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Kaylon

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Everything posted by Kaylon

  1. It's out but I can't install it... When I click to download, it launches the game instead
  2. Here is an attempt. Regards Thank you!
  3. I tried by myself using Gimp but the result wasn't very good... Anybody can help me with these?
  4. Disintegration is not that good despite what the description says - it does 56 raw dmg/tick (empowered) every 3s, while with Soul Annihilation I do, on average, 100 raw dmg every 3s... Also the fact that it targets fortitude is a big disadvantage. In fact an empowered Plague of Insects (which is a lower level spell) - does more damage/tick, over a huge area and has a much longer duration... Strage, description says 240 dmg per 3 seconds. Maybe it's incorrect then. Yes, I think it's the total damage... The descriptions aren't very accurate
  5. I observed a bug with Borrowed Instincts during long fights... If you cast it while the enemy is already affected by it, the new debuff will appear only when the first expire, however the caster is left without the selfbuff...
  6. Disintegration is not that good despite what the description says - it does 56 raw dmg/tick (empowered) every 3s, while with Soul Annihilation I do, on average, 100 raw dmg every 3s... Also the fact that it targets fortitude is a big disadvantage. In fact an empowered Plague of Insects (which is a lower level spell) - does more damage/tick, over a huge area and has a much longer duration...
  7. 20 (base) 57 (level) 21 (deep faith) 20 (borrowed instinct) 20 (armor) 10 (resolve) 7 (bracers) 5 (weapon) --------------- 160 total deflection (without Entonia Signet which can add even more if it works). PS. Don't know yet where Gipon Prudensco can be found... PPS. I confirm also that the penetration bonus from effigy devil of caroc isn't working for me
  8. Don't know about the logs, but when you look at the penetration on the character screen there's no bonus from the effigy. Personally I experienced no bug with Gipon Prudensco - it stops at 10 stacks... I'm curious however if Entonia Signet works for you.
  9. Build Name: The Redeemer Class: Inquisitor (Paladin/Cipher) Subclasses: Goldpact Paladin/Soul Blade Introduction: 2h solo character built around the synergy between paladin (high defenses and survivability), cipher (high damage) and The Whispers of the Endless Paths (AoE, Offensive Parry). Game version: 3.0 Difficulty: PoTD Solo: Built for solo Race: Pale Elf Culture: The Living Lands Background: Mercenary Attributes: 19Mig/3Con/4Dex/19Per/18Int/15Res Skills: Max Alchemy/Intimidate Equipment: Setup 1: Whispers of the Endless Paths, (Weapon), Casita Samelia's Legacy (Armor), Helm of the Falcon (Head), Charm of Bones (Neck), Cape of the Falling Star (Back), Bracers of Great Deflection (Hands), Chameleon's Touch (Ring), Kuaru's Prize (Ring), Boots of the Stone (Feet), Blunting Belt (Belt), Abraham (Pet) Setup 2: Sun and Moon (Weapon), Tuotilo's Palm (Shield), Patinated/Blackened Plate (Armor), Blackened Plate Helm (Head), Charm of Bones (Neck), Cape of the Falling Star (Back), Bracers of Great Deflection (Hands), Chameleon's Touch (Ring), Kuaru's Prize (Ring), Boots of the Stone (feet), Blunting Belt (Belt), Abraham (Pet) Abilities: 1. Gilded Enmity + Lay on Hands + Whispers of Treason 2. Flames of Devotion 3. Deep Faith 4. Zealous Aura + Draining Whip 5. Two Handed Style 6. Weapon and Shield Style 7. Eternal Devotion + Hammering Thoughts 8. Sworn Rival 9. Two Weapon Style 10. Exalted Endurance + Greater Focus 11. Bear's Fortitude 12. Snake's Reflexes 13. Righteous Soul + Borrowed Instinct 14. Keen Mind 15. Lingering Echoes 16. Virtuous Triumph + The Empty Soul 17. Disintegration 18. Practiced Healer 19. Stoic Steel + Monastic Training 20. Retribution How it works: The build can achieve at max level 150+ all defenses in 2h mode (with Borrowed Instinct and other semi-permanent bonuses - food, brothel, etc.). VS multiple enemies the obvious choice is the WotEP which allows us to spam Soul Annihilation because the focus will be replenished at the same time from hitting multiple enemies. The Offensive Parry allows us to deal free damage and gain even more focus for Soul Annihilation. Soul Annihilation benefits from PL and at high level the WotEP will hit almost like a real 2h weapon. Against single enemies or when we need a more tanky build we will use Sun and Moon and Tuotilo's Palm Shield. The flail does crush damage which complements nicely the WotEP and because it hits twice it will also replenish focus during Soul Annihilation (which means PL bonus with every hit). The shield gives 20% chance to riposte when missed by the attacker and reduces recovery (because of dual wielding bonus). Because Soul Annihilation always uses the main hand we'll attack as fast as a dual wielder while having the defensive bonus of the shield at the same time and 20% chance to riposte on misses. Monastic Training adds the equivalent of the superb enchantment to the hits/ripostes from the shield at max level. Observations: Recommended Effigy: Devil of Caroc - more penetration against humans in plate always helps. Entonia's Ring can be used against humans because they always engage. Best endgame food is Shark Soup (immunities, PL and might), but until we get Borrowed Instinct Hylea's boon is better.
