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About Gene3

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  1. There you go: https://www.dropbox.com/s/sda6zjuyqnc7s62/01f6609f9f2844b3ba6481afbac3fa93%2014377019%20EndlessPathsofOdNuaLevel3.savegame?dl=0 Thanks Stillquest!
  2. Hi Stillquest I'm having the same problem, thanks for all your help! Edit; Also Pallegina seems to be too fast while my PC monk is slow. https://www.dropbox.com/s/dwjgwws6ooxhjtj/01f6609f9f2844b3ba6481afbac3fa93%2014377019%20EndlessPathsofOdNuaLevel3.savegame?dl=0
  3. Since the game is not turn based i'd rather they move away from D&D and build a system that works with real time combat. D&D needs turn based to shine, like the combat in Knights of the Chalice or Temple of Elemental Evil.
  4. Borrowed from the Codex, sorry I just couldn't help myself
  5. I'm not really into the house idea in general, hopefully one of the stretch goals will be to upgrade this 'house' into a stronghold similar to NWN 2 replete with quests and a town type area with merchants, etc.
  6. Huge resource sink if we're talking modern cinematic cutscences, if they just want to do a voice over with some rolling text it's probably no biggie.
  7. Think of it as people playing people playing make believe with their video game, made worse because there's no real human interaction. Not sure what you want to call it... CLARPing (Computer Live Action Roleplaying)?
  8. PE is just inspired by the Infinity Ingine, Obsidian will be using Unity which has modern multiplatform support (same engine Wasteland 2 is using to make their game).
  9. Shapeshifter would be interesting, you'd never have to worry about in game xenophobia again.
  10. Trash Combat MMO mechanics & Cool downs Randomised items Level scaling Awesome button Quick Time Events Lack of meaningful choices & consequences Pandering Just about every character is bi-sexual and romanceable
  11. As long as they don't mistake 'mature' for 'grimdark', I suspect i'll be happy.
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