Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. According to Obersturmbannführer Greg Bovino, fact that the protester was armed meant he intended to kill as many ice officers as he could.
  3. Have to admire the gumption to call the guy a terrorist and say he was approaching the ICE/CBP/Delta Force LARP guys with a gun out.
  4. "you're wrong about that." we never denied that the quotes were genuine. why would we? as we noted, you will find qualitative same quotes from al jazeera. our complaint were that the quotes were lacking meaningful context, were unattributed, unlinked and that you misrepresented the conclusions and findings o' the article, a position which unlike zor, we supported with quotes and links + attributions. we posted more than a half dozen western news stories, proper linked and attributed, which most certain did not "embiggen" pahlavi but instead revealed equivocation and ambivalence regarding pahlavi relevance. also, as has been pointed out ad nauseum, the lede does not necessarily include "summary opinions." "or if you prefer" is not somehow transforming your lead into gold and you are again purposeful misrepresenting. lede is a hook + essential facts. converse, distinct from facts, opinions is part of the analysis o' the writers which you purposeful avoided... is no doubt why you failed to link and attribute so that others wouldn't realize your obfuscations. if a writer summarizes their own article, it is most likely gonna happen in the conclusion. and funny you should mention machado, 'cause we did an anonymous search for venezuela last friday as we wanted to see just how relevant the idiotic nobel prize story were. all too often the algorithm feeds us what it thinks we want to see. of course if we had searched for machado + venezuela, every story returned would be 'bout machado. duh even so, more than half the stories returned were 'bout the ridiculous nobel prize nonsense in spite of everything else going on in venezuela. one such headline, from a source you did not link or attribute but which was the origin o' one o' your supplied quotes, mentioned the "swag bag" she carried with her after leaving the white house. is the world we live in that trump signature gift bags is news. today? not so much. machado is hardly front page at many/most western news sites available to a US reader. the thing is, pahlavi never got anywhere near the attention as did machado. even when he held a news conference, and on the day when iran tv were hacked in his name, the first +60 western stories on iran+ protests failed to mention pahlavi in the headlines or ledes more than once. "you are wrong." grammerly, your source pointed out why your failure to attribute and link were wrong and self defeating. your conclusory statement that, "And on Pahlavi, taking the first ten search engine results for reza pahlavi (exc wikipedia/ brittanica and revapahlavi.org) over the past four days," (you realize that ain't meaningful context, yes?) were the kinda supplied "methodology" (lordy) which magical obviates the need summaries as well as real links and attributions is a laughable response with zero support save zor's says-so. well, at least you are learning about strawman, how to meaningful summarize news articles, the error o' relying on mindless search engine populations, the existence o' a variety of flavor o' ledes, the fact that the first paragraph of an article is not always a summary, etc. unfortunately, am suspecting you ain't never gonna understand how your mindless list o' quotes generated via a search engine sans meaningful context did not reveal some kinda proof o' the western media's efforts to embiggen pahlavi. so go ahead, deflect s'more, and then wish into existence new defenses for your initial lazy misrepresentation. is what you do. you do poorly, and am admitting we do derive embarrassing entertainment in revealing your reflexive frauds, but am knowing you cannot help your self. HA! Good Fun!
  5. Man shot and killed by federal officers in Minnesota was an ICU nurse, his parents say https://www.nytimes.com/2026/01/24/us/minneapolis-shooting-federal-agents-video.html https://www.facebook.com/KARE11/photos/breaking-news-this-is-alex-pretti-the-man-shot-and-killed-by-a-federal-agent-in-/1443651944471241/
  6. Today
