to) support Linux.
  19. Malus to deflection surely is a tradeoff - except if you play a ranged rogue mostly. You will become squishier in melee no matter what. So it's a tradeoff. "Nope" is not correct. Maybe it's not enough of a tradeoff for the benefits - but as I argued the benefits my not be that big in the first place. It's only a "turn ON and forget" option if you are lazy or don't care that you die more often because you like glass cannons. But the tradeoff is still there, causing more damage to you. Malus to deflection is never negligible - especially if you start with higher deflection. Since deflection has increasing returns it's even worse if you suffer a malus when starting with a higher value. If you had such bad deflection that you always get a crit to begin with - then sure, negligile. But that's not the case. @ACC stacking - ok. That makes it more potent of course. But it also means it's not exploitable by ranged chars who wouldn't care for deflection maluses.

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