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Aarik D

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Everything posted by Aarik D

  1. I swear guys, I used to be really good!
  2. Hey everyone! Today at 4 PM PST (1 AM CET) we will be streaming Pillars of Eternity with Josh Sawyer and myself! So tune in over on our Twitch channel and hang out with us and ask us questions! See you there!
  3. That is correct! But you still get a legendary card, epic card, and 25 treasure chests for a great price!
  4. A new bundle has appeared in the store page! If you don't have Amiri yet, here is your chance to get her in this awesome deal! Barbarian's Bloody Bundle: $9.99 USD Amiri 25 Treasure Chests Legendary Blessing Card: Prayer of Gorum Epic Ally Card: Belkzen Warcheif Offer ends on December 7th!
  5. Hey everyone, Just wanted to let you all know that we will be releasing a tiny little patch very soon. We made some changes to the tutorial to increase your chances to succeeding! Tutorial Modified Tutorial No longer will run out of Blessings Less likely to fail dice rolls that might cause progression blocks. As always we'll be checking the technical support forums on release of the patch for any and all feedback you all provide. Thank you all for making the launch of Pathfinder Adventures be an awesome one and we look forward to bringing you more content as soon as we can!
  6. Hey, guess what! Deck 5 will be out very soon! That's right, Sins of the Saviors will be here! It's got a few crazy scenarios with new mechanics like Rimeskull with the Sihedron Circle Location. This is what the location text from the physical card game says: Build 7 “Stone Head” location decks using the deck list from this card plus 1 henchman. Characters may not move to the Sihedron Circle or encounter cards from its location deck until all Stone Head locations are closed. When you defeat a henchman, automatically close the location it came from, then each character at that location moves to an open Stone Head location. When all Stone Head locations are closed, all characters move to the Sihedron Circle. Unlike anything we've done so far! The good news is that you don't have to do any of that setup. I'm always trying to find the best thematic spots for locations on our scenario maps. This had a fairly direct representation in the pen and paper game. Check it! In the end you gotta face Arkrhyst in the middle with all hands on deck in an epic battle. No easy feat as the dragon hits everyone with a breath weapon before the combat even starts! This location background is one of my favorite Pathfinder art pieces. Another of my favorite scenarios features not one, not two, but THREE villains. Each one more vile than the last. If you plan to tackle these guys in Heroic or Legendary Difficulty, plan your attack carefully. Each time a villain is defeated, the others become wiser to your ways as the difficulty to defeat a villain is increased by 5 for each villain that has been defeated. And if you didn't corner a villain the first time, he'll be back and stronger than before! Speaking of the higher difficulties, some new wild cards have appeared across all adventures. Here's a taste... Fortified Position: An additional barrier is shuffled into each location. Close Quarters: Your hand size is decreased by 1. If you make it through Deck 5's Legendary difficulties, a fantastic new blessing gets added to your collection. The Blessing of Thassilonian Virtues asks you to forsake other gods, banishing another blessing in order to acquire it. Once you've bought into the seven "virtues" that ancient wizards used to grow in power, all spells become easy to find, you own any place you find yourself, and you can mock the gods of Galarion at your leisure. And for those of you with the bundle, life isn't complete without some armor made with the skill, precision, and love that only a goblin can give. This update also includes some brand new Treasure Cards! This includes two new flavors of blessing card. First, "Unity" blessings. These are similar to blessings you have seen before, but have the ability amplify their power if you played on the right check on another character at your location. Clever characters in a party with Unity cards will hold blessings for each other to use, rather than keeping only blessings that fit themselves. For characters that always want to be alone, they can find solice in "Prayer" blessings. These are blessings for characters that need to be self-sufficient, and value the power of blessing the they can cycle through their deck. And as a bonus, we figured that it's about time you had the chance to ally with an orc. A show of force will bring him to your side, and he'll bring a savage beating upon your enemies. You'll be happy he has