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"Other" Playable Species Poll

poll species races race playable

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Poll: "Other" Species (400 member(s) have cast votes)

How do you like your "other" playable species?

  1. Totally true to AD&D (25 votes [6.25%] - View)

    Percentage of vote: 6.25%

  2. All humanoid (41 votes [10.25%] - View)

    Percentage of vote: 10.25%

  3. A little beastly (39 votes [9.75%] - View)

    Percentage of vote: 9.75%

  4. Completely different, original, or even outworldish (120 votes [30.00%] - View)

    Percentage of vote: 30.00%

  5. A mix of all (175 votes [43.75%] - View)

    Percentage of vote: 43.75%

To be spesific, choose multiple choices that define your taste the best.

  1. Small humans (gnomes, halflings & hobbits) (146 votes [9.28%] - View)

    Percentage of vote: 9.28%

  2. Greenies (orcs, goblins, etc.) (137 votes [8.71%] - View)

    Percentage of vote: 8.71%

  3. Bull-ish (minotaurs, tauren, etc.) (121 votes [7.69%] - View)

    Percentage of vote: 7.69%

  4. Aquatic (merefolk, fishmen, etc.) (129 votes [8.20%] - View)

    Percentage of vote: 8.20%

  5. Demonic (251 votes [15.96%] - View)

    Percentage of vote: 15.96%

  6. Insectoid (Tri-kreen, etc.) (146 votes [9.28%] - View)

    Percentage of vote: 9.28%

  7. Werebeasts (155 votes [9.85%] - View)

    Percentage of vote: 9.85%

  8. Bearmen (Wookies, Pandaren, etc.) (91 votes [5.79%] - View)

    Percentage of vote: 5.79%

  9. Scalies (Draconic, Lizardmen etc.) (227 votes [14.43%] - View)

    Percentage of vote: 14.43%

  10. Undead (Zombie, Vampire etc.) (170 votes [10.81%] - View)

    Percentage of vote: 10.81%

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#21
Umberlin

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I didn't really see anything in the second tier that I'd ask for.

I'm not a fan of reusing the typical fantasy races, but they can be done well. Heck anything can be done well. Beast races, however, have never really sat well with me. Somehow the usual, 'slap together a Human and whatever animal is handy' approach comes off as lazy every time, no matter how well fleshed out they are from a story perspective.


Well mythology is full of animal headed people though. And since LotR RPG settings have been deriving from mythology.


True. It doesn't really make some random author slapping a Human and a Goat together come off as any less lazy to me. If anything it would make it seem even more lazy.

#22
Gecimen

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I didn't really see anything in the second tier that I'd ask for.

I'm not a fan of reusing the typical fantasy races, but they can be done well. Heck anything can be done well. Beast races, however, have never really sat well with me. Somehow the usual, 'slap together a Human and whatever animal is handy' approach comes off as lazy every time, no matter how well fleshed out they are from a story perspective.


Well mythology is full of animal headed people though. And since LotR RPG settings have been deriving from mythology.


True. It doesn't really make some random author slapping a Human and a Goat together come off as any less lazy to me. If anything it would make it seem even more lazy.


Well except for very innovative ones. You can design countless different creatures out of X animal/human combination.

What I find lazy is normal human with a little make up.

Edited by Gecimen, 26 September 2012 - 05:30 AM.

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#23
Umberlin

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I didn't really see anything in the second tier that I'd ask for.

I'm not a fan of reusing the typical fantasy races, but they can be done well. Heck anything can be done well. Beast races, however, have never really sat well with me. Somehow the usual, 'slap together a Human and whatever animal is handy' approach comes off as lazy every time, no matter how well fleshed out they are from a story perspective.


Well mythology is full of animal headed people though. And since LotR RPG settings have been deriving from mythology.


True. It doesn't really make some random author slapping a Human and a Goat together come off as any less lazy to me. If anything it would make it seem even more lazy.


Well except for very innovative ones. You can design countless different creatures out of X animal/human combination.

What I find lazy is normal human with a little make up.


Elves? :getlost: Bleh.

To be honest some of my favorite Fantasy setting just use fictional Humans with ficitional visual racial groupings. I believe the Assassins of Tamurin did that, and took care to keep it fictional and not just parallels to real world races. At the end of the day most races I see writers and developers come up with really are just Human anyways, sure, they might have an Orc or Elf or Cat-Person coat of paint over the Human but they're still pretty much Human just in an Elf suit.

If I want a new race, I want a new race, and not just a Human in disguised as something else. One of the literature courses I took in College made us try and take a pretty normal Human being, in terms of how they looked, and make them as alien as possible in personality. It was an excersize of comfort zone, to see just how 'not Human' you could make a character before it could uncomfortable.