  7. Title: Taming Every Bug: A Proposal for Functional Companions in Grounded 2 Hi Obsidian Team and fellow players! (Note: I apologize in advance for the bold formatting. I wrote this in Word and when pasting it here, something in the forum bugged out and made everything bold. And besides this part i'm writing direcly in here I can't seem to fix it by pressing the button or hitting ctrl+B, so please bear with me!) First of all, I want to say that I’m a huge fan of the franchise and many other Obsidian games. I’ve spent countless hours in the backyard, and now I'm absolutely loving the exploration of Brookhollow Park. However, seeing that Grounded 2 is in Early Access, I have a legitimate concern regarding the taming system. The "Fear" of Limitation: In the first game, we waited ages just to tame a Gnat. Now that we have amazing new creatures like ****roaches, Earwigs, and Scorpions, it would be heartbreaking if we couldn't tame them ALL. I don’t just want a zoo; I want functional companions. The Logic of Imprinting: I understand some bugs are "too aggressive" in the wild. But since Grounded uses the mechanic of stealing eggs and raising creatures from birth (imprinting), wild aggression shouldn't be a barrier! If I can raise an Orb Weaver from an egg to love me, I should be able to do the same with a Scorpion or a Black Widow. O.R.C. Tech: Alternative for Aggressive Species: If the developers feel that apex predators like Scorpions or Mantises are too naturally aggressive for simple imprinting, perhaps we could implement a player-crafted version of O.R.C. Technology. We’ve seen it used on bugs before; maybe now we could harness that tech to override their aggression. Although, given that we could tame Wolf Spiders and Soldier Ants without it in the past, I believe imprinting should still be the primary method. But having O.R.C. as a high-tier backup option would be a great lore-friendly compromise! My Proposal: Utility > Vanity Every creature should have a "Job". We already see this with the Ants, which help us cut roots. I want to see this utility philosophy applied to every single creature, starting with upgrading the classics we already know. Here are mechanical ideas for the New Grounded 2 Roster and our Wishlist for returning favorites: --- PART 1: The Classics 2.0 (Small but Mighty) Even the starter pets should have active roles beyond passive buffs. 1. Aphid (The Danger Radar) * Role: Early Game Scout. Mechanic (Exploration): Since they are naturally skittish, a tamed Aphid on your shoulder acts as a Perimeter Alarm, chirping/vibrating to warn you of nearby predators (like Spiders) before* you even see them or enter combat. * Mechanic (Base): Can be farmed in a pen to passively produce Honeydew, creating a sustainable sugar source at home. 2. Weevil (The Sniffer) * Role: Resource Detection. * Mechanic: Use its large snout as a Resource Detector. Let it smell a specific mushroom, mold, or other material, and it will lead you to the nearest source. Like a truffle pig for the backyard. 3. Gnat (The Annoyance & Cleaner) * Role: Distraction & Base Maintenance. * Mechanic (Combat - Sound Distraction): You can command it to "buzz" in an enemy's face. The enemy will become irritated and focus its attacks on the Gnat, often missing as the Gnat flies evasively. This pulls aggro away from the player. (Alternatively, for easier implementation, it could apply an Accuracy Debuff to the enemy due to the annoyance). * Mechanic (Base - Trash Can): If stationed at your base, it will automatically seek out and consume spoiled meat or other garbage you've dropped, transforming it into basic fertilizer or other low-tier resources, keeping your base clean. Mechanic (Utility - Fetch Drone): Perfect for retrieving light loot* (like item bags or small drops) that falls in unreachable places (e.g., high leaves, deep water). You point, and it flies to grab the item for you and brings it directly to your hand. --- PART 2: The New Blood (Brookhollow Natives) And Some Old Friends (Backyard Natives) 4. ****roach (The Hazmat Tank) * Role: Toxic Exploration. * Mechanic (Immunity): Just like in real life, they survive almost anything. A tamed ****roach is naturally immune to environmental gas and radiation zones where other pets would take damage or die. * Gear (Hazmat Saddle): To ride it safely, players must craft a sealed "Hazmat Saddle". This combo allows the player to traverse toxic or radioactive areas without constantly degrading their Gas Mask durability, using the roach as a mobile, sealed vehicle. 5. Earwig (The Shredder) * Role: Co-op Harvester & Debuffer. Harvesting: It doesn't skip tool tiers, but acts as a "second axe". You can order it to chop a grass blade or weed stem independently* while you chop another, effectively doubling your harvesting speed for these materials. * Combat (Armor Sunder): Its powerful pinchers can be commanded to "Sunder" the enemy's chitin armor, reducing their damage resistance and making them take significantly more damage from your team. 6. Butterfly (The Stealth Glider) * Role: Travel & Stealth. * Movement: A majestic, silent glider mount with high stamina for long-distance travel. * Passive (Stealth Mode): * If the in-game Butterfly has a camouflaged appearance (e.g., looks like a leaf), when landed and stationary, it folds its wings and blends into the environment, drastically reducing enemy visual detection range. * If the Butterfly is brightly colored, its "Stealth Mode" would instead focus on Silent Movement, making it incredibly difficult for enemies to detect you by sound while riding it. * Utility: Uses its proboscis (tongue) to extract Rare Mineral Liquids from specific mud patches or stones that players cannot harvest with standard tools. 