your back when you are facing your third villain in a row. Many of you are champing at the bit to go beyond Tier 3 in Quest Mode, we are working on a number of improvements, and unfortunately don't have the Tier 4 scenarios ready yet. We were able to get a big revision to our leveling system. You'll no longer get Basic cards for gaining levels anymore and each class has a customized advancement track. Here's a look at Seoni's! Note that she is no longer getting Weapons, Armor or Divine Spells. Instead she's getting some custom things like an Attack Item, an Arcane Spell, and a Blessing of Pharasma! And last but not least, here's a sneak peek at something coming with the release of Deck 6. Leaving this here with no comment... Nathan Davis Game Director
  7. New Looking for what will be new come patch 1.1.5? You can check it out here! That update should be out very soon! Deck 5: Sins of the Saviors The evil beneath the town of Sandpoint refuses to sleep quietly and a killer from the ancient past awakes. Clues found in his lair lead to the den of a legendary dragon and into a vast arcane dungeon ruled by ancient wizards, where the seven deadly sins reign supreme. 5 New Scenarios 3 New Locations New Maps New loot such as the Staff of Hungry Shadows, Summon Monster, and Ordikon’s Staff! New Legendary RewardsComplete each scenario on Legendary to unlock the Blessing of Thassilonian Virtues! For owners of the Rise of the Runelords Bundle - New Promo card!Goblin Plate +1. Use this armor to mitigate combat or Fire damage by 3. Be wary of reducing all damage with it, however, or you'll deal 1 damage to a character at your location! News Queue The main menu now has a panel that will inform users about new challenges, bundles, features, and rewards. New Wildcards Several new wildcards have been added, some specifically for Deck 5, but others are available for all decks.Some new wildcards that can be encountered: Close Quarters: Your hand size is decreased by 1/2/3. Alert Guards: An additional monster is shuffled into each location. (Deck 3+) Mother Father Snakes: A Nightbelly Boa henchman is shuffled into each location (Deck 5 only) Revenge of the Wrathful: When you encounter a non-villain non-henchman monster, a random character at an open location summons and encounters a Warrior of Wrath henchman. Blessing Matching Toggle To deal with issues with certain blessings copying the top blessing of the discard pile we've implemented a toggle that will let you choose to copy the blessing or not. This fixes issues with Favor of the Gods.To Toggle Blessing Copy: Tap on the top card of the blessings deck. On the left side there will be a button that says "Blessings". This defaults to on. Tap on "Blessings" to turn off blessing matching. Quest Mode Reward Revision Revised card rewards when leveling up in Quest Mode. Gone are the days of being rewarded a Rusty Short Sword! Top Community Issues These are issues you have all helped to bring to our attention. We can't thank you enough for your feedback on the game! These issues have been the most discussed here on the forum and these, along with many more, will be fixed when 1.1.5 goes live! Natural skill bonuses being removed when playing items that add to the main check Items like Belt of Giant Strength, Belt of Incredible Dexterity, and Headband of Alluring Charisma, when played, would sometimes remove the natural bonus the character had for their checks. This has been fixed, and the bonuses now add properly. Crashing when Selecting Dice Attempted a fix for an issue where some players can crash when selecting dice. We are unable to reproduce this internally - for those affected, please let us know if this issue is resolved. Playing cards from your deck There was an issue where you could play relevant cards from your deck when not in your hand. This has been fixed. Seelah's Crusade & Mountain Peak Fixed an issue where Seelah's Crusade ability was not usable at the Mountain Peak if the location's start of turn power was failed. Other Fixes Here's the list of other fixes we've addressed in this patch, broken down by type! Cards Blessing of Abadar: No longer incorrectly grants 2 dice vs barriers on non-defeat checks Booster: Magic Spyglass: Now correctly adds 1 die instead of incorrectly adding +1 to perception checks. Booster: Favor of the Gods: Can now properly be played with other blessings on a check. Note that in order to do so, you need to toggle blessing matching - you'll have to zoom on the top card of the blessings deck and tap on "blessing". This will tell Favor of the Gods and other blessings to copy the top card of the blessing's discard - or not. It defaults to on. Booster: Silent Enforcer: No longer incorrectly counts as a weapon when used at the Waterfront Clockwork Librarian: