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Hi, I've only this version, but almost every SOLO build can work in party. I could say this build work better in a party than SOLO, because focusing only in fire damage can be "restrictive" in SOLO, and you can adapt him easily for a party with more "utility" or healing spells from druid... or you can use him as it is, that's to say a single target damage dealer when spiritshifted or AOE damage with druid's spells
- Today
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Jaco2235 joined the community
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A technical recessions is just 2 quarters of negative GDP growth and one sector underperforming can create it Obviously its never good news but it also gets exaggerated around what it means because you need to look at other overall economic metrics to understand economic health We have had several technical recessions in South Africa and it was almost entirely because of mining and agriculture but all other sectors had growth And then the next quarter one of the underperforming sectors sees growth and suddenly you not in recession anymore But I see the US defines recession slightly differently in the links based on the NBER definition " The National Bureau of Economic Research defines a recession as a significant, broad-based decline in economic activity lasting more than a few months, as per the report. It looks closely at employment, personal income, consumer spending, and industrial production, as per the MarketWatch report."
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BuggyBoi1739 joined the community
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Imagine if Greta gets the Nobel Peace Prize.
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Nope. It has to be a Priest of Berath with maxed starting Might. For Durance I'd recommend an arquebus build.
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Manor Lords - finally a giant beta test version dropped. I guess it isn't abandoned after all (ha). Didn't sign up for access, I'd rather wait for full public version with beta-resultt patches added, but from reading up, sounds like a lot of changes (plus some new maps). Old saves will not be compatible with it. No Man's Sky - still making silly ships, still flying around exploring planets, still occasionally see stuff I've never seen before - and still have restart-itis re: Abandoned Mode new starts. I never went much past the intro of Little Kitty, Big City, since the one time I tried was when I had the PSU reboot issues, and I just never went back to it. They keep patching/adding to the game, including cute outfits (heh). Hoping to motivate to look at it again this weekend. I could use some "cute."
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The TV and Streaming Thread: That's Entertainment!
LadyCrimson replied to LadyCrimson's topic in Way Off-Topic
Watched 2.5 more episodes of the Genie kdrama. It did get better and I was enjoying it more/finding it more amusing (or I was just better prepared for the silliness), but it started drifting into the too many chrs/beats to follow with a lot of fast cutting scenes between them - among other things. Pacing/editing. So it goes on the maybe watch a couple episodes a week list - not a "just one more episode/binge" show. -
Sareena Sadi joined the community
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Tomahawks if provided can be used to continue to target Russian energy infrastructure, it wont be different to what Ukraine is doing now but with greater range and effectiveness They wont target Moscow The Ukrainian strategy of targeting Russian energy sources is becoming very effective and is having a direct impact on Russia domestic ability to produce and export gas and oil https://www.bbc.com/news/articles/czx020k4056o
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Yes mod collections are a good idea because everything has been tested together Use Wabbajack next time, it downloads and installs everything for you in MO2 with the right load order so you normally dont need to change anything unless you add more mods which is only recommended for experienced mods users I can help with any issues you may have around Wabbajack but it works really well But you still need to ensure its the right mod collection for you around gameplay and mechanical changes and thats why YT reviews are useful For example I used this YT video as my reference for the mod collection for Cyb2077, which was Welcome to Night City This type of research just gives you the confidence that this is the mod collection you want and it only takes 1-4 hours depending on how many YT videos you decide to watch. I typically watch 2-3 to make sure Its only 8 minutes long but discusses the changes
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Maybe it's conspiracy brain, but if the big guys are talking about it like that suddenly, I have a feeling something else is going on.
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J.A.T.S.543 joined the community
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I would like to start things off by saying i love this game so far and understand its in early development. My usual playstyle doesnt use the buggies all that much, but i was playing around with a particular armor set and bow (iykyk) and noticed a few issues with the buggies that i would like to suggest ideas to fix/ improve the buggies as a mechanic in the game. A lot of these ideas i got from how Ark plays. 1. Please give us a follow distance setting. Buggies are regularly getting in the way of me picking up items because they walk too close all the time. 2. Give us a setting that controlls how aggressive our buggies are. Id like to be able to tell it not to attack anything, everything, just the stuff i attack, or (as it is now) anything aggroed. 3. Give us a command that lets us tell it to go to a spot we point at and wait there, attack that creature, or do a task specific to that bug like breaking roots or carrying planks (for ants). 4. Give us a light source on our buggies so we can still use two handed weapons in dark areas if they are with us. 5. Maybe multiple saddle styles that provide different buffs or abilities or armor ratings. I hope a dev sees these and considers them.
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seanpauldr joined the community
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I feel like roach heads are always lacking when killing a roach even if you rub the stuffed creature I think so there should be a higher percentage chance of Head drop more than roach parts
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brysonseppli4 joined the community
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Economic related news: Without data centers, GDP growth was 0.1% in the first half of 2025, Harvard economist says Yes, you are feeling it: 22 states are officially in a recession — is yours on the list? It’s not just Sam Altman warning about an AI bubble. Now Mark Zuckerberg says a ‘collapse’ is ‘definitely a possibility’ I get the sense that the only reason the economy isn't fully in the tank is the billions being spend on technology and data centers. That investment is heading for bubble perhaps greater than the dot com era. Once that goes, we may be in deep doo-doo. When that happens, whomever is President at the time will be dealing with a mess. Interesting times.
