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LadyCrimson

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Everything posted by LadyCrimson

  1. That one might actually get me to pull out my wallet instead of just think about doing so.
  2. I have forgotten ... is there a "recommended" clvl for the DLC's? My memory seems to believe you could do HH fairly early if you wanted but DM was more for lvl20's and above or some such? The others?
  3. For future reference: you need to remove the 's' from https. I think that denotes secure server (for YT at least) and the auto-embed doesn't like that.
  4. I've seen quite a few people comment that they'd missed it and really wanted to see it, so thank you for your efforts. Perhaps when it's done uploading, you could post a thread/link to it in the Project Eternity General forum?
  5. The topic is bound to come up again as new members swing by ... having a central thread for it, that people can point to, seems a logical path.
  6. Previous Thread The purpose of this thread is to provide a central place for all the romantics (and unromantics) out there to be able to continue discussions and debate the possibility of there being romances (or other complex relationships) in Project Eternity. Some potential example points of discussion (but not limited to): ---what type of dynamic, complex character relationships are important to your gaming experience, if any? ---if you enjoy romances in games, what type of plots do you enjoy or dislike (tragic, happy ending, marriage/family)? ---what romance or relationship arcs from other games did you personally enjoy that can serve as examples? ---do you have any particular, preferred game mechanics for romance/relationships that you'd like to see included (optional questlines, dialogue, cutscenes)? ---what, even, is romance (to you)? I'd like to remind members that while differing opinions and viewpoints are expected and welcome, trolling with purposeful intent to derail is not looked upon with favor. Try to play nice in the sandbox.
  7. I have to sleep sometime. Post limit. And the wheel goes round and round...
  8. Monk or mage type magic user will probably be first. Hard to say without knowing more.
  9. It's funny, because on the one hand, being this peaceable, live and let live sort, I'm horrified and really don't like it when my party members do things like that ... the lack of control issue aspect ... but on the other hand, I respect/admire it that the game/story is making me decide between different character aims/stances. It definitely makes the characters feel a bit more like people rather than just pixels I move around by clicking my mouse. ...that said, most of the time I'd still reload so at least they wouldn't kill each other, because I'm a weenie.
  10. Heh...no, it's a family thing.
  11. Bowing smiley-dude is just not you.
  12. Just to ask, did you try using the import from URL option to see if that worked? Or is that what you're doing already. I didn't try the direct upload on IE9. I also did the "Remove Photo" first, to make sure. And Cant, don't worry...I like trying to solve little problems. Even if I'm not successful.
  13. So just to be clear, I'm assuming that equals multiple browsers tried? Edit: NVM, you beat me, heh. Hm. Odd indeed.
  14. Would get my vote. I don't really care about having visible violence one way or another ... gory goo and exploding heads, limbs flying, whatever. Half the time I find the animations rather amusing. As long as it seems appropriate to the genre, plot, setting, situation, etc. But I get that not everyone wants to see all that, so a slider or on/off option at the least is always good.
  15. So...what browser are you all using/have you updated it any time recently? I haven't upgraded Firefox in a while and couldn't get it to work in Firefox 12 (or an even older FF ver. 6) but was able to do it with IE9. Something to try anyway.
  16. Good thing I'm already married, then ... I spent a lot of time with that game and Chutes & Ladders when I was wee kid. My much older brother let me win a lot, I think.
  17. Good thing I don't believe in hell, then. It's a saying not to be taken literally. Geez. Hence my winky icon.
  18. Really like Dwarven Dweller. Great stuff, +3 KittyPaws.
  19. In my opinion, I don't think I've seen any forum where this wasn't true, so I don't see that as a very valid criticism .... depending on one's definition of "useful," of course. Is a long debate on a movie or armchair politicking useful? People like to gather together and discuss wants, likes, dislikes on stuff they're interested in. From the frivolous to the more serious. I see nothing wrong with that. And sometimes the constant exchanges of constructive disagreement is even how good ideas - or at least ideas that spark other inspiration - come about. But I would agree that developers shouldn't listen to fans to the point of giving up their own creative desires/ideas for a game. I think we need to give Obsidian more credit for being able to stay true to their own vision, while possibly still being inspired by others towards new ideas that they think fits into/with their vision.
  20. Tried testing a couple options (nothing to do with being a mod, just trying some things). Obviously, so far I've had no success. Anyway, thanks for the heads up.
  21. I can't say whether or not Obsidian is/would ever consider this for P.E., but I can say that I would not support it. 3D stuff is fine for an IMAX theater and stuff, but I don't want it in my video game. Not at today's tech anyway. And I really don't want them to spend the money on it when there's so much other stuff they could be spending their Kickstarter funds on.

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