Now properly allows you to cancel when played to aid a recharge, and no longer incorrectly allows auto succeeding at spell recharges. Luckstone: Can no longer be incorrectly used to aid other's checks. Lokansir: Card text now updated to match the current behavior. Major Cure: Now properly granting extra card for the caster Restoration: Can no longer be unintentionally used on an active character when played by an off turn character at a different location. Restoration: The helper text when used at a location with another character was incorrect. This has been fixed. Simulacrum of Vraxeris: If you fail the BYA check, the henchman will incorrectly recharge any displayed cards. The bonuses and dice will remain in effect properly for the rest of the turn, however. Xanesha: Her card restriction now properly continues through the turn duration instead of incorrectly only during the encounter. Character Ezren: Spell Collector text updated to better communicate what the power does. Lini: Beast Form - Fire trait is now optional and can be toggled via UI that pops up above the first power slot. This required moving the position of her powers to make visual sense, however the position of buttons for existing characters could not be changed. New versions of Lini made in 1.1.5 and later will have Animal Trick on the right, with Beast Form on the left. Existing versions of Lini made before 1.1.5 will retain the original Animal Trick on the left and Beast Form on the right. The UI for Fire trait will appear above Animal Trick on this version of the character. Kyra: Dawnflower's Favorite: Fixed an issue where Dawnflower's Favorite was not properly functioning. Sajan: Bring Me Another - Fixed an issue where Lem aiding the recharge check with Bardic Performance could banish the card being recharged. Sajan: Bring Me Another - Fixed an issue where you couldn't recharge a Potion of Fortitude if used on a recharge check for another item with the liquid trait. Quest Mode Nightbelly Boa as henchmen: A final possible place where Nightbelly Boas could be used as Henchmen in Quest Mode has been removed Scenario The Black Tower: Mountain Peak is no longer orphaned when playing with 2 characters on Legendary. UI Character Selection: Replaced the character sub-menu button with a new animated icon Booster Card Rarity: Border colors indicating card rarity no longer disappear between scenarios. Move Button: When starting your turn at a closed location, an animation now plays on the Move button to make it more obvious what you need to do next. Text Modified from the Physical Game We sometimes change cards from the ones found in the Physical version of the game - generally due to technical reasons, although sometimes per request from Paizo or Loneshark. Here's the list of cards modified in this patch! Alu-Demon Sister: Card modified from a "Before you act", perform a die roll, to "Before you play a spell that has the Attack trait" perform a die roll. Shimmering Veils of Pride: Location modified to state: "When you succeed at a check on your turn, recharge a card." The original text was for any succeeded check at that location would cause a recharge to occur. Succubus: Card modified from a "Before you act", perform a die roll, to "Before you play a spell that has the Attack trait" perform a die roll. Mistress Delvahine: Card modified from a "Before you act", perform a die roll, to "Before you play a spell that has the Attack trait" perform a die roll. Rimeskull: Scenario power modified from "Characters may not move to or explore" to "may not move to or encounter cards" Modified in previous patches: Acid Arrow: Card modified from Arcane die + 2d4 to Arcane die + 1d10+1. Bandit: Veteran trait added. Black Magga: Card modified from a "Before you act," perform a die roll, to "Before you play a spell that has the Attack trait" perform a die roll. Emerald Codex: Banish power of the card removed. The only power on this card is the Bury version. Current power: "Bury this card to display three new spells that have the Divine trait. You may play each of these cards as if it is in your hand; after you do, banish it. At the end of the scenario, banish any that remain." Goblin Warchanter: Card modified from a "Before you act," perform a die roll, to "Before you play a spell that has the Attack trait or a weapon" perform a die roll. Hag: Card modified from a "Before you act" perform a die roll to "Before you play a spell that has the Attack trait" perform a die roll. Hook Mountain Hag: Card modified from a "Before you act" perform a die roll to "Before you play a spell that has the Attack trait" perform a die roll. Holy Candle: Power changed to a Banish from Bury for added blessings to the blessings deck. Levitate: Removed from the game and replaced with Stride. Stride's