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Gorth

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Everything posted by Gorth

  1. Ehh... Several of the characters mentioned, will not have any impact on Kotor2
  2. A guess ? They are: Designing Modelling Painting (concept art, textures etc.) Engine tweaking (on no less than two platforms) Testing Adjusting game parameters More testing Discussing alternatives to plot dead ends Scriptiing Playing games writing documentation Debugging code Story/text writing Drinking coffee/soft drinks Doing overtime Making funny remarks about weird posters Discussing the validity of their project plans at the current time Preparing stuff for e3 Doing interviews with the gaming press Looking forward to some time off (probably somewhere around 2006/2007) Spending time with the publisher Planning builds, if they have to make cuts in the game Arguing about best approaches to seemingly insolvable problems Doing a bit of learning and improving their own skills every now and then Creating animations Did I leave something out ?
  3. Darth Molitor
  4. Yes, a sad story I've changed my setting to not show sigs after all the horrible poster sized images and fontsize=astronomical started popping up in sigs. A real shame as some people out there actually have some very interesting sigs. As for the avatars, slightly larger would be nice. Doesn't have to be by much, just a bit
  5. Talk about "Jaw-dropping" cutscenes...
  6. There are polls, that gets started out of genuine wish to know things, there are polls that gets started out of ignorance and there are polls that spam. While not being blatant spam, this and a few other recent polls smells suspiciously like old ham out of the can But then, since the forum doesn't have a random chit-chat section, it's probably too much to ask "Please stop ?" Who am I to talk. Two posts already in this non essential thread
  7. A closed mouth gathers no foot. B)
  8. My sentiments exactly... ... Perhaps one day, in a galaxy far away, we'll get something like that in a Lucasarts crpg.
  9. Vader is my role model, I can't help it B)
  10. :D Even if doing word association, Explicit and Lucasarts would have a hard time appearing in the same thread
  11. Give the little guy a large promethium container and a fusion cell. Watch him fry the opposition with lightning arcs and flamers. He'll show HK-47 how it's done.
  12. I think, I'll wait until the game is released before making my mind up... It depends on how well the various options will be implemented in the game.
  13. Gorth

    The Sims

    "Hhhmmgghhh!...." *Resisting urge to make some clever remarks*
  14. Hmmm, either flurry or power attack. Can't remember which Edit: removed image from quote... I used Flurry a lot but not Power Attack. Could it be Critical Strike? Didn't use that either. I noticed it a few times on enemies but my own character never had the 'glow'. When I played the game through the first couple of times, I didn't see it either. Then I discovered that well hidden &$%#$% setting under Graphics -> Advanced and it was a completely different game visually. It still annoys me that it was parked somewhere on the backrow
  15. Hmmm, either flurry or power attack. Can't remember which Edit: removed image from quote...
  16. *Sigh* Why are they so friggin' small ? :angry: Wallpapers please ? 1280x1024 or better ?
  17. A lightsaber with the attitude of HK-47 B)
  18. According to Oxford: gore n. blood shed and clotted [Old English, = dirt] Not sure if that was any help, but thats what the dictionary says
  19. Different people, different tastes. Some like apples, some like oranges, I like caviar, so I prefer the old BIS games over the Bioware games. Variety is good. Otherwise we would all be stuck with pacman still
  20. They were not "made" by Black Isle. They were "published". Black Isle being the crpg division of Interplay Edit: Well, I hope I got that one right... A small but profound difference
  21. Some people like the cosmetics as well, just look through the different topics on this board, not to mention the bioware board! Well, the poll did say: "Other (please state)."
  22. I want an immersive and fascinating game (story, plot. athmosphere etc.), that when I approach the end of the game will become all whiny and despair, wondering if there will ever be a game like that again ? Happened precious few times the last decade. Leave the cosmetics for the action games
  23. And so it came to be, that the pen was mightier than the lightsaber...
  24. Are there any of the known races in the SW universe, that are reminiscent of "Tieflings" ?
  25. Just a few more. Inspired by recent magazine articles Gamebanshee (iirc) mentioned higher polygon count. True or False ? If true, will these be in the facial (mouth/eye) region ? The lip sync could really use a little extra work in the close-up cutscenes Talking of talking, will aliens speech be better syncronised ? Like, better coherence between number of syllables and lip animations ? The transit system, will it be the same, or would it be possible to "click" on other known safe areas on the map to go there ? Or would that be too much work because of event and script based encounters taking place between locations ? Will there ever be enemies that simply surrender when hopelessly outclassed by the player ? Not "scripted" surrenders as such, but part of the AI ? Some of the opponents in Kotor suffered from a Kamikaze syndrome Or simply stay (visibly, like walking in a circle around) clear of the player and his (her) party when outgunned ? If for no other reason, then that warm and fuzzy DS feeling when you are mean and intimidating Will there be other missile type weapons ? Like, steal an arm and a leg from FPS games... disc throwes, gauss guns, rocket launchers etc. B) Off the record, will there be at least one npc somewhere in a blue jumpsuit with a yellow number on his back ?
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