7. Stinging Caterpillar & Snail (The All-Terrain Tanks) * Role: Defense & Verticality. * Combat: The Caterpillar's stinging hairs deal passive "Thorns" damage to any enemy that attacks it in melee. Requires a specific "Protective Saddle" to ride safely. * Traversal Mechanic (Wall Climb): Since both creatures naturally adhere to surfaces, they should be able to climb vertical surfaces (walls, tree bark, stones) directly. They are slow, but they ignore terrain obstacles, allowing players to scale cliffs without building stairs. 8. Bee (The Active Pollinator) * Role: Base Automation & Combat Support. * Base Work (Active Pollination): Actively leaves the base to find flowers, collects pollen, and returns to Pollinate your garden patches, significantly boosting their growth rate and yield. * Combat (Stinger & Pollen Blindness): Uses its stinger for direct damage. Can also launch collected pollen at enemies, temporarily blinding them and reducing their accuracy. 9. Stinkbug (The Chemical Warrior) * Role: Area Denial (AoE) & Ammo Factory. * Combat (Noxious Cloud): Can release a controlled gas cloud on command. This creates a "Forbidden Zone" that damages and slows enemies. Perfect for defending objectives (like MIX.Rs) from swarms. * Gear (Respirator Saddle): Requires a specific craftable saddle with built-in air filtration. This saddle protects the Player from the Stinkbug's own gas attacks, allowing you to fight inside your own smoke cloud safely. Important Note:* Unlike the ****roach, the Stinkbug is NOT immune to environmental toxic/radiation zones and will take damage if ridden into them. * Passive Resource: When stationed at base, it periodically produces "Gas Sacks" or can fill empty canisters provided by the player. This grants a sustainable source of ammo for Gas Arrows without needing to hunt wild Stinkbugs constantly. --- PART 3: The Predators 10. Orb Weaver (The Engineer) * Role: Architecture & Defense. * Mechanic: Can weave Permanent Web Bridges across gaps and use webs to create "Web Walls" in combat or for base defense. • Web Walls: Creates permanent web barriers. Unlike solid walls, enemies can still see the player through them (maintaining aggro). However, they physically block small insects entirely. Large enemies can push through, but suffer a "Sticky" Debuff that reduces their movement speed for a few seconds after exiting the web. 11. Scorpion (The Boss Killer) * Role: Crowd Control & Burst Damage. * Mechanic (Pincers - Crowd Control): Massive knockback attacks to push back groups of smaller enemies or interrupt larger ones. * Mechanic (Stinger - Single Target Nuke): A special grab attack where it holds a large enemy and injects venom. This applies a powerful "Neurotoxin" debuff—much stronger than normal poison—making it the ultimate 1v1 companion against tanky enemies. 12. Wolf Spider (The Bio-Tech Scout) * Role: Night Ops & Sensory Detection. * Mechanic (Vibration Sense): Even in total darkness, the spider senses movement. With a craftable "Neuro-Link Helmet/Saddle", this connects the spider's senses to the player's HUD, converting those vibrations into a clear visual outline (like thermal/sonar vision). * Resource (Venom Milking): Can be carefully "milked" at base to produce Venom for crafting. The risk of taking damage comes from the player's error (e.g., slipping during a minigame), not from the pet's aggression. 13. Black Widow (The Ambush Predator) * Role: High Single-Target Damage & Control. * Passive (Aura of Fear): Small enemies (Ants, Mites, Larvae, etc.) flee from it automatically, allowing for peaceful traversal through low-threat areas. * Combat (Ambush Web): Can spin a specialized, nearly invisible trap web between two objects (e.g., grass blades). If an enemy gets stuck in it, the Widow performs a Critical Strike with her potent anti-heal venom on the now vulnerable target. * Resource (Super Venom Milking): Can be carefully "milked" at base to produce Super Venom for crafting high-tier daggers and arrows. The risk of taking damage comes from the player's error (e.g., slipping during a minigame), not from the pet's aggression. 14. Mosquito (The Blood Farmer) * Role: Medic Resource. * Mechanic: Instead of just attacking, a tamed Mosquito can harvest Blood Sacks from enemies without killing them instantly. This creates a renewable source of healing items for the base. 15. Mites (The "Green" Energy Source) * Role: Automation. * Mechanic: We could build a "Mite Wheel". It generates energy slowly but requires NO fuel. It’s scalable: building 10 wheels with 10 tamed Mites creates a sustainable power grid for the base. • Battery Storage: This mechanic could also introduce Craftable Batteries to store excess energy, ensuring the power grid remains active even when the Mites aren't running on the wheel 24/7. 