Oddly enough most people lost their comfort zone really early on, not over major stuff, but over some of the most simple cultural differences that exist right in our world today. Probably says something sad about the fifty something readers the instructor spontaneously drafted.

Edited by Umberlin, 26 September 2012 - 05:41 AM.

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#24
Gecimen

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Elves?


Elves&Dwarves aren't even new designs. I'm talking about human with blue/red/green faces or face tatoos.

#25
TrashMan

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Elves?


Well, they are a staple and at least they and dwarves make some biological/evolutionary sense. Basicly a off-shot of humans.

human-animals make no sense.

#26
Gecimen

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Elves?


Well, they are a staple and at least they and dwarves make some biological/evolutionary sense. Basicly a off-shot of humans.

human-animals make no sense.


No sense in the real world. In mythology and popular fantasy, deities with animal forms mate and have human-animal mortal offspring.

#27
Umberlin

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Elves?


Elves&Dwarves aren't even new designs. I'm talking about human with blue/red/green faces or face tatoos.


Ah the Star Wars the Old Republic things that were supposed to be 'Alien Races' but were really just Humans with face paint sort of thing then? Oddly enough that bugged me because a few of the Star Wars species that they didn't bother with at all were genuinely alien looking. Always made me sad. I know some of the face paint species were genuine Star Wars favorites . . . but still. Bleh.

Edited by Umberlin, 26 September 2012 - 05:44 AM.


#28
Gecimen

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Elves?


Elves&Dwarves aren't even new designs. I'm talking about human with blue/red/green faces or face tatoos.


Ah the Star Wars the Old Republic thing that were supposed to be 'Alien Races' but were really just Humans with face paint sort of thing then? Oddly enough that bugged me because a few of the Star Wars species that they didn't bother with at all were genuinely alien looking. Always made me sad.


SWTOR and Everquest are two I can think of quickly. But many old cRPGs had wood elves, dark elves, moon elves, half orcs, and many other species that are simply recolored humans.

Agree about SWTOR species but it was an abomination of a game so I don't even want to discuss.

#29
eimatshya

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human-animals make no sense.


Sure they do. In a world full of magic, I see nothing odd about strange hybrids cropping up due to curses or magical experiments.

Anyway, I'm not really sure what to vote for in the poll, as I'm undecided on what I would want (which is part of the reason why I didn't create a poll for the other thread). As far as something reasonably traditional, I think my preference would be for something like the Dracha from Arcana Evolved (although I'm not a fan of lizardmen, so I didn't vote for that option in the poll):
Spoiler

However, as Hideo Kuze pointed out in the other thread, a dragonoid race might be too morphologically similar to demon/human hybrids, which we might be getting through the Godlike.

If dragon-people were out, I would maybe like to see some sort of wolf-men/jackal-men.

Really, my biggest concern with any race in the game is that it feels natural within the setting. I usually don't feel that medieval Europe themed fantasy woulds should have insect-men or lizard-men in them, but if Obsidian made a world where they did, I would be ok with their inclusion.

Edited by eimatshya, 26 September 2012 - 05:59 AM.

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#30
Tale

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Fantasy is, to me, about letting the imagination run wild, so going with Tolkien or D&D seems a little constrained. I say forget popular races, go back to scratch. Find your own inspiration in mythology, folklore, history, and nature. Even borrowing from Norse myth like Tolkien, you don't have to end up at the same place. Look at Pratchett and his elves. Even wanting "humans, but different" leaves a lot of creative room beyond elves and dwarves.

It's too late to win the fight on elves and dwarves, but I would like to see some new creativity with the remaining races.
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#31
TrashMan

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human-animals make no sense.


Sure they do. In a world full of magic, I see nothing odd about strange hybrids cropping up due to curses or magical experiments.


You see nothing odd. I do.
They can work, but it depends A LOT on the world and what magic can do.

And even if a mgical experiment can create a wolf-man, where does the entire race come from? You'd need a LOT of them to form a breeding basis, and they need to be accepted by normal humans (otherwise they'd just be hunted down).



Fantasy is, to me, about letting the imagination run wild


Fanatsy running wild without any constraints is no different than a fairy tale like 3 Little Piggies.

#32
rjshae

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Personally I'd be fine with a mix of unique human variants, which isn't represented in the poll.

#33
Gecimen

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Personally I'd be fine with a mix of unique human variants, which isn't represented in the poll.


Can you please define?

#34
Tale

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Fanatsy running wild without any constraints is no different than a fairy tale like 3 Little Piggies.