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El_Gran_Silver joined the community
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Well, to be fair Tomahawk's open a lot of targets up and Russian AD is spread out - although I guess they can put their Su-30/35s to work on those - so it's added pressure. Just usual excitement about everything in Russia being obliterated by them. Puck Nielsen has more optimism that Ukraine is storing missiles up to leave Russia with no electricity in winter, or something - https://www.logicofwar.com/what-is-ukraine-saving-its-missiles-for/
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tinorojas904 joined the community
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1. PC Game Pass (user-TecknoTot2), shared world 2. Continue to get crash after I choose Pete. The game either loads in and immediately crashes OR just crashes before I can see anything. 3. I even lowered my settings to Medium and Low, the last build was more stable then this one. I tried to lower my Render Scale too and nothing seems to fix it this time. I think I need to revert to an older NVIDIA driver again. sad face. LoginId:863fb4b542bec3bfa1badaa19edb2cc1 EpicAccountId:1e793af2e9ba459c9592c2bac4c97a21 GPU Crash dump Triggered Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping Grounded2_WinGDK_Shipping kernel32 ntdll DxDiag.txt
- Yesterday
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From what I saw you can force it, but yeah. Doesn't seem to bring much to the table apart from Intel Arc.
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First off, I'm not saying make Grounded a straight up horror game. What I'm proposing are just some minor, vague ideas going forward to give it little hints of horror. It's already got some like the ****roach losing its head and coming back to life, and the praying mantis waiting in ambush to jump on you from above, or the scorpions bursting out of the ground. I love these little tastes of horror which make you a little uneasy or cautious while exploring. So going forward, I think they should keep adding little stuff like that, gimicks that are specific to certain bugs. Maybe there's a bug that actively stalks you while you're within its spawn area. I know the franchise already has a lot of spiders, but a trapdoor spider would be great for this. Have it be a bug that lives in isolated and specific areas, maybe have something on the ground to show where a hole is, but not too obvious so that people still have to be careful exploring certain areas of the map. Some of my favorite memories are when Grounded has felt unsettling, and I think bugs with a horror-esque gimmick would be fun and also realistic because being shrunk down would definitely be a bit of a horror show and some bugs are pretty vicious hunters.
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SpidersBane2022 started following Grounded 2 Praying Mantis
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This is just a small suggestion for the way the mantis operates that I think would make it even better. I love how the devs have captured the ambush predator feel by having them perch on a leaf and sit there until you pass under them. Even if you use the scanner to try to find where they are on the map, once you get to the area, you still gotta find it. And they camouflage so well into the environment sometimes that it can feel genuinely unnerving because you know there's one in the area, but you just can't seem to find it, and you're trying to be careful not to get jumped on. It's a great bit of tension that can almost make you feel like you're being hunted. One small thing is that they only seem to perch on one specific kind of flower, which, once you recognize it, makes it a bit easier to watch out for them. So my small suggestion is to make it so that they can perch on other kinds of plants too instead of just one specific one, so that way you can preserve that uneasy atmosphere that comes with trying to hunt a praying mantis for parts because it could be anywhere. Maybe still have them stay in a designated spawn area like they are, but expand the kinds of plants they can perch on so like if there's a milkweed in their spawn area, they might be hiding on the bottom of one of those leaves, or something.
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SpidersBane2022 joined the community
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The TV and Streaming Thread: That's Entertainment!
LadyCrimson replied to LadyCrimson's topic in Way Off-Topic
Genie, Make A Wish (kdrama, Netflix) First two episodes: well that was not quite what I was expecting (dark fantasy). Very OTP - beyond the usual kdrama silly bits that are typically in such series, I mean. Where I felt like almost every chr. was an extra exaggerated persona. Which isn't always a bad thing imo (the original Strong Girl Bong Soon was rather like that), but here I'm not yet sold on it. That said, I love the two leads, there were cute/amusing moments and a few more "serious" moments that were intriguing. I've heard it gets better by episode three so I'll give it another two episodes. If nothing else, I get to stare at Woo-bin, I guess. And Kim Mi-kyung (grandma) is always a fine supporting actress. -
No, the nVidia driver turns off rebar anyway, except for whitelisted games. If you had an AMD card, then yes, definitely.
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Jumpingnomad joined the community
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Greetings Friends! We released the 0.2.0.1 Hotfix for Grounded 2 on all available platforms. If you don't see the update right away, please try restarting your console or verifying your game files. General Fixes: Further Improvements so that resources should not regrow through bases in certain scenarios This is not retroactive to your save file - Please chop down these resources and they should not return Fixed multiple crashes Fixed multiple crashes retaining to Foliage Fixed a crash when navigating through creature cards Fixed a bug where players could have an infinite load on save files with vast amounts of playtime Player should now be able to customize buildings on controller Resolved an issue with Unity that caused the Artbook to be temporarily unavailable