16. Praying Mantis (The Duelist) * Role: High Damage & Precision Harvesting. * Combat (Life-Steal Grab): Fast, dual-wield attacks. Special move: grabs enemies with low HP (<20%), performs a quick execution, and heals itself/recovers stamina. * Harvesting (Precision Shred): Instead of dropping stems, it surgically shreds grass directly into Plant Fiber, making late-game fiber farming instant and efficient. Larva (The Excavator) Role: “Terraforming” & Buried Loot. Mechanic (Living Shovel): Functions as a specialized digging tool. You can command it to excavate Clay and Roots instantly, speeding up resource gathering for building. Passive (Treasure Hunter): It automatically senses and digs up "glimmering" buried items (like sunken bones, scales, or chests) as you walk over them, saving you the trouble of equipping a shovel every time. --- PART 4: The Wishlist (Bring them Back!) Please bring back these fan favorites with new roles, and consider these new additions! 17. Black Ox Beetle (The Juggernaut) * Role: Heavy Combat & Demolition. * Combat (Siege Ram): A powerful charge attack that, if it connects, guarantees a Stun on any enemy (even Bosses), effectively interrupting their most dangerous attacks. * Combat (Rock Throw): The player can command it to dig up and hurl boulders at distant or flying enemies (like Wasps), acting as mobile anti-air artillery. * Passive (Living Armor): While riding it, the player receives a significant defense buff, as the beetle's massive, horned carapace provides additional protection against incoming attacks. 18. Bombardier Beetle (The Mobile Artillery) * Role: Ranged Support & Area Denial. * Combat (Acid Mortar): Launches boiling acid in a high arc towards distant targets. The acid remains on the ground for a few seconds, creating a "Burning Zone" that deals continuous damage to any enemy standing in it. Perfect for bombarding large targets (like Spiders) from a safe distance. Combat (Acid Trail): While the player is running away (kiting), the beetle can spray acid directly on the ground behind* its path, leaving a hazardous trail. It doesn't auto-aim at pursuers; instead, it punishes enemies that chase blindly in a straight line. * Combat (Panic Burst): Just like in the first game, if enemies get too close or surround the player, it can release 3 acid bombs simultaneously around itself (a 360-degree burst). This covers a huge radius in acid, perfect for clearing swarms of small bugs instantly. 19. Roly Poly (The Living Bunker) * Role: Ultimate Defense & Healing. * Combat (PVE Crowd Control): Can perform a "Bowling Ball" attack, rolling through hordes of larvae or smaller enemies, knocking them down and dealing damage. * Ultimate Defense (The Bunker): The player can command it to uncurl slightly. During this brief window, the player can hop inside, and the Roly Poly will curl back up. Requirement:* To survive the immense pressure inside, the player must be wearing Roly Poly Armor (or specific high-tier heavy armor). Effect:* While inside, the player is fully protected from all external damage, and both the Roly Poly and the player passively regenerate health. 20. Firefly (The Floodlight) * Role: Exploration & Tactical Blindness. * Mechanic (Dynamic Lighting): Flies ahead of the player to illuminate the path, providing superior visibility compared to a handheld torch. * Combat (Flashbang): Can release a burst of intense light. This applies a "Disoriented" Debuff to enemies in an area, drastically reducing their Attack Speed and Block proficiency for a few seconds. * Trade-off: The bright, constant light attracts aggro from enemies, making it a high-risk, high-reward mount for dark areas. --- Conclusion: I want to help build this game in a way that maximizes immersion, freedom, and fun for everyone. That’s why I’m sharing these suggestions. A Request to the Community, to my fellow players reading this: if this post gets approved, please share your thoughts! Tell me what you think could work, what wouldn't, and add your own ideas. I have ADHD (and possibly other conditions I’m still figuring out, like dyslexia), so writing all of this is genuinely exhausting and sometimes painful for me. I might have made mistakes or overlooked things simply because I’m tired from putting this all together. So please, feel free to correct me, agree, disagree, or improve upon these ideas in the comments. Let's work together to help make this game the best it can be. Disclaimer: I also want to add that I’m not sure if these ideas have already been proposed by others or if the developers have already stated they won't go down this path. If I am repeating known topics or suggesting things that have already been ruled out, I sincerely apologize for the redundancy. I am simply providing this feedback because I know you value our input to make the game better, and I wanted to do my part. Sorry for any inconvenience! Let's see if we can tame the WHOLE PARK. Thanks for listening, have a great day!