  10. Yes, but you don't need Mercy and Kindness at all. Unbending Trunks heals you for 75% of the damage taken which means with 21+Mig (ie +33% healing) you will always be healed for 100%...
  11. Nothing wrong with picking the best abilities as you level up. It was just constructive criticism about the end game and the potential of this class combo.
  12. Disagree on Undending. It's absolutely useless on this build. You have so much healing that there is no point wasting 1 ability point on this one and 3 resources point to activate it. At point of Brilliant inspiration you just kill things faster than it can damage you and both of those builds have crazy self heals already. Not to mention with that builds you have 2x Second Wind which can heal you from 0-100 instantly. Unbending is a waste on those builds. You can already ignore at that point all healing/defensive abilities as you kill things so fast you don't waste time on tanking anything. Well you can disagree, but Vigorous Defense, Refreshing Defense, Determination are a waste of points as are all items with +%healing or damage reduction once you have Unbending - instead you can use items to increase your offensive power which is the main advantage of this class combo (maybe you can kill fast weak enemies, but your solo dps is not as good as a monk, a rogue or a cypher). Misscreant's Leather, Bone Setters Torc, Chameleon's Touch, Aegor's Swit Touch, Violet Redemption, Cutthroat Cosmo are great items which can increase your dps even further. Also instead of investing points into athletics you can put your points in alchemy for better drugs/potions and even more offense, and of course use only offensive chants...
  13. Once you have Brilliant Inspiration you can keep Unbending Trunk forever, drop con/res to 3 and ignore all healing/defensive abilities/items. The paladin can basically do the same because he will just spam heals instead (with FoD).
  14. Well, for that to happen you need to crit often and have many weak enemies around. You can obtain at least the same kind of damage with a single AoE spell, which is less spectacular, but more effective and reliable. Now if you could pull that on a boss it might mean something (even if there are probably even more OP abilities than that)
  15. There's also the pet Otto Starcat which gives +1 Fire and +5% AoE dmg. You can have +1 PL from resting (Inn/Food). (Not sure if you can get also +1PL from prostitutes or other semi-permanent blessings) Overall you can have +14Fire. After that I don't know what's better +10Mig/Int from Helwalker or +3PL; I suppose it depends if the Helwalker bonuses stack with +10Mig/Int from drugs...
  16. Are you sure? I tested this 2 weeks ago in the beta and there it did stack: https://forums.obsidian.net/topic/97313-dual-weilding-pistols/page-2?do=findComment&comment=2007284If it does not stack its a new bug. Well, I made a chanter/ranger just to see how much I can reduce the reload speed and Gunner wasn't displayed in the weapon's tooltip... That's all I can say.You have to be in a fight to benfit from the chant. So out of combat the reduction is not visible. Of course I was in fight. I said Gunner was not visible, not the chant bonus...
  17. Are you sure? I tested this 2 weeks ago in the beta and there it did stack: https://forums.obsidian.net/topic/97313-dual-weilding-pistols/page-2?do=findComment&comment=2007284 If it does not stack its a new bug. Well, I made a chanter/ranger just to see how much I can reduce the reload speed and Gunner wasn't displayed in the weapon's tooltip... That's all I can say.
  18. If you pushed her to the dark then it's normal she became Dark Xoti... If she became Dark Xoti after pushing her to the light or stopping her from gathering souls then it would mean something...
  19. I pushed Xoti towards the dark three times, and I got to upgrade the lantern to Threshing Aura no matter what I did with the souls - free them, keep them. I reloaded and checked the enchants. I think it depends if you can convince her or not, based on your relationship with her. Sometimes it's not enough just to change options...
  20. I think there are 3 possible options: 1. continue to gather souls and free them - light option 2. continue to gather souls and absorb them - dark option 3. stop gathering souls Anyone knows what are the conditions and the consequences for option 3?
  21. Gunner doesn't stack with the Chanter's chant which is a bug IMO. If you want the best ranged attacker try rogue+chanter instead...
  22. I haven't tested too much, but what are your experiences with pick pocketing? 1. Have you found npcs hard/impossible to pick pocket? 2. Does the party contribute to your skill checks (for stealth/sleazy hand)? 3. Has Sleazy hand any effect on pick pocketing? (from my experience all it matters is to be undetected when you attempt to pick pocket) 4. It's worth having a specialist for that (maybe hire an adventurer and spec him just in stealth/sleazy hand)? 5. Is there a cap to the assist bonus?

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