Grak500 Posted September 29, 2018 Posted September 29, 2018 Eder in my POE1 playthrough used greatswords and pikes, while Pallegina was my tank.I get it that it's not the most vital thing in the world, but it's annoying and breaks a bit of continuity for me, and it's also INCREDIBLY silly that retraining doesn't just let you change their level 1 options and that turning off auto-leveling doesn't allow you to change it either. So, if I want them to function as they did in the dozens of hours I spent with them in the first game, I lose access to achievements. Uncool. That is all.
house2fly Posted September 29, 2018 Posted September 29, 2018 You get weapon proficiencies every few levels and all they do is give you a modal ability you might not even ever use 7
AndreaColombo Posted September 29, 2018 Posted September 29, 2018 You could also use the Unity Console mod to change their proficiencies without losing achievements. 2 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Yosharian Posted September 29, 2018 Posted September 29, 2018 Eder in my POE1 playthrough used greatswords and pikes, while Pallegina was my tank. I get it that it's not the most vital thing in the world, but it's annoying and breaks a bit of continuity for me, and it's also INCREDIBLY silly that retraining doesn't just let you change their level 1 options and that turning off auto-leveling doesn't allow you to change it either. So, if I want them to function as they did in the dozens of hours I spent with them in the first game, I lose access to achievements. Uncool. That is all. It's vital that companions have some aspects that cannot be altered by the player, because being able to change them makes no sense. Even though the respec options that are built into the game make no sense either. You must understand it is simply not ok to have an Eder in some person's game that has less than 13 RES, or isn't given the weapon proficiencies or starting abilities that were assigned to him by the developers. If such a thing were to happen, it would ruin the game. Somehow. Anyway don't ask questions about this, the developers, and the fanbase that agrees with the developers' choices on this matter, are a lot more experienced than you and know better than you. Also, by even making this topic at all you are showing extreme gamer entitlement and are probably also racist and/or sexist. Yosharian's Deadfire Builds
house2fly Posted September 29, 2018 Posted September 29, 2018 You can make your own party members at any time so what does it matter that you can't change Eder's stats or starting talents 1
Gorgon Posted September 29, 2018 Posted September 29, 2018 Eder in my POE1 playthrough used greatswords and pikes, while Pallegina was my tank. I get it that it's not the most vital thing in the world, but it's annoying and breaks a bit of continuity for me, and it's also INCREDIBLY silly that retraining doesn't just let you change their level 1 options and that turning off auto-leveling doesn't allow you to change it either. So, if I want them to function as they did in the dozens of hours I spent with them in the first game, I lose access to achievements. Uncool. That is all. It's vital that companions have some aspects that cannot be altered by the player, because being able to change them makes no sense. Even though the respec options that are built into the game make no sense either. You must understand it is simply not ok to have an Eder in some person's game that has less than 13 RES, or isn't given the weapon proficiencies or starting abilities that were assigned to him by the developers. If such a thing were to happen, it would ruin the game. Somehow. Anyway don't ask questions about this, the developers, and the fanbase that agrees with the developers' choices on this matter, are a lot more experienced than you and know better than you. Also, by even making this topic at all you are showing extreme gamer entitlement and are probably also racist and/or sexist. What does that last part have to do with anything. Argue the point and lay off negative personal references please. 7 Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
Boeroer Posted September 29, 2018 Posted September 29, 2018 Hahaha - your sarcasm detector is broken. 4 Deadfire Community Patch: Nexus Mods
Gorgon Posted September 29, 2018 Posted September 29, 2018 Probably. It's hard to tell in type. I see it now. Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
cokane Posted September 30, 2018 Posted September 30, 2018 You get weapon proficiencies every few levels and all they do is give you a modal ability you might not even ever use This isn't quite true. Weapon proficiencies are also tied in to a few class abilities, especially on the fighter. That being said, the complaint definitely seems ridiculous to me. Level Eder up, gain new proficiencies. Complaining that Eder doesn't have the proficiencies you want at *level one*? Come on now. 2
Guest Posted September 30, 2018 Posted September 30, 2018 You get weapon proficiencies every few levels and all they do is give you a modal ability you might not even ever use This isn't quite true. Weapon proficiencies are also tied in to a few class abilities, especially on the fighter. That being said, the complaint definitely seems ridiculous to me. Level Eder up, gain new proficiencies. Complaining that Eder doesn't have the proficiencies you want at *level one*? Come on now. Every character (except a Devoted fighter) is going to wind up with more proficiencies than they will ever need.
