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Gorth

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Everything posted by Gorth

  1. It couldn't be that most of the gaming press enjoyed Oblivion? Bethesda isn't exactly some heavyweight publisher. I could see being skeptical if the gaming press was all over Microsoft or EA, but seriously, there isn't any real benefit to grovelling to Bethesda. In fact, considering the game was well reviewed and sold well, you might want to look at yourself when it comes to "assessing quality". Clearly you have different tastes than the typical gamer, I don't know why that's the gaming press's fault. Bethesda was just a recent example. If you checked my previous post, you would notice that I stopped believing in anything the gaming press may have to say about game quality two decades ago. In the beginning, they were biased for the sake of selling ads in their pages, later they were biased to accomodate (sp?) their intended target group. I.e. howling like the rest of the pack as to not stand out in a crowd. If you deviate from the rest and you are wrong, you risk being picked upon and discarded in favour of other offerings on the market. Makes it a bit difficult to find information about a games qualities every now and then. I've learnt to trust the general consensus first on usenet interest groups and later forums/message boards where people gather and chat. Much more informative I just wish I had done that before buying a few of the games that gathers dust on my shelf
  2. I don't own any consoles. Haven't had one since the original Pong. Makes for a simple choice in voting
  3. Are you quitting gaming press forever? I was desillusioned with gaming press 20 years ago. Nothing has happened to raise my opinion of it
  4. Or use "The Staff of Asclepius" (staff with snakes around it). Has the benefit of not being tied up with any one religion when you sell your game all over the world, never mind that the red cross may actually be a trademark.
  5. After having watched the gaming press behaving like a bunch of servile, grovelling prostitutes, all bowing and drooling on the floor for Bethesda, I have no faith in anything a game magazine/site might have to say when it comes to assessing game quality.
  6. The only Settlers I've enjoyed so far was the board game. Surprisingly funny for a game of "conquest" with no military involved (said the old tabletop wargamer)
  7. So, you're saying it was all about revenge and the more civilians we can kill, the better?
  8. Gorth

    curiosity

    I think it is more IP address thing than any expiry date. The powers that be knows, I have to re-login very frequently, but thats because I travel a lot I suspect
  9. A shame that people weren't in a betting mood. I would have placed at least 5 TOMBS points on my idea
  10. Look on the bright side. If the numbers change, any which way, it means people are working on the project >_
  11. Same here. Both Kotor2 and NWN2, I kept the party members around me that I liked. Once or twice did I play the games in exploration mode to satisfy my curiosity. I think it might have been better if they had left the notifications out and left it to the player to gradually discover (or not) new sides to his companions instead of the "Ping! Gorth scores/loses Influence with Xyz". If you don't know what triggers it, you might as well just play it according to your head, not your competitive instincts. Much the same way as you eroded the "Fortress" variable for your companions in PS:T
  12. Whoa! Poor cat :sad: I've got exactly what those people need...
  13. Didn't even know that 28 days later had a sequel... I got 28 days on DVD, might have to keep an eye out for 28 weeks when it becomes available on DVD too. I looked it up on imdb and got a good chuckle out of the "Goofs" section: "Factual errors: When Sally and Jacob steal the pizza bike, the number plate is revealed briefly as KW54 JKO, which means that the bike was registered after September 2004, some two years (104 weeks) after the original outbreak!" Seriously, some people should not be allowed to watch movies
  14. I prefer Singapore's Underwater World on Sentosa Island. Gives you free tickets to the Dolphin Lagoon too
  15. 17 and what major? I tried to make sense of the progress thread on their own forums, but failed miserably. Any idea where to see what they still intend to restore that hasn't been approached yet? Since we can't really derive much fun from the issues list as a countdown :sad: Edit: The emoticon doesn't work either *grumble*
  16. Except perhaps as a tribute to the photographer who took the pictures at what turned out to be at the cost of his life. More questionable is the intention of the thread, is somebody truly paying tribute to the photographer or just abusing his legacy for a personal agenda?
  17. You need to think outside your usual box. Maybe they wouldn't have had to do anything (see my previous post)? They could have sit down, waited four or five months and the soviets would have been busy building naval bases in soviet occupied Japan for their new pacific navy. Imagine the world if the soviets had not only had Cuba but also bases spread all over the pacific. I don't think Washington enjoyed thinking about the millions of veteran soviet troops that was amassing in the far east in fall 1945, ready to take on Japan. I think (personally) it was more about getting us troops in japan as fast as possible, not necessarily with the lowest number of casualties possible. Otherwise I would be seriously overestimating the strategic thinking of the US administration back then. The atomic bomb was a tool to beat the soviets in the race for dominance of the northern pacific, nothing more nothing less.
  18. Nobody says it had to be american casualties though, as the soviets demonstrated during the Manchuria offensive. In the second largest military operation of the war (operation Barbarosse being the largest) from the 9th to 19th of August, the japanese lost nearly 700.000 men (80.000 dead and 594.000 captured). It showed that the japanese in their current shape was in no shape to put up major resistance and given a bit more time, the soviets would have "steamrolled" the rest of japan. Maybe global politics played a part too? The cold war was after all just around the corner.
  19. it "looks" like a fun game. The likes of which has become rare since the days of 8 bit computers when imagination was the prime requirement (because it was all you could do with the resources, manhours and platforms available)
  20. Umm... wouldn't that guy belong in both the former and latter category and therefore can't be punished enough? If he had been a petty thief, fence, small time pub brawler, then I would have considered him the latter. Make him pay for damages and beat him with a stick in the town square (20 lashes should do). Premeditated assault and murder should result in quartering or the wheel, or perhaps just impaling? Edit: Ok, just exaggerating, but I think low level crime will always be a costly nuisance and should be kept low. If the police started spending their budget on chasing parking offenses and bicycles without lights instead of Subway bomb men, the outrage would be audible all the way down here.
  21. You might want to check out Chris Avellone's "stick men" on his blog... more or less a regular weekly feature and they are hilarious. As funny as any web comic imnsho
  22. I had such high hopes for that game after Legends... They should have scrapped Anniversary and put in all the stuff that was cut from Legends (and people thought Kotor2 was heavily cut) :sad:
  23. *Raises hand* I liked ps:t too Maybe for the very same reasons that lots of people didn't. Having mostly played old 8bit games and ssi goldbox type games up until then (Fallout was my first pc crpg), it was rather refreshing to play a game that wasn't a tactical combat simulator, but more a "whodunnit?" type game. Combat felt like it was incidental, just there because it was part of the setting, not the objective itself. Maybe conflict just appeals to more people than a story elements in a game? Maybe that is why there is a greater market for shooters than there is a market for say adventure games, although that doesn't explain why the heck something like the sims can exist
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