Everything posted by Humanoid
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Post release bugs?
- Let's Fight --- a discussion of combat styles
Would dearly love for a throwing weapons character to be viable, not as something you use a few times while foes close in, but as a primary weapon. Ideally it'd be viable for a solo game too, without having to rely on your big hulks in the front to keep enemies off you, but it didn't really work in previous games and I can see the difficulty in balancing it - not a must-have. Actually that raises a point, will stealth (and detection in general) be handled "realistically" (as in Thief or even DX), or will the AI actors see you immediately after performing a hostile action - e.g. if I take someone in a group down with a throwing knife sneak attack, will the other enemies beeline towards me, or will they just go on alert and start searching? Second issue/question would be about hit chance modifiers for distance. I don't think the IE games had them? Fallout did of course. In terms of personal use, I want to use a pistol as a backup weapon for melee range, but such a use would probably be contingent on them being just about 100% accurate at point blank. EDIT: Also, while more generally directed and therefore not a combat issue per se: variable movement speeds. Yes or no? Can I build a character that can reliably outrun foes and flee a battle? Hopefully more than just the metagamish approach of just trying to race the enemy to the edge of the map.- Pacts with demons and infernal bargains
I prefer eliminating the concept of demons (and angels) because I think manifesting either good or evil as an entity cheapens the ideals and actions of the various "normal" characters in a story. Especially in settings with ideas like having fallible gods, it doesn't really make sense for there to be entities that are completely divorced from that notion: that all the participants, no matter how mundane or exalted, are complex composites of beliefs and attitudes. What I want to see is (not literally of course) that if you asked a magic mirror on the wall: "who is the evillest of them all?", that the answer would be a human. And if you asked it: "who is the goodest of them all?", the answer would be a human.- Nihilism and Atheism
...and if there really is a God, it will be necessary to abolish him! - Bakunin, via DOUG the Eagle I wonder what on kind of scale the power the gods of this setting can muster. Can they actively smite people or do they need to go through their agents/clergy? It is possible to antagonise and earn the emnity of a god without dooming oneself? I neither expect nor desire any sort of high-powered god-killing campaign from the game, at least not until later instalments, but it'd be interesting to be set against one, or indeed many of them. EDIT: I was a bit confused about the DA3 thing, until I remembered you're meant to be playing an Inquisitor, so I wouldn't expect to be an atheist Inquisitor (Nobody expects the atheist inquisition! and all that). DAO allowed from the outset, at least in the Noble origin, to declare yourself a heathen unbeliever, which was nice.- Update today?
For people who backed the Broken Sword Kickstarter, they've bringing up their accounts management system progressively right now, and I like how they're doing it - an integrated page which has your pledge balance, ability to allocate that balance, T-shirt design and size selection, and PayPal topups all in the same system. Quite elegantly done and I'd be pleased to see Eternity be managed in a similar fashion instead of a plain survey sent out. (And since Obsidian backed the project, they can see themselves to better facilitate stealing it )- The Fitness Thread!
Maybe a hose clamp could hold you over? If only my frame didn't have a weirdly shaped silly proprietary seatpost collar (not even a clamp really) it may even have been repairable, but alas. Lesson learned I guess, less fancy tubing next time.- Forum avatar's accepted sizes and file formats?
- The Pit & SOTS2
I think you have that the wrong way around. But then, I'm the kind of person who leaves the lid down, not just the seat.- Obligatory "How good is this rig/hardware?" thread
Well, magnetic, not optical, but yeah, basically a regular spindle drive plus some flash memory chips it uses for caching. It will almost certainly be this Seagate drive because they've been the only company pushing the tech.- Arachnophobia, "no spiders", what should be important in P:E?
Besides the, ahem, adult mods, spider-replacement mods are probably the first ones that pop up for any given Bethesda game. Trickier with MMOs where modifying game assets tends to be frowned upon. I trust that whether it be by developer initiative or by modder support, it should be a quick fix for Eternity. That said, I'm bored of spiders, so would support just having them around for no one.- Forum avatar's accepted sizes and file formats?
- The Fitness Thread!
I've only had mine for less than half a year, but it's a big investment, yeah. Decided I may as well go for quality instead of half-measures and went for the Concept 2 rower which seems almost universally recommended. I probably have another big fitness-related expenditure coming up too - I have two road bikes, one a fairly basic steel one with entry level parts and mudguards which I use as my commuter, and an alloy bike with mid-range parts that I use for leisure. Unfortunately the latter's frame has developed a crack around the seat tube collar area, which means at the very least replacing the frame. I don't actually know much about bike assembly so it's a bit of a problem, but I'm interested in learning, so what I might do instead is to pick up a new carbon bike sometime in the next few months. Once that's sorted, I'll pick up a mid-range alloy frame and in combination with stripping the old broken frame, learn how to build up a bike from scratch.- Hero-U Kickstarter: Quest For Glory spiritual successor
In a way though I'm sort of curious what'd it be like to go into this new game without any preconceived notions colouring my expectations. And then revisit the earlier titles. Not saying that's what I'll do, but plenty of time yet to decide. I have watched a short video sort-of-review of the first part of QfG1 EGA and it looked fine to me anyway, whereas early King's Quest would probably be a bit of a reach.- What do you plan to use as your starting character?
