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Everything posted by Kaylon
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He asked what are the most beneficial stats... Constitution won't save you from gunners, defense and armor do. Instead of spreading stats between mig and con it's better to max might - same fortitude but more dmg and healing, as you level up you'll have more than enough hp. Shared Flames/Lay on Hands have very short duration and investing 5int just for 1-2 more sec isn't worth it.
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- paladin
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I wouldn't put more than 10con on any character and I'm very generous... Also if you don't plan using exhortations I wouldn't recommend more than 10int either (with auras/Brand Enemy/Flames of Devotion you don't need int). Personally I would recommend to start with 18mig/res and the rest at 10, but in the end stats don't matter very much and your character won't be ruined either way.
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Not really... The duration/damage/number of projectiles doesn't scale either. The less affected by all this is Pull of Eora, but it comes late and is pretty expensive. The only thing that makes all these drawbacks feel less painful is the ability to trigger a spell 2-3 times using Driving Flight or/and weapons with bouncing attacks. But, if I remember well, every bounce reduces the damage not only for the arrow, but also for the spell... PS. I'm not sure if the Imbues get the hidden accuracy bonus/lvl like casters spells, because if it's not the case then you're forced to invest in Arcana just to keep their accuracy viable at higher levels...
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- ranger
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The best class is obviously the bloodmage who can achieve higher PL and can cast unlimited fireballs (or any spells) compared to someone using a necklace. You just multiclass him with a paladin (Exalted Endurance + Lay on Hands), a chanter (Ancient Memory + Old Siec) or a priest (Barring Death Door + Salvation of Time) to be able to sustain the damage from Blood Sacrifice...
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Semi-permanent bonuses: - Nature's Bounty - 10acc - Alchemic Guile - 2per - prostitutes - 1per - resting - 3per Permanent effects: - Savage Cunning - 1per - Cauldron Brew - 1per - Berath's Blessings - 2per - Effigy - 1per - Racial - 1per - Background - 1per Items: - gloves - 3acc - necklace - 2per - ring - 1per - helmet - 1per - cloak - 1per - pet - 3acc Depending on the weapons it's possible to reach even 140acc...
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Troubadour/priest is great since you can extend all these buffs and benefit also from Muse of Mystery+Brisk Recitation+Brilliant stacking to spam invocations. (Not sure if Attuned Channel from The Weyc's Wand stacks with the other PL buffs). And Her Revenge Swept Across the Land is a very efficient invocation - low cost with high damage potential against single/multi targets.
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My personal opinion is the first PoE sold well because it was advertised as the spiritual successor of BG and many people had great expectations. Since PoE2 wasn't a big improvement over the first, mostly players who enjoyed the first bought it. And for me, the fact that most people don't even finish their game should be the main indicator for developers, not the sales...
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I didn't play P:K yet, but I can understand why Deadfire wasn't a big success, because I had a very hard time myself getting into it. Overall the story is pretty weak (I was never hooked by it), the hero lacks the epicness of this kind of games (being a watcher isn't a big deal overall/doesn't make you feel very special) and the game system is very obscure and unintuitive (many rules feel completely arbitrary/are hard to understand).
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You can compare games to movies... The movies considered "best" by the critics are rarely the ones with the most entries. Which one is "better" is debatable because the "elite" (critics) look for something else in movies compared to "common" (most) people. When both parts are pleased then you really have a jewel...
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Arcane Archer/cipher (no subclass) with Frostseeker (and Essence Interrupter with modal) is really great. The cipher will add more damage/accuracy/defenses/penetration, as well as plenty of buffs for your pet. With your accuracy (+ ability to debuff enemies deflection) Frostseeker will proc like crazy and the AOE also contributes to your focus generation (allowing you to cast spells at leisure).