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Showing content with the highest reputation on 04/12/25 in all areas

  1. So, what do you like about Tiny Fishing that makes it worthwhile to play? I am currnetly playing We Are Warriors on my phone, which is a great idle game with just a smidgen of strategy involved. You can unlock cool skills and fun heroes, and best of all, if you're stuck - as it is normal with idle games - you can just open your wallet and buy yourself progression. The best part is how that progression is random, so you don't even know if you can proceed after buying in-game currency. If you get unlucky it'll just increase your units' hitpoints, and not their damage. But! During events you can just buy additional points for the skill tree. And they're only 2.49€ per piece. What a great deal!
    2 points
  2. Oh, trips down memory lane, and about schools, yay, I love those. Let's see. High school, or at least the sort-of equivalent that I signed up for (grades 8 to 13, 5 year course), had 50 minute teaching units. Five minute breaks between each unit, with a a 50 minute break (for lunch) after four or five classes. Most of the days started at 08:15 and ended 16:25. We had some school days ending at 17:20, and some started at 07:20. With my commute times being what they were, I left home at 06:35 (5:35 at the insane days that started earlier than normal) and was at home ~18:15 at the earliest, shortly before 20:00 at the worst. Homework and assignments usually took another hour, longer on days with accounting and maths, as those had teachers who delighted in giving out a lot of assignments. Right, in between we were supposed to study too, I guess. During 2nd and 4th grades we had to apply for a summer internship. Students were not allowed to proceed to the next grade without them. The busiest schedule we had in 11th grade, clocking in at 14 or 15 separate classes, including "voluntary" extracurricular activities. Least busy was the final grade with 8 classes, but we had a year long project for the finals and a paper* to write. By least busy I mean we "only" had 30 units per week in the final grade, as opposed to 36 + ECs. Projects were picked or assigned from a pool of projects submitted by companies, government agencies and NGOs. Most students wanted company projects because they were an easy way to find a job (and the companies had free talent to check out for a year) - plenty of us who had a company project actually worked part time for those companies during the final year, so the ones from the agencies and NGOs ended up being assigned. My group got their project from the school board: digitising administrative processes at schools. Pretty neat topic that no one else took seriously, although I suppose the idea came a bit too early (talking late 1990ies/early 00s here). For the paper we were provided a massive set of anonymized data from our school: students' grades in each class and the amount of classes they missed each year. The basic idea was pretty simple, we were to find a correlation between the grades and missed classes. It seems logical enough, I suppose, students who miss a lot of classes should generally have worse grades than those who don't, except try as we might, we could not find any meaningful correlation, it was near zero. One of our teachers was so baffled by the results that she went over our calculations. Three times, in as many weeks. The only thing we could show was that there were certain classes and teachers where lower attendence in genereal tended to lead to worse grades, but that is logical, we had classes where the grade directly depended on attendence, like PE, or teachers that factored attendence into their grades. Needless to say, the presentation of our results did not go over too well. The obvious problem is the small sample size, and that one needed to pass an SAT to even get into the school in the first place, and even then, the dropout rate in the first year is above 50%, and of everyone who started the same year as I did, less than 15% actually graduated. Once past the first grade you're left with students easily capable of making up any missed time, and missing classes is not the leading cause of the high dropout rate in the first year. *Not to scientific writing standards, but it did include research pertaining (at least superficially) to the project for the final exams. Im dichten Fichtendickicht sind dicke Fichten wichtig. *scnr*
    1 point
  3. hey just a friendly nudge that you should post anything useful you find. i think the deadfire fan base is heavily skewed towards RTWP so there's a big knowledge gap with turn-based mode. if you find something that works in TB pretty well, you should post it for the benefit of posterity.
    1 point
  4. My high school offered Spanish and German, and I squeaked by the latter by the hair on my chinny chin chin. My 9-5 requires that I communicate with a lot of different European languages, and thanks unto the FSM, they all speak English. But when they dont I swear if I stare at German long enough it almost reveals itself in a way that I can understand it. Its beautiful to me in its mechanical nature.
    1 point
  5. I finished Black Book and really enjoyed it. Rural pre-revolution folklore Russia is a great setting. The main plot points of the story were predictable, but the road there was refreshingly different due to the setting. Finished with 0 sins, so eventually might do an evil playthrough with loads of sins.
    1 point
  6. Im surprised how much I'm enjoying avowed. It might just be my strong bias towards obsidian games. I also wonder if I had played this before KCD2 if my thoughts would have changed. Main character has a set role. Choices are pretty basic. Missions are very repetitive and yet... I am really enjoying myself. It could be that Eora is doing the heavy lifting.
    1 point
  7. The Two Faces of Squidward | Encyclopedia SpongeBobia | Fandom
    1 point
  8. I'm guessing the more real-person (edit: or game chr) emulation avatars in that sim game are possible because of the AI help options. But not sure, don't quote me. Also, I recognize (I think) who all those avatars are supposed to emulate, except - who the heck is that giant crooked butt-chin guy supposed to be? I'm assuming it's kind of a caricature, but I do not recognize at all.
    1 point
  9. Just like actors in real life, they're all reptilians. Game is a psy-op.
    1 point
  10. It's been fixed. I just checked.
    1 point
  11. I'm confused on that model. It has microtransactions, DLC and premium. Is premium representing the regular purchase of the game? Does that mean MTX more than doubles the revenue of game sales?
    0 points
  12. https://www.techspot.com/news/107506-microtransactions-accounted-58-pc-gaming-revenue-last-year.html Not bad, higher than I would have expected
    0 points
  13. That's an incomplete Handsome Squidward, as Zoraptor mentioned. Oh, what fun repressed childhood memories...
    0 points
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