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Everything posted by Elric Galad
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Superb and wounding. Nice but not top for me. I would go Unlabored Blade and Blesca's labor on a rogue. Blesca's labor is coordinate (uber cool with the new distracting ability) and draining (always good to have), and is Superb without even requiring dragon eye. Blesca's always been my top rogue weapon.
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Dear Dudes that made PoE
Elric Galad replied to Abc123rage's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
An Itumaak soft toy ! -
So, I'm trying to plan my new party and I'm trying to evaluate the number of Durgan refinement available now. Durgan Battery was nerfed from 1 refinement for 3 ingots to 1 for 4. By binding the spirits, you'll have 1 for 3, instead of 1 for 2. There were 21 ingots in WM I. I heard that there are at least 3 new ingots. Are there more ? In addition, there are a few weapons already refined such as a blinding blunderbuss and Vent Pick. Are there more ? Finally what does Vent Pick do exactly as FoD ? Item abilities are often a bit different from regular ones, even if they have the same name. Does it trigger an additional (potentially) double attack ? Or is it just an additional 50% fire lash ? How the accuracy bonus from FoD is applied ? By the way, I have the same question about nightshroud which is supposed to trigger full-attack finishing blow...
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By the way, Bash should have been coded as a % of double attack, without any delay, the second one coming from the shield. And maybe also systematically triggered by Full attack in addition of regular %. With the current design, Obsidian are forced to add crazy proc on bash shields in order to make them barely as interesting as regular ones. That is a bit sad.
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Why not? Hypothetically: Superb Weapon 16-23 damage Bash 3 13-18 damage I could do 16-23 / recovery / 16-23 / recovery with the sword OR I could do 16-23 / recovery / 13-18 / recovery with the shield. The former has a higher DPS. Two Weapon Fighting still doesn't work with Bash (I tested it yesterday) so reaching 0 recovery with sword and bash shield isn't any easier than reaching it with a single weapon or 2-hander. Question : we all know that base damages are more precious that actual damages. Because when you pile up bonus damage, base damage will get multiplied. So even if enchanted weapons offer +45% damage, it is just an additiive modifier. Menawhile if Bash 3 grants superior base damage, when you start to pile damage modifier, it starts becoming more interesting. +2 Base damage at average speed means +15% base damage. If you pile +200% other modifier, for example, it suddenly becomes as strong as +45% damage bonus (Ok, +200% is not that easy to reach, especially with barbarian carnage malus...). So does Bash 3 actually modifies shield base damage ? Because if it is true, it starts sounding good. Other question : what is the speed of bash ? I suppose average, not fast. Bonus question : does confident aim modifies fighter BASE damages ?
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So everything stack but similar status and attribute debuff ? Great ! I'm so glad for your clarification ! It seems that I didn't test it properly. Or I made a general rule based on attribute debuff testing. Now it's clear. Boeroer could not be wrong with his Painful interdiction/threatening presence combo
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Ranger 3.0
Elric Galad replied to Dropman's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The blind does not last long enough to be still applied during you next firearm shot. Or maybe with tons of speed stuff ? Does the modal stack with Swift Aim ? -
Ranger 3.0
Elric Galad replied to Dropman's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Which pet ? When stacking pet talent and level, pet will soon become almost an additional teammate.