Humanoid replied to Rajaat the Warbringer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Unless initial information suggests the balance is well and truly out, my first game will likely be an attempted solo playthrough with my most established 'traditional' character - a thief (screw rogues, I'm a thief dammit ), female, Vailian human, originating from the mooted Vailian second big city if possible (this character tends to be Italian in Earth-setting games). Born and raised of an unremarkable middle-class background, her motivation is primarily to live the easy life: stealing is work done not out of necessity, nor for thrills; but instead simply for the reason of it being the most expedient way to live a good, comfortable, but not decadent life. A thief driven not by Greed, but by Sloth, she harbours no particular ambition to rise in status or station. Not quite cautious, but certainly not impulsive, 'work' for her would mainly involve burglary and any other acts which involve remaining unseen. Brash acts like mugging, pickpocketing and general swindling are definitely out. Long, lithe and slender - a figure which could almost be described as being boyish; this, along with careful selection of attire and learned mannerisms, is used to her advantage when engaging in her profession: even when spotted, no victims thus far have even been able to definitively identify their intruder or assailant as being anything other than the average, stereotypical male thief. In day-to-day living, to neighbours she is nothing more notable than a regular middle-class citizen living in an inherited home. In terms of combat setup - it's not really a character built for fighting in any meaningful way. Close combat is something definitely avoided, I'll likely go with throwing knives/darts as primary weapons (assuming they're implemented of course), learned as more of a party trick than a killing method, and depending on how compact they end up being, a single-shot pistol as an emergency weapon to use point-blank if caught in melee range. Of course, if this planned setup falls apart, my fallback is probably going to be a fighter or barbarian or somesuch, mainly because I tend to avoid magic classes first time through. I do have a wizard concept that I generally find fun to play too, but for the purposes of the game it'd be a fallback to the fallback I guess.- Imagine P:E is released, sells quite well, and Obsidian decides to use the traditional publisher model to fund the sequel
Humanoid replied to Death Machine Miyagi's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Alternatively, depending on how Star Citizen goes over its development, the model Chris Roberts is using may be another way forward assuming that what Eternity has achieved has more or less hit the ceiling of what crowdfunding can provide. I also wonder, with the rise of crowdfunding, whether there's a market for a sort of boutique publishing effort - think a farmer's market over a supermarket - similar to the vision of what Gathering of Developers attempted to be in the late 90s. It didn't succeed then, but perhaps this new climate may be more conducive to such a setup.- The Fitness Thread!
Not nearly as much as I should, but primarily cycling, as much for practicality as for the enjoyment of it. Have a ~25min commute to work over somewhat rolling terrain which I'd guess is the main factor in maintaining my fitness levels. It's spring now though and I have bad allergies which don't combine to make it a good enjoyable experience, in other seasons I'd go on the occasional 50k or so leisure ride. Solo only, unlike many who make it a social activity, a ride for me is a solitary thing. Indoors I mostly stick to my rowing machine - used to use the turbo trainer with my bike before I bought the rower, but have mostly retired it now.- What are you playing now
I "hate" Diablo-style gameplay too, and in the end Divinity didn't do enough to get over the line - but that said, there was a point in there where it looked like it might have worked out for me. Too long ago so my recollections might be totally off, but I reckon I ended up playing about 10 hours of it, which tends to be a lot more than what I give games that I end up aborting. Didn't help that the starter dungeon, and thus the first hour or so of the game, was shocking. I'd rather play the Temple of Trials over multiple times than do that again.- Ars Magica CRPG on Kickstarter!
An optimistic goal for relative unknowns (the developers, not the setting), but the concept is interesting enough for the basic game pledge for mine. The King scenario presented probably put it over the line.- Hero-U Kickstarter: Quest For Glory spiritual successor
I've had them on GoG for a good while now, though I didn't really buy them with the intention of playing them. I was thinking of putting in $50 regardless before the campaign even started of course, so I may end up there eventually anyway, but it won't be because of the rewards, which if I were to view as a regular transaction, poor value. Alas the physical tier I won't be able to stretch to for this.- fan boys.
point out the genuine unique discussion on this board regarding a crpg feature or issue. duh. HA! Good Fun! I was going to say something similar. At any rate, any time you have huge influx of new users to a single place, it's likely there will be a period of a lot of duplication of topic themes/posts for a fair bit of time. Most people like to put their own two cents in, in their own words. Given the influx, I'm shocked, shocked that there hasn't been a new "Your favourite games of ALL TIME!" thread. (Though the usual soundtracks one has popped up, admittedly)- How exactly will Linux support be implemented?
The GoG Linux support thing is probably a bit of a red herring anyway: official GoG support for Linux, if and when it comes, would essentially be the GoG crew's inhouse tweaking of catalogue titles to be able to run in Linux, much in the same way they tweak them now to be able to run in Windows 7 and MacOS. It's not really related at all to Eternity, where presumably it will be Obsidian and not GoG who do the compatibility work - the latter only needing to make the provided files available for download, i.e. business as usual.- Sheathed weapons
Actually a bit torn on whether it'd be a purely aesthetic thing or not - mainly because DX:HR was so irritating with people refusing to talk if you had a weapon out - even if they themselves had a weapon out....- A price to being good?
- STEAM!
I think it's been at $2.50 in the past? Heh, even with the current price they're still gouging Australia, $7.50 vs $5 US. For dearer titles it feels like an insult, but for stuff like this it just feels like they're being petty....- Sheathed weapons
My own selfish request is to have a toggle to go to civilian clothes - if only because I play a thief and would like to, y'know, not be in my thief gear when not thieving. - Let's Fight --- a discussion of combat styles