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Everything posted by Boeroer
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Lover's Embrace doesn't work from invisibility. Mask of the Grotto Deep might do. Battle axe + Bleeding Cuts + Rust's Poignard with Full Attack while vanished might be cool. Omit the first recovery but stack the Bleeding Cuts. My best guy with Vanishing Strikes is Streetfighter + blunderbusses though: get yourself bloodied, then use Vanishing Strike: +100% crit dmg and increased sneak attack and short recovery while being absolutely save...
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The Outer Worlds (game that is developed by Obsidian right now) will only be available on the Epic Store (and Windows Store) for the first year, NOT Steam and GOG or any other platform. Console versions are not affected. This was revealed several days ago - and the backlash from the gamer community was pretty overwhelming. https://forums.obsidian.net/topic/108935-the-outer-worlds-wont-launch-on-steam/
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On PotD against high level enemies you will never have anough ACC to crit reliably. Else you also wouldn't need One Handed Style or Uncanny Luck. One Handed Style (20%) + Disciplined Barrage (25%) results in an overall conversion chance of 40% which is pretty nice. With high ACC you can prevent most grazes but hits will still be very common (the "dice" range is 1-100). With a build that relies on crits so much a high-numbered conversion like from Disciplined Barrage is great. And in this case it's more useful than Tactical Barrage (which I also find useful, but not so much in this case). It's manageable I think. You can try. I personally like the combo of Clarity + Crucible but you don't have the second neither nor are you goping for high defenses so I guess you can substitute Clarity with potions. It's not that easy. You also need a bit of mechanics. Scrolls you want include the defensive and healing stuff. Offensive scrolls scale their ACC with the skill and not your own ACC and thus are only really effective once Arcana is maxed - which you don'Ät want to do most of the time because you also need Mechanics and maybe a bit of Athletics as savety button. YOu can retrain a lot of course... The more you stack the better. It's very difficult to stack is so high that every enemy will underpenetrate though. You can make it so that at least most mobs will underpenetrate a lot. Other classes are better suited for this (Unbroken, Paladin, Wizard, Stalker etc.) than Devoted/Monk. One key item may be the Patinated Plate with Bronze Juggernaut (makes you real slow but results in a lot less melee dmg). It's the armor withthe highest AR against melee. Then you have Iron Wheel (max 2.5 AR at 10 wounds). Since Iron Wheel is active it wouldn't stack with several other AR buffs from consumables. Only passives will stack. And Devoted-Brawler doesn't have AR passives. Damage reduction abilities from items like Cadhu Scalth are basically the same as underpenetration and stack with dmagae reduction from underpenetration. You won't use a shield of course, just as example.
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Tactical Barrage gives you +1 Power Level which will give you some small bonuses with most of your abilities (+5% dmg or duration and so on). But in case of Stunning Surge and esp. Swift Flurry and Heartbeat Drumming Disciplined Strikes is strictly better. Escape 1/encounter when bloodied is not comparable to Unbending. If you don't know where to get the ability point: Rapid Recovery is worse than Unbending... Single Weapon style is better in the early game but worse later on. You also can't use it with fists. And you will have to use fists as solo Devoted. Clarity is def. important. Recovery is lower with DEX and Swift Flurry. Generally solo PotD is a lot harder if you try to focus on offense too much.
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It's additive, so it's not superbad - but when going solo I think the bonus MIG is not worth the risk. Different story in a party of course. Nalpasca solo is better in my opinion: more wounds due to drugs, longer effect of drugs, drugs are plenty and cheap (you can even craft them). And when going solo on PoTD you need to use consumables anyway - so win/win kind of.
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She has a nice lvl-1 spell - for starters.
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Resistance stacks like conversions: multiplicatively - one gets checked after the other. THe more you stack the less impact additonal resistances/conversions have. It is crap - at least for a whole ability point. You can buy better stuff with that. Blackblade's Hood may be an aternative to Fair Favor.
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With Swift Flurry and Heartbeat Drumming you want Disciplined Strikes, not Tactical Barrage. You might want Clarity of Agony. Rännig's Wrath: great pick. But what's in your offhand? Single handed style? I'd maybe use Tuotilo's Palm. It works with Transcendent Suffering and also well with your backup fist setup for pierce-immune foes while it removes the long recovery of the Rapier+modal on Full Attacks.
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Maybe it's still the case, maybe it got fixed, but multi-projectile weapons like Blunderbuss, Frostseeker and this crossbow didn't work well with Imbue shots: the first projectile would trigger the imbue spell (so far so good) but the following projectiles would not do hit rolls and thus get lost completely.
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Hm... don't know how you pull that off since the Terrified affliction removes your engagement from enemies. What you describe worked reliably in the open beta but was soon patched out because Unbroken/Wizard or /Trickster destroyed engaged enemies with that combo. Did this change recently? What does work is focus generation if you disengage and then trigger Riposte. But this doesn't work once enemies are terrified as well. My favorite party comp. I don't know. I don't have a favorite one I guess. Most fun I had with Mortar Monk so far I think.
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Depends on your definition of "easy", but Herald is always rel. maintenance-free and easy to play - even without summons. High defenses and good passive self heals (meaning basically infinite health as long as you don't receive too high dps). A popular combo is Goldpact/Troubadour since Gilded Enmity is basically for free once you get Sworn Rival (and kill the enemy) and Troubadour with Brisk Recitation lets you dish out invocations faster while the loss of linger time doesn't hamper your Ancient Memory.