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Vampire: The Masquerade - Bloodlines 2

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124 replies to this topic

#1
ktchong

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Edited by ktchong, 21 March 2019 - 09:09 PM.

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#2
Mannock

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Anyone know who's the developer?

I haven't had time to google and stuff.

#3
Katphood

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Anyone know who's the developer?

I haven't had time to google and stuff.


Hardsuit Labs: https://www.eurogame...g-immersive-sim
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#4
IndiraLightfoot

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Brian Mitsoda with fingerless leather gloves, according to RPS. :geek:  


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#5
Fenixp

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Yeah, them.

 

The webpage title says "We make great games" so it has to be true.

 

They've only made Blacklight: Retribution so far, a F2P multiplayer FPS. Apparently it wasn't terrible?



#6
Katphood

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It sounds interesting but I don't understand why they have to add more clans via updates instead of delivering the game in one package.

#7
Fenixp

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It sounds interesting but I don't understand why they have to add more clans via updates instead of delivering the game in one package.

*cough* Paradox *cough*

 

Release a few free content packs to gather interest, monetize future ones.

 

Edit: I'm perfectly fine with this tactic in other Paradox titles where it acts more like expansions to a board game, since those are pretty much entirely mechanics-driven. Doesn't sit well with me in a story-driven game.


Edited by Fenixp, 21 March 2019 - 10:45 PM.

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#8
Katphood

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Yeah, I also don't like how they integrated the dlcs into the main game with Pillars of Eternity. That made the vanilla game feel like an incomplete experience.

Edited by Katphood, 21 March 2019 - 10:49 PM.

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#9
evilcat

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I also was waiting for this so long.

The developer is a mystery, and it could be hard for them to meet expectacions (so high).

Does anyone can name studio which make good/great game at first shot, and it was something bigger?

Maybe they are refugees from Bioware or something.

However if PDX will keep pumping games from WoD from different studios, at some point one will be good.



#10
ShadySands

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I thought Owlcat did a good job in their first outing because even though the game was super buggy it was a lot of fun. I think maybe they went with a dev with a shooter background to make sure the gunplay/combat is solid and they've brought in both Mitsoda and Avellone which makes me feel warm and fuzzy about the story.

I've already drank the Kool-Aide and put 90 quatloos on the highest edition. Just an FYI so you know my bias
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#11
Fenixp

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Does anyone can name studio which make good/great game at first shot, and it was something bigger?


CD Project Red?
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#12
Sandro G Meier

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Well,before I could actually see the true gameplay,I would hardly say OLE !

But still the name made me bit blood-boiled.



#13
desel

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Does anyone can name studio which make good/great game at first shot, and it was something bigger?


CD Project Red?

 

CD Projekt RED.

Sorry, had to.

 

 

As for Bloodlines 2 - I'm not big on pre-ordering myself, but for this I just had to make an exception. Same will be done with Cyberpunk 2077 the very moment pre-orders go live.

Also: Available on ALL the distribution platforms (including the despicable one) which on its own can't be praised enough. Paradox fortunately also seems not as easily bribed as other certain publishers, so fingers crossed it stays that way.

 

$90 for the Blood Moon Edition is "a bit" steep but then again absolutely worth it if it's guaranteed DRM-free by pre-purchasing on GOG.


Edited by desel, 22 March 2019 - 05:46 AM.


#14
Leferd

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More haunted hotel-like levels please.
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#15
Tale

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Mitsoda and Avellone have me excited for this.

 

That trailer absolutely does not.


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#16
Jozape

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It sounds interesting but I don't understand why they have to add more clans via updates instead of delivering the game in one package.

*cough* Paradox *cough*

 

Release a few free content packs to gather interest, monetize future ones.

 

Edit: I'm perfectly fine with this tactic in other Paradox titles where it acts more like expansions to a board game, since those are pretty much entirely mechanics-driven. Doesn't sit well with me in a story-driven game.

 

According to Eurogamer though these clan updates will be free. Not that adding clans in bit by bit is a great idea regardless...



#17
ktchong

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It sounds interesting but I don't understand why they have to add more clans via updates instead of delivering the game in one package.

*cough* Paradox *cough*

 

Release a few free content packs to gather interest, monetize future ones.

 

Edit: I'm perfectly fine with this tactic in other Paradox titles where it acts more like expansions to a board game, since those are pretty much entirely mechanics-driven. Doesn't sit well with me in a story-driven game.

 

 

Still better than loot boxes and microtransactions.



#18
Gfted1

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Dang it why does it have to be first person. :(



#19
ktchong

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Dang it why does it have to be first person. :(

 

The first game was in first person.



#20
Gfted1

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Yea, I know. Im bellyaching because I cant play that perspective without getting nauseous. 


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