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Everything posted by JerekKruger
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First impression on full ability tree
JerekKruger replied to dunehunter's topic in Backer Beta Discussion
Yeah it is a bit disappointing. I was hoping Obsidian would manage to create some more exciting Rogue high level abilities. The main thing that put me off Rogues in PoE was not that they were weak (they weren't really) it was that their abilities just didn't appeal to me. -
Cool gears in the new sneak peak
JerekKruger replied to dunehunter's topic in Backer Beta Discussion
Thanks for the hard work to those who went to the effort of screen capping these. Looks like some very interesting items and Obsidian certainly seem to have learnt the lesson of vanilla PoE's rather mundane items. The staff looks interesting, though until we know how much it scales with Mysticism it'll be hard to say whether it's really good (if it's 1% per point then it'd probably cap out at around 25-30%, depending on other sources of bonus Mysticism, which is pretty decent). If I were being pedantic I'd say crossbows fire bolts or quarrels, not arrows -
Only the "iroll20s" command and commands that need it. The Cosmic pets don't need it apparently.
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Constant AoE buff for free and a second renewable resource for Foe AoE offensive spells is disappointing? You’re hard to please. Huh? As far as I can tell he gets some cross class spells that he can cast as invocations and loses access to summoning spells. What constant AoE buff and second renewable resource do you mean?
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To answer PatrioticChief's question, though I am far from the best theorycrafter, I'd be inclined to say Might, Dexterity and Perception are the three most important stats for a Monk, with Constitution in there depending on your build and subclass (more important for Helwalker, less for Shattered Pillar).
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Obsidian said they'd work on it. I suspect they'll end up releasing these items as a freeLC at some point after release and that's when the GoG people will get them.
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If they wanted to hide something wouldn't have given the game to CohhCarnage (and others) several days ago for him to livestream, which he had been doing every day for around eight hours. I suspect the lack of reviews is down to the length of the game (can't review the story unless you've played it through). My guess is reviewers have had the game for the same amount of time as Cohh.
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Or there will be a bunch of codes in the reviews that are inevitably coming in the next couple of days, as well as launch Tweets by various Obsidian folks.
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I always feel bad about GoG. I'd like to support the Steam alternative but I just find Steam so convenient having everything in one place and I'm already heavily invested in Steam. There's a reason I haven't played any of the newer Bioware games: it's not because they're bad (they might be) but because I don't want Origin.