power: "During your turn, discard this card to move another character. At the end of your turn, discard this card to move. After playing this card, if you do not have the Arcane skill, banish it; otherwise, you may succeed at an Arcane 8 check to recharge this card instead of discarding it." Lokansir: Card modified from a "Before you act" perform a die roll to "Before you play a spell that has the Attack trait" perform a die roll. Snake: Discard power updated to add to Strength combat checks. Original only allowed Melee. Reduction Field: Reworded If Undefeated power to "If undefeated, attach this card to its location deck. While attached, the difficulty of Strength and Melee checks at this location is increased by 4.". The original stated to "display this card faceup next to its location deck." As always we'll be checking the technical support forums on release of the patch for any and all feedback you all provide. Thank you all for making the launch of Pathfinder Adventures be an awesome one and we look forward to bringing you more content as soon as we can!
  8. Now you guys are getting me worried. I must keep a strong composure!
  9. Hey everyone, We have selected our winners for the beta feedback challenge! We'd like to thank everyone for taking the time and participating in the beta, it really means a lot to us to have such awesome people in our community. We got a lot of great feedback and suggestion from you all and we will be putting it to very good use! Everyone did a fantastic job! Excellent work! It was really difficult choosing our winners, but after much debating and voting, we have selected the winners of the contest. Now without further adieu, our winners! AndreaColombo Dr Silvaren Congratulations to you all, please PM me your address and we can send you your winnings! Thanks everyone and keep on rocking!
  10. Update: The 3.04 Update is now live on GOG.
  11. Hey everyone, We just wanted to inform everyone since we have recently adjust to Pacific Standard Time. Daily gold and daily challenges will now be resetting at 4 PM PST / 7 PM EST / 1 AM CET. Thanks a bunch!
  12. Hey everybody! Update 3.04 is now live on Steam and Origin. GOG will have the update within a few days. These are the update notes for Update 3.04. Major Fixes Brighthallow error on transition (this includes Durance / Hiravias, and Rod of Wind and Thunder issues). This fix is retroactive! Fighter's ability Confident Aim no longer doubles on Save/Load Wizard's spell Wall of Draining no longer increases beneficial spells permanently. Spells and Abilities Skeleton Wizard's 'Necrotic Lance' is now set up as a ray spell. Fixed and issue where Bash was hitting multiple times with Carnage. Ancient Memory no longer deactivates after casting an Invocation. Fixed the issue where Cipher's Phantom Foes flanked debuff was removed when the target was engaged. Cipher's no longer get hit with Psychic Backlash at the start of combat. Torment's Reach no longer procs off every enemy hit. Priest's Seal spells no longer activate twice. Iconic Projection no longer bypasses DR Fixed an issue with Ranger's Twinned Arrow and Driving Flight accuracy issues Ranger's Powder Burns now works as intended with DR Penetration. Druid spell Infestation of Maggots now does the intended amount of damage per tic. Items Fixed multiple issues with Glittering Gauntlets. Cape of the Cheat will now be rewarded to base and px1 players. Sabre base damage has dropped to 11-16, and it will have a +20% damage mod. Gameplay Engagement is now broken when characters are knocked back. Fixed the Nav around the adra pillar is Elmshore. Charming all enemies in a combat will no longer reset combat. VFX that start from characters heads are now correctly aligned. UI Personal 'Total Damage Done' no longer comes up as '-Infinity'. Korean Loc issue with text getting cut off during Character Creation. 'Missing GUI" no longer appears in the combat log with Fire Stag. Audio Fixed an issue where audio was cutting out at the End Slides following the White March Beta Fixes Kraken DR raised from 0 to 8 Sul attacking her own pride during 'The Old Queen and the New King' Fixed an issue with Cliant Lis traps not functioning The Unlabored Blade Firebug proc now functions correctly Breath VFX originating from adventurers hand Tooltip for Sabre +20% no longer shows 'missing item mod 468' Nyry the Deft Hand now grants Cape of the Cheat in the base game. Corected an issue where characters sometimes gets stuck in Elmshore adra pillar. Stun on crit weapon mod duration is now affected by graze/hit/crit attacks. Party AI no longer chases after undiscovered enemies. Chanter, One Dozen Stood... phrase now reduces the Frightened and Terrified status . Fighter, Clear Out no longer causes Blights to stop attacking.