I'm not sure what your point would be here. Fairy tales are just short stories of folklore. There's nothing wrong with them. But I don't think fantasy being open-bounded suddenly makes them short and part of an oral tradition.
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#35
Gecimen

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Fanatsy running wild without any constraints is no different than a fairy tale like 3 Little Piggies.

I'm not sure what your point would be here. Fairy tales are just short stories of folklore. There's nothing wrong with them. But I don't think fantasy being open-bounded suddenly makes them short and part of an oral tradition.


Haha nice one... And yes I agree the best fantasy is wild fantasy be it in a book or a bed :yes:

In all seriousness, PS:T which is one of the most unusual settings seen in a cRPG, turned out to be the best ever. I'm sure Obsidian can go even wilder than that.
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#36
rjshae

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Personally I'd be fine with a mix of unique human variants, which isn't represented in the poll.


Can you please define?


Well, for example, human races that mixed with others during ancient times, leaving them with some legacy of their original powers. Perhaps a longer lived, handsome strain that shows unusual resiliance against poison or disease; they are particularly artistic in nature. Or an elven-like strain with a unique penchant for certain magical arts. A tall strain, descended from half-giants, that is well endowed with physical stamina and strength. Mayhap even a fork-tongued clan of itinerant peoples who can inflict a burning toxic bite and possess the ability to see warmth. How about a changeling race that dwell among the humans in disguise, but have a beast-like natural form? &c. &c.

There can still be dwarves and elves, but they can be made reclusive and the subject of much distrust. Mediaeval humans are bigoted creatures who hold little trust for foreign humans; never mind other races entirely.

Edited by rjshae, 26 September 2012 - 07:05 AM.


#37
SirMonkeyMonk

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I think an aquatic race makes little sense (with the assumption that the adventure takes places on land) for the PC, why would aquatic being dwell on the land and not live in the water? Or if they don't live in the water, what purpose do their aquatic features even have? To me all half-mammal race suggestions are the same, unless there's something that truly sets them apart, like a size difference or unique ability like flying (plz don't add btw). I don't like the idea of half-animal, half human races too much, as it will likely turn out as a human with an animal paint job. I would prefer it if their second half isn't too much like humans. Also I think they would have some identity issues probably ;)

While some races make little sense to me, it's more important how the new races are different from the other ones, than their specific shape. I have no idea what the setting will be like I find it hard to imagine what would fit. I would much rather see the discussion go towards things as do we want the new races to be different on: size, ability scores, resistances, possibility to use specific equipment, more specialized towards specific (combat)roles, use soul power differently, unique abilities, etc.

For me, I want the races to be more than just ability score differences for sure. I want them more fundamentally different, which usually means they tend more towards the weird or bizarre.

#38
Jiraboas

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I would prefer werewolfs and vampires. Other undead creatures are to "special" in my opion.

And "demonic humans" like Annah from Planescape: Torment.

I dont want to see "standard fantasy races" in every fantasy game. Vampires and werewolfs are fantasy too! Like lizardsmens, orks, goblins, and so on.

Why only human, elves and dwarves to be playable? Its kind of boring to play only this races in every game.


kind regards,

Jira

Edited by Jiraboas, 26 September 2012 - 07:01 AM.

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#39
flarglebargle

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i want what ever races they do decide to put in to alter peoples reactions to you in game, i shouldn't be a vampire or merperson and walk up to people and get zero reaction, in RL people can be persecuted and killed simply for haveing a different skin color or from being from a different area, so npcs not having signifigant reactions to your characters race would be unrealistic and boring

#40
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I think an aquatic race makes little sense (with the assumption that the adventure takes places on land) for the PC, why would aquatic being dwell on the land and not live in the water? Or if they don't live in the water, what purpose do their aquatic features even have?


I think the only way for that to work would be to look at the habitats of semi-aquatic animals, like a beaver, polar bear or otter or go magical and have a "water elemental". Truly aquatic (fishmen and the like) or amphibious creatures (Frog men) don't really fit (unless they just have characteristics only of water or amphibious dwellers but are typically land dwelling which I think defeats the purpose of having them)

(Note I'm not saying having an Otterman race but look at the types of habitats and societies and adaptions the animals have and create a humanoid race that would have similar adaptions and habitats, then thinking through those adaptions into terms of race/character.).

Someday I'd like to see an aquatic RPG where aquatic races would make sense.

Mind you, I'd also like an RPG where the races were based on the Homininae (like Homo Sapiens, Homo floresiensis, Homo Neanderthalensis, Homo Habilis, australopithecus, or something). Not really this RPG though.





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