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celliott

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Everything posted by celliott

  1. Hello, all. Internally we consider both builds 1.06. Yes, there was a hotfix for Mac specifically, but the overall data was the same except for that. Sorry for the confusion and thank you for your ongoing support.
  2. Hello. We are aware of this issue. It has not flown under the radar as you mention. There is a bug in our database currently open and assigned to the programming team. Thanks for the support! For future reference, please do not start new threads that are already addressed in old threads. Bump the old thread if you are still having an issue instead.
  3. Hello, Lordeon. Can you please upload a saved game and output log to Dropbox and then post a link here that I can download? That will enable me to take a closer look at the problem. Thanks for your support!
  4. Hello. Ickis99 is correct. It is just a bug in the Journal. Following the above steps will get you into the hearings. Sorry for the confusion and thank you for your ongoing support!
  5. Hello, Zekram Bogg. I am sorry for your inconvenience. We are aware of this issue, as I tried to pick that chest a week or so ago. It has been fixed internally and will show up fixed in the next patch. Thank you for your support and patience during this issue.
  6. Hello again. While I cannot speak on refunds, I will inform the appropriate team about this thread. I appreciate your patience and support on this matter!
  7. Hello again. For me, it is the same in Firefox and Word. The text always moves in the opposite direction of the bar on the side. I'm sorry I was not aware of it being different anywhere else. Thank you for pointing that out.
  8. Hello, Madscientist. The behavior of the diamond (scroll indicator) is consistent with most other applications. If you scroll down in Chrome for example, or any other browser, the text goes up and the scroll bar goes down. As far as the log changing what page it is on I will add your suggestion to the database. Thanks for your support!
  9. Hello, Garrato. It appears as though your problems are coming from running the game in 32 bit. There have been workarounds for this issue found from users of Wasteland 2 that involve increasing your available RAM. Please be advised that this requires editing system files and we are not responsible for any damage caused! http://windows7themes.net/en-us/32-bit-use-bcdedit-set-increaseuserva-to-increase-ram-used-by-single-application/
  10. Hello, Madscientist. The fight with Maerwald doesn't change the number of mobs on Hard difficulty, but does change the spells he uses, which can make the fight very difficult. Thanks for your ongoing support!
  11. Hello, Sidney. I'm sorry for the inconvenience. Unfortunately there is not currently a way to get him unstuck. The only real workaround at the moment is to re-load your autosave from the beginning of that level. Also, please upload your saved file with Aloth stuck to Dropbox and post a link here so I can take a look. That will help the proper team prevent this from happening in the future to you or anyone else. Thanks for your support.
  12. Hello, Madscientist. This is not a bug. Not all mobs are going to drop anything at all, and as you progress further you will see that some humanoid creatures drop more, some drop less. Thanks for your support!
  13. Hello, alexis13. You didn't waste anyone's time. It's my job to check these things out, and well, hey, I'm paid by the hour! Thanks for your support, keep enjoying the game!
  14. Hello again. We get a brand new build almost every day inside the studio. Most builds are good, we test them for errors and either pass or fail them based on that test. Some builds fail before we ever get to test them for whatever reason. When enough changes have happened and we feel that they are worthy of being patched in and are tested thoroughly, we publish them out. So technically, to answer your question I'm on patch 2.0. My build is always going to be newer than what is available to the public however.
  15. Hello all. As Xaratas and lameover have mentioned, you are now only available to do quests for the Dozens on this play through. The first quests you get from each faction are just to give you an idea of who you are dealing with. After that you are locked in to whichever you decide to do the next quest for. Thanks for your support!
  16. Hello again, Blobber. I've added your additional information to the bug in our system. The bug is marked as very high priority. Thank you for your patience and support during this issue.
  17. Hello, Luzeryn. I will bring your suggestion to the appropriate team. Thanks for your support!
  18. Hello, alexis13. I am unable to reproduce this bug in our newest internal build. My solo character was knocked out and immediately got back up before anything else was resolved. Thank you for your support!
  19. Hello, fyrefightr. I'm sorry for your inconvenience. Your saved game file should be in Users/YourUserName/Library/Application Support/Pillars of Eternity/Saved Games. Please upload your saved game to Dropbox and post a link here so I can transfer it on to the proper team to fix. As far as your game, you'll have to load the Autosave from entering the Catacombs and start that one level over again. I'm sorry for the inconvenience, as this is the only way to fix the issue. Uploading your save however will help the design team prevent this from happening to you or anyone else again. Thanks for your support and patience during this issue.
  20. Hello, eternalchampion. We are aware of the issue and are working on a fix. Thank you for your support and patience during this issue.
  21. Hello, Sheepshow. I'm sorry for the inconvenience. For uploading the file please do so to Dropbox and then post a public link here so I can download it. That along with your output log will help tremendously in tracking this issue down. Thanks for your patience and support.
  22. Hello again, Madscientist. Yes, we are aware of the issue with loading and saving and the affect that has on Fatigue. We are currently working on a fix. Thank you for your support!
  23. Hello again, crine. Yes, we are aware of this issue and are working on a fix. It is not 100% reproducible, happens with multiple NPCs at various times, and doesn't happen consistently at all. I'm sorry for your inconvenience with this issue and thank you for your ongoing support and patience.
  24. Hello, Madscientist. We are aware of this issue. Thank you for your support!
  25. Hello again. I'm very sorry for your inconvenience. The bug is still open in our database. I've been unable to reproduce it on my machine through many attempts, saved games, and parties. On a side note you should be able to get to max level no problem even with a full party. The last 3 bounties for me are pretty much wasted XP by the time I get to Twin Elms as I'm already at level cap. Thanks for your patience and ongoing support during this issue.
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