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Aarik D

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Everything posted by Aarik D

  1. Hey Fcknuckle67, Thanks for bringing this to our attention. We'll get this checked out. And thank you firestormkirby for helping out! Thanks again all!
  2. Hey Ethics, Thanks for bump this one. I'll get it looked at! Thanks again!
  3. Hey Mccrispy, Thanks for bringing this to our attention. Theoretically, fixing the ogrekin bug may resolve this one, but we'll look into it just in case. Leave no stone unturned! Thanks again!
  4. Hey Lord_StarfoX, Thanks for bringing this to our attention. I'll get the issue investigated and see what's going on with it. Thanks again!
  5. Hey guys! I'll have the 3rd issue investigated and see what's going on. Thanks a bunch!
  6. Hey Beamup, Thanks for keeping this no our radar. I have updated the bug with your additional information. I'll make sure this gets looked at. Thanks again!
  7. Hey everyone, Thanks for bringing this issue to our attention. I will have the bug investigated further. Thanks again!
  8. Hey everyone, We are working on a fix for this issue and it will be in the next patch. Thanks!
  9. Hey norm0084, Thank you for your feedback, we are listening and working to improve our UI for the better! Thanks again!
  10. Hey everyone, Thanks for bringing this to our attention. We'll investigate the issue further and see whats going on. Thanks again!
  11. Hey everybody, We got the hotfix out as quickly as we could. It is now live and you can now play! Thank you for your patience in this matter and apologies for the inconveniences.
  12. Hey everyone, The hotfix is out! After you download and install the patch, you will be good to go! Sorry for the inconveniences!
  13. Hey everyone, The hotfix is out! After you download and install the patch, you will be good to go! Sorry for the inconveniences!
  14. Hey everyone, We sincerely apologies for the inconveniences. Just wanted to let you all know that we are aware of the issues the latest patch is causing major problems for Android phone users. We are working as fast as possible to get this issue resolved and will have a hotfix patch out as soon as we are able to. Thank you for your understanding and patience.
  15. Hey Bananafish, Thanks for bringing this to our attention. We are aware of the issue and we are working feverishly to resolve the issue as quickly as we can. We will have a hotfix patch soon once we resolve the issue. Apologies for the inconveniences and thanks for the good vibes!
  16. Hey guys, We sincerely apologies for the issues that are occurring as a result of this patch. We are currently looking into it right now and working as fast as we can to resolve it. Sorry for the inconveniences.
  17. Hey Alliteration, Apologies for the troubles, we are currently looking into the issue right now. We are trying to resolve the issue as quickly as we can. Sorry for the inconveniences.
  18. Hey everyone, Apologies about the update. We are looking into the issues right now. Sorry for the inconveniences.
  19. New Looking for what will be new come patch 1.1.3? You can check it out here! Phone Support We now have official support for phones! In addition to some significant UI overhauls, we've implemented new methods of zooming: Tap on a card to do the initial zoom, then tap and hold on a card to zoom in on the card text (available on both phone and tablets) Tap on a card to do the initial zoom, then rotate the device to get the card to rotate and zoom in further. (Phone only) Phones with less than a 1gb of RAM are not officially supported and may experience performance issues with such devices. Quest Mode XP changes We've listened to your feedback regarding the leveling experience in quest mode. We've modified the numbers so the leveling should be smoother and less of a grind. Tier B has been slowed down. The initial levels won't be blown through quite so quickly. Experience gain in later tiers has been scaled up. Other New Features AchievementsSome initial achievements have been added. Dice changesWhen other characters add dice to your check, the dice use that character's dice skin. Push NotificationsIf you opt in, at 5pm PST you'll now be notified when the Daily Challenge resets, and, if you have Daily Gold, be notified that its available for pickup. Top Community Issues These are issues you have all helped to bring to our attention. We can't thank you enough for your feedback on the game! These five issues have been the most discussed here on the forum and these, along with many more, will be fixed when 1.1.3 goes live! Daily Gold: An issue where you could purchase Daily Gold when you already had an active subscription has been resolved Login: Several fixes have been implemented to resolve issues that some players were having with logging into Google Play Games and Gamecenter. Progression Break: Bury Card: Some fixes have been made to resolve issues with encountering a progression break when being prompted to bury a card Progression Break: Ezren: Fixed a possible progression break when using Ezren's Expanded Spellbook. This should also resolve issues where cards from his deck would be stuck on screen. Scenario Completion Gold: Resolved an issue where you could miss out on gold when completing scenarios that should grant it Quest Mode: Resolved an issue where characters that died or lost a scenario but leveled up were unable to acquire rewards. This fix is not retroactive, so characters missing out on feats will not get them. We are working on ways to correct all characters in Quest and Story mode that have missed out on rewards. Other Fixes