Death animations and finishing moves
244 members have voted
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1. Snuffing the buggers
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Huge special cutscenes showing you totally rip into them, like DA10
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Special death sequences for major bosses, like FO52
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Random brutal death animations, like FO or BG130
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Just have them collapse on the spot, like NWN38
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All combat animations are a waste of resources8
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All graphics are a waste of resources6
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