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Everything posted by tinysalamander
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A Special Announcement From Obsidian
tinysalamander replied to Mikey Dowling's topic in Obsidian General
It was good while it lasted, I guess. -
Pillars of Eternity 3: EEE
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As I'm seeing it, since talent points is a limited resource making the player choose what is essentially the same talent multiple times is just not fun (although it can be mechanically effective). What needs to be done is to evaluate whether a given talent is good enough choice (more or less) throught the time you can select it till max level. If it isn't you don't create Greater/Better X talent, you make it so that this X talent scales at some fixed point(s) where appropriate. Although, I suppose, as hilfazer mentioned it's more like lines in PoE2. D&D and its descendants seem to like feat trees for some reason. I don't, though.
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I think I'd rather see schools go. Not sure what I'd replace them with, though. Maybe keywords themselves are enough and you'd just specialize in some shtick, not the whole school of arbitrariness.