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Everything posted by nikolokolus
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Emotional Impact
nikolokolus replied to Felithvian's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
By saying you want more theatrics and then posting that video as an example of "ownage" all I'm left to assume is that you relish melodrama? That's easily the least compelling and interesting type of emotional expression I can imagine in a game (or a play or a movie). -
Unwinnable Main Questline?
nikolokolus replied to mcmanusaur's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'll be happy with an ending ...- 152 replies
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- thanks for playing
- better luck next time
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Update today?
nikolokolus replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Semi-monthly seems like a much more sustainable way to disseminate information. The upshot is that we should get a little more "meat" in terms of content. -
Abandoned big cities
nikolokolus replied to szelbisz's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
For a city to feel alive, it's usually got a lot more to do with activity level instead of just raw numbers. And I'm not just talking about the obvious stuff like smiths hammering on an anvil and hawkers barking. It's probably beyond the scope of their budget, but I'd love to see guys playing cards outside of a shop, people casually leaning against walls, people stooping to inspect a vendor's wares, actual haggling (gesticulating, shaking their heads, etc.) Little touches added to posture and animations beyond people standing around like wooden statues. There doesn't really need to be a lot of written or spoken dialogue (beyond the low level din and chatter tracks typically pieced together) but if a game can get some of these little touches integrated it can really make an environment "pop." -
MP in Baldur's Gate seemed like a good idea on paper. In practice, it was a freaking massive headache. This doesn't even bring up the fact that they'd have to make sure all of their systems (Dialogue, pause for combat, class balance) were MP friendly and that takes a helluva lot of time to playtest and debug, which equals more expense and more development time. Perhaps, If Obsidian released a sort of "Storm of Zehir" type expansion for Project Eternity focused specifically on story-lite and action, that kind of game would make sense, but for a campaign with a strong central protagonist it always ends up feeling like a kludge.
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How big world do you want?
nikolokolus replied to Osvir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I guess I like a game to be "big," but not if it's mostly filler. Honestly, the more I think about it, the more I just don't care. -
Obvious troll is obvious. You even have "troll" in your little title. Good effort
- 98 replies
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- property
- project eternity
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Fool me once shame on you... fool me twice....well ya aint gonna fool me again.
- 98 replies
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Project Eternity MMO?
nikolokolus replied to mcmanusaur's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
A weak troll uses ad hominem.- 106 replies
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Project Eternity MMO?
nikolokolus replied to mcmanusaur's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
You were able to play the prophet and the martyr cards at the same time. Well done.- 106 replies
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Project Eternity MMO?
nikolokolus replied to mcmanusaur's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Well, you best move on to the next internet community and spread your dire prophecy.- 106 replies
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Project Eternity MMO?
nikolokolus replied to mcmanusaur's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
NO! ... **** no! Hell no! For the love of god ... NOOOOOOOOOO!!!!!!!- 106 replies
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If a Dragon Army arrived..
nikolokolus replied to Osvir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Must be the language barrier? ... -
One of my favorite PnP characters was a grizzled half-orc barbarian that pulled a Logan's Run with the orc tribe that was planning to sacrifice him to Gruumsh, right before he slipped into his dotage on his thirtieth birthday. He spent a lot of time seeking pants that fit properly, complained incessantly about how stupid and lazy his young companions were and how he'd gotten " too old for this #@%$"
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What use does my barbarian have for an urban stronghold?
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