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Some bug reports for the devs
1. Items going missing 2. Buggies going missing 3. Buggies not behaving normally and being even more useless than usual. 4.Hunger and Thirst drain being way more rapid than normal 5. The day/night cycle being way faster 6.Shots from staves having weird physics such as floating above dead creatures and not going in the direction im aiming 7. Creatures hitboxes being way to large or way too small. 8. Some ranger missions stay active even after completing them (scan eelgrass) 9. Stems/grass/Bug spawns sometimes spawn at a higher or lower vertical position if there is a platform or cave above or below 10. Spider buggy sprint mutation leveling up even if you dont have a spider buggy. 11. Respawning at outpost sonetimes puts you in an outpost you havent been to yet. To the devs, im loving the game so far and hope this feedback/bug report helps to improve it. Also i lost my dear spider buggy, Alan. I want him back. And ever char torches shouldnt require green shieldbug parts in my opinion.
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James Aslinger started following Just a few Grounded 2 ideas for the devs to consider. and Some bug reports for the devs
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Mage and ranger need love
Just wanted to make a post about how mage gear and ranger gear need more love, in different ways. Ranger gear needs to do more as its currently the weakest archetype so far having a few more ranger sets wouldnt hurt either. But mage NEEDS more gear. It currently has 4 armor sets and i hope they have plans for more staves but as early as it is in the developement i give the staves a pass. I think we should have more armors by now though.
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Buggies need more settings
I would like to start things off by saying i love this game so far and understand its in early development. My usual playstyle doesnt use the buggies all that much, but i was playing around with a particular armor set and bow (iykyk) and noticed a few issues with the buggies that i would like to suggest ideas to fix/ improve the buggies as a mechanic in the game. A lot of these ideas i got from how Ark plays. 1. Please give us a follow distance setting. Buggies are regularly getting in the way of me picking up items because they walk too close all the time. 2. Give us a setting that controlls how aggressive our buggies are. Id like to be able to tell it not to attack anything, everything, just the stuff i attack, or (as it is now) anything aggroed. 3. Give us a command that lets us tell it to go to a spot we point at and wait there, attack that creature, or do a task specific to that bug like breaking roots or carrying planks (for ants). 4. Give us a light source on our buggies so we can still use two handed weapons in dark areas if they are with us. 5. Maybe multiple saddle styles that provide different buffs or abilities or armor ratings. I hope a dev sees these and considers them.
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Just a few Grounded 2 ideas for the devs to consider.
1. Buggies carrying torches on their saddles would be nice. 2. Eventually, closer to full map size, a wandering boss-like enemy would be cool. 3. A climbing style buggy could be fun maybe it takes stamina to do it. (Maybe spider buggies get that) 4. Maybe sprinkle in a new(or returning) bug randomly in some patches to give players something new to kill. 5. A trinket that clones your buggy but the downside is respawn time is doubled and when one dies both die. 6. Keep up the awesome work and remember that we care more about your well-being than a game so take care of yourselves.