  8. Nah. We both know my search wasn't a misrepresentation, and we both know that the quotes were genuine, and from the start of the articles where the author puts their essential facts- or if you prefer, summary opinions. It's spectacularly easy to prove otherwise if they weren't, since I provided the methodology for it. If you have difficulty with advanced search features ask an AI to do it for you. Personally, I have no doubt you put the quotes into google (or asked an AI to do it for you) and found they were genuine, and from where I stated too. If you're looking for articles about Reza Pahlavi- essentially biographicals and not general articles- then including him in the search terms is, well, kind of a requirement. That you'd want me to do the most general search possible- iran protests, absolute lol- instead is very much indicative that you don't have a leg to stand on and know it. We both know every article on Venezuela doesn't mention Machado prominently, every article on Afghanistan didn't mention Karzai prominently, every article on Iraq didn't mention Chalabi prominently, every article on Syria didn't mention al-Jolani prominently, etc, etc. Providing methodology is perfectly acceptable in lieu of providing links, and is essential when trying to show a trend- it is the fundamental difference between anecdote and data. If you're trying to show a trend about a specific person, you include their name. This is very basic stuff. I've also told you you are not a high effort response and that you insults just prove to me you don't have an actual argument but are just throwing a tanty. Funny, given your sheer volume of repetitive verbiage.
  9. New Dresden Files book "12 Months". It's alright, I would compare it to Ghost Story quality wise. Like Ghost Story this one wasn't planned originally, but due to some big things happening in Battle Grounds he wanted to have a book where Dresden could recover and reflect. The good news is that Mirror Mirror should come out relatively soon at least according to Jim, writing done by March and book out probably beginning of next year. Here's hopping.
  10. Darth Bane trilogy was fun, sure has some Kotor DS level of edginess, but the girl killing her cousin was a fun twist, expected her to be redeemed by him.
  11. a wizard of earthsea is one o' our favorite fantasy works, so we read every couple of years. HA! Good Fun!
  12. battletech extended (BEX) have been playing battletech advanced and rogutech since those mods were released, but never played BEX. am shocked by how much we enjoy bex. is more stable compared to bta and roguetech. the bex mech lab offers fewer options, and initiative and evasion is handled more like the base game than the other mods mentioned, but am near completing a full merc career and am just about to start fighting the clans; start year for our career is 3047. am likely gonna play until am able to field as many dire wolves and warhawks as we please, although am disappointed the bex omnimechs is nevertheless having hardpoints. one thing we especial miss from roguetech is the inability to be able to choose where am dropping on a map. bex frequent drops us in the middle o' multiple enemy lances with the back o' our out-of-cover stalkers typical pointed at least a half dozen mechs with better initiative. whatever. point is that am having more fun than expected. admission: other than fritz (chess,) is few computer games am having invested more hours into than battletech. sux that hairbrained weren't able to do a sequel. HA! Good Fun!
  13. https://x.com/EricLeeAtty/status/2015087821376073908 Not sure why they needed to shoot him with all the guys on him, but cops can be meatheads.
  14. clarification: as vulgar as this is, it is legal... for now. a domestic terrorist database created by collecting public available and non-private information, is not prohibited by law. unless and until there is a specific Congressional law prohibiting government databases created by collecting public available and non-private information, we gotta rely on scotus decisions to articulate the scope o' privacy contemplated by the Constitution. scotus Justices is tending to be luddites--not only are they old, but their job is to see patterns in the law by looking backwards (oftentimes centuries) in search o' meaningful legal precedent. also, acknowledging that the US Constitution don't specific mention privacy, the Court is reluctant to push further the boundaries o' a penumbral fundamental right. use domestic terrorist to label a database which includes peaceful protesters exercising their first amendment rights should be political and moral repugnant, but it isn't illegal... yet. until such a time the label becomes material in a case or controversy, until a person is denied a government benefit or legal protection 'cause o' their existence in the domestic terrorist database, the courts don't have any kinda power to require the dissolution o' such a database. am assuming a pre 2024 Court would put the kibosh on a domestic terrorist database that were used to deny rights and privileges to those who did exercise their First Amendment rights, but... HA! Good Fun!
  15. I can't find Corn Hog Chunk in the game. It would be logical to assume that they drop from Corn Hog, which are present in the game. But they drop Billy Hog Bites. I suspect this is a bug similar to the one recently fixed with the Splinter Arrow material.
  16. New Arc Line has some interesting ideas. But there isn't much content yet. And with the devs being Ukrainian, a part of the fanbase isn't certain they'll be able to complete the game. If/when the next update hits, I'll let you know how it is coming along.
  17. Have the developers banned the sharing of screenshots of the PTB on the Xbox network? Just asking as the main Grounded 2 club on Xbox has stated that the developers have requested they show no footage or screenshots, even on profile pics.
  18. Normally that would be a kvajebajer (you are expected to buy a round of beer because you screwed up) but kvajekage (cake instead of beer) works too I suppose I took this picture in a local supermarket. any resemblance to real people is purely coincidental
  1. Load more activity
×
×
  • Create New...