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Blades of Vanatar

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Everything posted by Blades of Vanatar

  1. If you recruit at Level 2, your hirelings will only be about 1900 XP behind. The best bet is to sell the ring to Heodon, rush to Gilded Vale and do NO side quests, just go to the inn and recruit. That is the best way without cheating to get your hirelings near your level.
  2. That is why there are MANY difficulty settings. It allows for enjoyment for most player types. If you think food consumables break the game....simply don't use them. There is ZERO chance a dev team will meet every single player type's gaming want, need and desire. I would say they gave it an excellent try though.
  3. Unless your going fir a RP playthru forget the Companions and build your own adventurers. Sell Guan's Pledge to Heoden abd rush to Gilded Vale asap. You will lvl 2 and build 5 npcs. I have ran a 3 Ranger, a Barb and 2 Druid setup. Pallys are not needed. 3 Resilent Bears and the Barb can hold the line.
  4. Most people in modern times do not look at barbarians in that light. Even more so when it comes to how people view them in terms in classes in CRPGs.
  5. The name has little meaning in reality, since people have been calling those of different cultures "barbarians" since the times of Rome. Plus, with the fact they are "fantasy warriors" you can justify praticaly anything, including they using their powerful brains to project telekinetic waves of force from their weapons. I, however, prefer the simpler explanation of careful positioning and disciplined rage. I do not oppose making Carnage independent on INT, I am just trying to point out why making it rely on Int is not stupid. If the class had any name other than Barbarian or Berseker, then I doubt people would care so much about that. OMG.... you're part Barbarian aren't you?! I'm so sorry, I didn't mean to offend you.
  6. Just wait for Boeroer's next Cipher build. I'm sure it will reveal a flaw in the system to the max. Boeroer! Boeroer! Boeroer!
  7. Now I am unsure what you are talking about. In order to hurt foes effectively, or even hit them at all, you need technique and precision. Brute strenght does not cut it if you have neither.And when you want to do so against many foes, you need a lot of finesse to be able to pull it off. You can just jump into the fray swinging your greatsword blindly, but in that case you would most likely either kill yourself or break your own blade against the hard parts of an enemy's armor. And I don't see how blind, stupid rage would let you pull it off with no discipline or technique. Focused anger, however, can help sometimes. Barbs are fantasy warriors. They are based on rage not discipline or technique. Hence their name.
  8. What? Its neither. Its overwhelming rage.... plus their accuracy isnt top notch so how would it help?
  9. Not my fault they choose that name for the class. But nothing stops angry people from being intelligent. Plus, if the only reason Barbs hit many foes at once is because they sweep their weapons REALLY wide, then why can't fighters or paladins or just about anyone do it?I wouldnt put "angry people" and barb rage in the same category. Of course fighters get angry as they are trying kill with a sword. A barbs rage is beyond that. Its what splits them apart.
  10. I aee Fighters and Swordmasters, Monks and Martial Artists as finesse warriors who make fluid strikes, manuevering for position. Barbs are all might and rage. Intellectual? Nah.....
  11. Int should not determine all AoEs. Carnage is a perfect example of why. I get they were trying to balance the stats to make them all useful.... but Int being the basis for carnage? wtf? That's just plain old dumb. Period. They should try another avenue with carnage. Or possibly combine it into Frenzy as the base Barb skill at creation and make the range level based and give them a new class ability, possibly something totemic.
  12. After putting a late night into the beta, I really didn't see much of a difference in the WM with my cipher. Borresaine was still racking up my focus and I was ripping off spells left and right. Amp Wave was used in most fights. But maybe because of enhancements from the patch to my other characters I wasn't noticing an impact. It does seem to, at a glance, screw a solo cipher.
  13. Like the Act III scaling option for high level parties. Like the Faith and Conviction changes for NPCs. Like the Recovery changes. Like the Chanter upgrades. Don't Like the Ciphers downgrades....why? No really.....why?
  14. For those who complained there were no multi-class options here's your Fighter/Mage
  15. Sweet! I try to keep one party member as a "immunity tank". I add a lot of "slayer" weapons into his weapon slots. Adding Con never hurts...
  16. Well.. I was thinking maybe it was like the ring that suppresses afflictions. It doesn't stack with the spell but it does the same thing. In the case of the Cloak I was thinking maybe a Fighter who wears it can pick a different ability instead. Allowing for more build customization. But if it stacks...
  17. Rip-wise....Since you went the path of Fire Godlike... Try wielding Taluntain's Staff when you find it..... It's kind of fitting on a Fire Godlike .....see enemy, lob fireball, charge!
  18. Rangers and Druids. Rangers with free meatshields, ability to melee or missle launch and Stormcaller are awesome! Druids are sp versatile its almost too easy.
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