  13. Hey Everyone! Thank you guys so so much for taking the time to fill out this questionnaire and participate in this Beta contest! Everyone gave some amazing feedback and we are extremely grateful for it! We will now be closing the contest and reviewing everyone's submissions and we will announce the winners soon! Really, awesome work guys! Thanks a bunch!
  14. Following us on Twitter @obsidian is a good way to keep up to date with new limited time offers as well
  15. Do you dare trick or treat this Allhallow's Eve? This bundle includes both a card and a dice set that cannot be found in any treasure chest! Prepare to be haunted! Exclusive Promo Card: Ghost Goblin One set of exclusive Spooky Dice 10 Chests full of new cards and dice! Offer ends November 3rd
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  16. Workaround found by another user that doesn't require deleting your saves. Shirosama, on 24 Oct 2016 - 3:40 PM, said:
  17. Hey Spellbane, Quest mode saves are stored on the device locally. Do remove the quest mode save, you will have to uninstall and reinstall the game.
  18. There appears to be an alternative way to get the game to fix itself if you are experiencing this in Story Mode
  19. My Quest Mode game is still stuck after the patch and I cannot forfeit. Hey runslikeawelshman, Please uninstall and reinstall the game. That will remove your quest mode data that is stored on your device. All of the other data is stored in the cloud, so don't worry about losing any of your characters or purchases.
  20. nope didnt help and i lost everything that i had done up to that point as well. leveling, completed scenarios, gear, everything. had to start over... Are you sure you selected the correct party members? Do you have multiple of the same characters? Make sure to check their levels.
  21. Patch 1.1.4.3 is now live!
  22. Hey Alberto! Are you able to forfeit the game? Other users were able to forfeit successfully.
  23. Hey everyone, I just wanted to apologies to everyone that is still experiencing this bug. We have indeed fixed the bug, however, those who are still affected by it should be able to forfeit the game. This seems to be true for Quest mode, but if you are in story mode, we have been seeing reports that they are unable to forfeit the game. To correct this issue you will have to delete your story save and reform your party with a new save. Don't worry, you won't lose any progress. Deleting a save without losing any progress: Close the game Relaunch Pathfinder Adventures Tap on Story Delete the affected save Make a new party Tap on the Experience Button Reform your party Hope that helps! Again we apologies for the inconvenience.
  24. Hey guys, The patch that fixes the bug is now live! just update the game and you'll be good to go. However, you will still need to delete your save if your story mode save is still being affected but this bug. I've included directions how to delete your save and retain progress on the patch notes thread. https://forums.obsidian.net/topic/89848-patch-preview-for-1143-now-live/?p=1853780 Sorry for the inconvenience.
  25. Hey guys, We apologies the you are unable to forfeit the issue with Kyra in Story Mode. Sometimes fixes may not always correct the issue while it is already active. To get out of that game state, you will have to delete your save to continue. Fear not, you will not lose any progress with your characters. The good news is that cause of the bug is fixed, so you won't come across this issue with Kyra again. Deleting a save without losing any progress: Close the game Relaunch Pathfinder Adventures Tap on Story Delete the affected save Make a new party Tap on the Experience Button Reform your party Hope that helps! Again we apologies for the inconvenience.
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