Yosharian Posted September 30, 2018 Posted September 30, 2018 Eder in my POE1 playthrough used greatswords and pikes, while Pallegina was my tank. I get it that it's not the most vital thing in the world, but it's annoying and breaks a bit of continuity for me, and it's also INCREDIBLY silly that retraining doesn't just let you change their level 1 options and that turning off auto-leveling doesn't allow you to change it either. So, if I want them to function as they did in the dozens of hours I spent with them in the first game, I lose access to achievements. Uncool. That is all. It's vital that companions have some aspects that cannot be altered by the player, because being able to change them makes no sense. Even though the respec options that are built into the game make no sense either. You must understand it is simply not ok to have an Eder in some person's game that has less than 13 RES, or isn't given the weapon proficiencies or starting abilities that were assigned to him by the developers. If such a thing were to happen, it would ruin the game. Somehow. Anyway don't ask questions about this, the developers, and the fanbase that agrees with the developers' choices on this matter, are a lot more experienced than you and know better than you. Also, by even making this topic at all you are showing extreme gamer entitlement and are probably also racist and/or sexist. What does that last part have to do with anything. Argue the point and lay off negative personal references please. Yosharian's Deadfire Builds
Gorgon Posted September 30, 2018 Posted September 30, 2018 Yes yes ok.. geez Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
ThacoBell Posted September 30, 2018 Posted September 30, 2018 Sarcasm is better off left out of text only discussions. At best its trolling, at worst its legitimate personal attack. 6
GuyNice Posted September 30, 2018 Posted September 30, 2018 Sarcastic or not, it was in poor taste. 6
gkathellar Posted October 2, 2018 Posted October 2, 2018 You get weapon proficiencies every few levels and all they do is give you a modal ability you might not even ever use This isn't quite true. Weapon proficiencies are also tied in to a few class abilities, especially on the fighter. That being said, the complaint definitely seems ridiculous to me. Level Eder up, gain new proficiencies. Complaining that Eder doesn't have the proficiencies you want at *level one*? Come on now. Every character (except a Devoted fighter) is going to wind up with more proficiencies than they will ever need. Pretty much this. Very few characters will use more than one or two modals (if any), and by level 8 you have something like 4 of them, two of which you've chosen. I could see it being frustrating on Eder or Xoti or Aloth for like the five minutes you're in Port Maje, but the level at which you recruit every other companion will give you the opportunity to choose whatever modal you need. Hahaha - your sarcasm detector is broken. a) Poe's Law applies. b) Satire is not immunity from criticism. 2 If I'm typing in red, it means I'm being sarcastic. But not this time. Dark green, on the other hand, is for jokes and irony in general.
Boeroer Posted October 2, 2018 Posted October 2, 2018 (edited) Hahaha - your sarcasm detector is broken. a) Poe's Law applies. b) Satire is not immunity from criticism. c) Not noticing satire is not immunity from not being made no fun of. Edited October 2, 2018 by Boeroer 2 Deadfire Community Patch: Nexus Mods
ThacoBell Posted October 2, 2018 Posted October 2, 2018 Hahaha - your sarcasm detector is broken. a) Poe's Law applies. b) Satire is not immunity from criticism. c) Not noticing satire is not immunity from not being made no fun of. When its in the form absolutely toneless text, it should be.
acbatchelor Posted October 2, 2018 Posted October 2, 2018 Hahaha - your sarcasm detector is broken. a) Poe's Law applies. b) Satire is not immunity from criticism. c) Not noticing satire is not immunity from not being made no fun of. I've learned about double negatives in school, but never about quadruple negatives. 4
Tigranes Posted October 2, 2018 Posted October 2, 2018 Sarcasm is better off left out of text only discussions. At best its trolling, at worst its legitimate personal attack. I see your sarcasm and raise you a glass, wot! Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
InsaneCommander Posted October 3, 2018 Posted October 3, 2018 Back on topic, before... I don't see a problem with the weapon proficiencies because, as it was mentioned above, there will be more than enough points and if you don't have one it doesn't penalize you, just leave you without a modal. But when I respec'd Mirke, I noticed that she had an ability that I wanted to change and I couldn't. That was a precious point I could've used to upgrade one of her other abilities.
Boeroer Posted October 3, 2018 Posted October 3, 2018 Would be a bit meh if one of the companions was a Devoted. Since that's not the case... Deadfire Community Patch: Nexus Mods
anathanielh Posted October 3, 2018 Posted October 3, 2018 A tad off-topic, but we need a companion with a special “bananamancer” subclass for wizard. 1
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