New
Looking for what will be new come patch 1.1.3? You can check it out here!
Phone Support
We now have official support for phones!
In addition to some significant UI overhauls, we've implemented new methods of zooming:
Tap on a card to do the initial zoom, then tap and hold on a card to zoom in on the card text (available on both phone and tablets)
Tap on a card to do the initial zoom, then rotate the device to get the card to rotate and zoom in further. (Phone only)
Phones with less than a 1gb of RAM are not officially supported and may experience performance issues with such devices.
Quest Mode XP changes
We've listened to your feedback regarding the leveling experience in quest mode. We've modified the numbers so the leveling should be smoother and less of a grind.
Tier B has been slowed down. The initial levels won't be blown through quite so quickly.
Experience gain in later tiers has been scaled up.
Other New Features
AchievementsSome initial achievements have been added.
Dice changesWhen other characters add dice to your check, the dice use that character's dice skin.
Push NotificationsIf you opt in, at 5pm PST you'll now be notified when the Daily Challenge resets, and, if you have Daily Gold, be notified that its available for pickup.
Top Community Issues
These are issues you have all helped to bring to our attention. We can't thank you enough for your feedback on the game! These five issues have been the most discussed here on the forum and these, along with many more, will be fixed when 1.1.3 goes live!
Daily Gold: An issue where you could purchase Daily Gold when you already had an active subscription has been resolved
Login: Several fixes have been implemented to resolve issues that some players were having with logging into Google Play Games and Gamecenter.
Progression Break: Bury Card: Some fixes have been made to resolve issues with encountering a progression break when being prompted to bury a card
Progression Break: Ezren: Fixed a possible progression break when using Ezren's Expanded Spellbook. This should also resolve issues where cards from his deck would be stuck on screen.
Scenario Completion Gold: Resolved an issue where you could miss out on gold when completing scenarios that should grant it
Quest Mode: Resolved an issue where characters that died or lost a scenario but leveled up were unable to acquire rewards.
This fix is not retroactive, so characters missing out on feats will not get them.
We are working on ways to correct all characters in Quest and Story mode that have missed out on rewards.
Other Fixes
Here's the list of other fixes we've addressed in this patch, broken down by type!
Progression Breaks
Sandpoint Cathedral: Resolved a progression break that could occur if you defeated a monster with no blessings in discard
Cards
Booster: Demonbane Longsword +1: Text and functionality have been updated.
Original: "[...] you may additionally recharge this card to add another 1d6 and the Force trait, or to add another 1d8 if the bane has the Demon trait."
New: "[...] you may additionally recharge this card to add another 1d6 and the Force trait. Add another 1d8 if the bane has the Demon trait."
Booster: Djezet Skin: Now only adds a bonus of +2 to a Charisma/Diplomacy check, per the text. The erroneous extra die has been removed.
Booster: Locksmith Leather: Card background art should now properly use the background for magic items
Booster: Portable Ram: Now correctly grants 2 extra die on discard.
Booster: Silent Enforcer: Can no longer be incorrectly played with other ally cards on the same check
Booster; Vicious Double Axe +1: Card changed to be more in line with other Vicious weapons. Now requires a discard upon play in addition to the damage taken after the check.
Original: "For your combat check, reveal this card to use your Strength or Melee skill + 1d10+2 [...]"
New: "For your combat check, reveal this card and discard another card to use your Strength or Melee skill + 1d10+3 [...]"
Booster: Vicious Trident +1: Card text updated to be consistent with other Vicious weapons.
Original: "When you play this weapon, you are dealt 1 Force damage that may not be reduced."
New: "After the check, you are dealt 1 Force damage that may not be reduced."
Attic Whisperer: Now properly restricts the Poison trait
Greater Luckstone: Resolved an issue where you were incorrectly given the option to bury on subsequent explorations
Major Cure: Now correctly shuffles a card into the player's deck when used off turn.
Shalelu Andosana: Resolved an issue where encountering a villain with Shalelu resulted in Villain Fanfare with no villain card
Wand of Enervation: Fixed an issue where the Wand could incorrectly remove dice in play
Character
Lini's Beast Form power text has been updated.
Original: "You may discard a card to roll 1d10 instead of your Strength or Dexterity die for any check."
New: "You may discard a card to roll 1d10 instead of your Strength or Dexterity die on your check."
Valeros: Fixed an issue where he could use his Melee bonus when using ranged weapons
Valeros: Close Quarters: Fixed an issue with Close Quarters where it would not use Melee.
Dice
Fixes for some dice textures: Cinnabar, Aquamarine, Lapis Lazuli, Pale Sun and Marigold
Sky Metal Blue has been renamed to Aquamarine
Opal has been renamed to Marigold
Hematite has been renamed to Pale Sun
General
Exploration: Fixed an exploit that would allow for extra explores without actually discarding a card.
Locations
Apothecary: Timing of At Location power was incorrect; now properly fires after resetting hand.
Mountain Peak: Fixed an issue that would allow a player to use the When Permanently Closed power multiple times in the same turn
Thassilonian Dungeon: Playing spells off turn now properly activates the At Location power.
Quest Mode
Resolved an issue where you could lose your bonuses when fighting certain villains
Nightbelly Boa: Removed from Quest Mode as a possible henchmen.
Store
Fixed an issue that could sometimes make scrolling characters and decks difficult
UI
Battle At the Dam: Resolved an issue where you could not modify the turn order on Heroic or higher difficulty
Daily Challenge: Now refresh at the 5pm PST rollover time without needing to restart
Text for Ezren's Mind Trick options now fit properly on their buttons
Phone: Certain location powers (Warrens, Shadow Clock, Habe's Sanatorium) with the darkened overlay will have the highlighted area in the incorrect location
As always, please share your feedback here on our forum. We welcome all of it! If you find any issues while playing, let us know in our Technical Support Forum!
Also, if you haven't done so yet and have an opinion about the game, don't forget to rate it on Google Play and the Apple App Store. Your reviews and feedback help us out greatly!