Here's the list of other fixes we've addressed in this patch, broken down by type! Progression Breaks Sandpoint Cathedral: Resolved a progression break that could occur if you defeated a monster with no blessings in discard Cards Booster: Demonbane Longsword +1: Text and functionality have been updated. Original: "[...] you may additionally recharge this card to add another 1d6 and the Force trait, or to add another 1d8 if the bane has the Demon trait." New: "[...] you may additionally recharge this card to add another 1d6 and the Force trait. Add another 1d8 if the bane has the Demon trait." Booster: Djezet Skin: Now only adds a bonus of +2 to a Charisma/Diplomacy check, per the text. The erroneous extra die has been removed. Booster: Locksmith Leather: Card background art should now properly use the background for magic items Booster: Portable Ram: Now correctly grants 2 extra die on discard. Booster: Silent Enforcer: Can no longer be incorrectly played with other ally cards on the same check Booster; Vicious Double Axe +1: Card changed to be more in line with other Vicious weapons. Now requires a discard upon play in addition to the damage taken after the check. Original: "For your combat check, reveal this card to use your Strength or Melee skill + 1d10+2 [...]" New: "For your combat check, reveal this card and discard another card to use your Strength or Melee skill + 1d10+3 [...]" Booster: Vicious Trident +1: Card text updated to be consistent with other Vicious weapons. Original: "When you play this weapon, you are dealt 1 Force damage that may not be reduced." New: "After the check, you are dealt 1 Force damage that may not be reduced." Attic Whisperer: Now properly restricts the Poison trait Greater Luckstone: Resolved an issue where you were incorrectly given the option to bury on subsequent explorations Major Cure: Now correctly shuffles a card into the player's deck when used off turn. Shalelu Andosana: Resolved an issue where encountering a villain with Shalelu resulted in Villain Fanfare with no villain card Wand of Enervation: Fixed an issue where the Wand could incorrectly remove dice in play Character Lini's Beast Form power text has been updated. Original: "You may discard a card to roll 1d10 instead of your Strength or Dexterity die for any check." New: "You may discard a card to roll 1d10 instead of your Strength or Dexterity die on your check." Valeros: Fixed an issue where he could use his Melee bonus when using ranged weapons Valeros: Close Quarters: Fixed an issue with Close Quarters where it would not use Melee. Dice Fixes for some dice textures: Cinnabar, Aquamarine, Lapis Lazuli, Pale Sun and Marigold Sky Metal Blue has been renamed to Aquamarine Opal has been renamed to Marigold Hematite has been renamed to Pale Sun General Exploration: Fixed an exploit that would allow for extra explores without actually discarding a card. Locations Apothecary: Timing of At Location power was incorrect; now properly fires after resetting hand. Mountain Peak: Fixed an issue that would allow a player to use the When Permanently Closed power multiple times in the same turn Thassilonian Dungeon: Playing spells off turn now properly activates the At Location power. Quest Mode Resolved an issue where you could lose your bonuses when fighting certain villains Nightbelly Boa: Removed from Quest Mode as a possible henchmen. Store Fixed an issue that could sometimes make scrolling characters and decks difficult UI Battle At the Dam: Resolved an issue where you could not modify the turn order on Heroic or higher difficulty Daily Challenge: Now refresh at the 5pm PST rollover time without needing to restart Text for Ezren's Mind Trick options now fit properly on their buttons Phone: Certain location powers (Warrens, Shadow Clock, Habe's Sanatorium) with the darkened overlay will have the highlighted area in the incorrect location As always, please share your feedback here on our forum. We welcome all of it! If you find any issues while playing, let us know in our Technical Support Forum! Also, if you haven't done so yet and have an opinion about the game, don't forget to rate it on Google Play and the Apple App Store. Your reviews and feedback help us out greatly!
  20. Hey MauGibrin, Glad you got it working finally! The root of the issue is probably the iPad Mini, due to having low memory. I wasn't able to find a quest mode save on your account, so since it is stored locally, you should uninstall/reinstall the game to remove the quest mode save from your device and you should be able to access Quest mode again. Thanks!
  21. Hey Mauicio, What device are you using? I'd like to see if there is something else going on here before I delete your characters. Also do you have an idea on what characters you would like to delete?
  22. Are you crashing at the Unity loading screen? Try uninstalling and reinstalling and see if that works. If it doesn't, then try downloading the game remotely from your desktop. Hope that helps!
  23. Hey Mauricio, If the parties are locked, you can go into Story and delete the parties by tapping on "X" on the top right of the save file. You can also delete the characters as well by tapping on the Experienced Tab when making a new party > tap character > tap on the ellipse (...) and hit delete. But before you do that. I would much rather take a look into your save and see if there is a bug that we can fix. Your PFID# Came up blank. If you are on an Android device, open up Google Play Games app and launch the game from within GPG. If you are using an iOS device, please open up Gamecenter and do the same. Thanks!
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