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Gorth

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Everything posted by Gorth

  1. Hehe... the guy lurking around the corner with the flamethrower is a bit of a pain in the rear First door is sort of easy. Sprint is your friend. If you have barrier or similar, it can be quite useful when approaching the door to be sealed. The second one (to the right of the middle door?) is not too bad either, but a bit of care is needed when those regenerating krogans show up. Incinerate works wonders on them. Or headshots with a sniper rifle. The third door where the corridor has a "bent", is where dirty tactics are needed. I draw out the guy with the flamer and then abuse the weird physics of corridor corners in the Mass Effect universe to fill the guys shoulder/arm with bullets while his flames can't touch me. Edit: Never understimate the powers of team mates. They are expendable decoys, you are not.
  2. Widow makes a mockery of most enemies. Scions, dead in two shots. Harbinger, mostly two shots. Most bosses, two shots (three if they have shiels, barriers and armour). After playing a soldier in my first game, I felt very naked in my second game, when I no longer had an assault rifle. With the improved magazine capacity for the submachine gun, it makes and ok substitute for close combat. Sniper rifles are the preferred tools of trade for Gorth Shepard though. When mobbed by husks, just punch them in the face and then incinerate them
  3. My phone is not even *that* high tech. It can store peoples names and phone numbers. If I don't recognise the name/number, I don't answer the phone. Nice and simple
  4. Sounds like fascism (The Italian 1922 ideology version, not the contemporary derogatory use of the word).
  5. Not really game related. Existing thread on the same subject
  6. You know, that one should really be in spoiler tags with a health warning. If Americans click on it, they'll have cardiac arrests, seizures, whatever
  7. I'll give that a try, thanks Don't do it man. Once you hack, you can't go back. You don't know hack, Jag. I live by the credo "real men don't take backups"
  8. But it is such a nice thread
  9. Interesting reading >_ Mind you, I don't get all the names and references, but the gist of it is clear. You guys need more taxes to survive 30 years of malpractise. Add 3 percent sales tax and a tax on the Wall Street "Casino" transactions.
  10. I thought streamlining the experience was all the rage these days. Finished my second playthrough. Tried to start a third game, but pure mage (adept?) option just didn't cut it. Not sure if I can stand sitting through all the uninterruptable cutscenes and intros again to properly start a third game.
  11. Yay! A date and a trailer... and a nice trailer too. Setting the mood without giving away too many details >_
  12. *Poof*... last few posts pruned. If we can't have peace, how about a truce?
  13. Wouldn't it be nice? Unfortunately, THQ seems to be busy working on a WH40K MMO, which means WH40K CRPGS are very unlikely anytime soon
  14. Moved a few posts to the Computer and Console section with the same thread name. This is for Pen and Paper stuff. Yes, stuff featuring real, live people talking to each other
  15. Not only him How about laying off the finger pointing for a while guys? Or at least take lessons from Gromnir and produce the darn link to the posts and leave the conclusions to the reader? Saves me some work. Less work = more time for fun stuff. Simple Gorthlogic ®
  16. It hasn't happened for companions (or they get magically unstuck somehow), but it does happen every now and then that a reload is needed. Nothing like a walk in the air over the canyon at the Normandy crash site... or when fighting one of the grind battles where save isn't allowed, killing the last baddie, just to discover that Shepard has gone where no man has gone beofre. On top of a crate with no way down. He killed a reaper apparantly, but a drop of a meter and a half is too dangerous for him. The crates are generally a disappointment. A few of them are the good kind that goes boom, but most of them are weaklings. No hitpoints and no Loot ® >_ Apart from the environments being too obviously set up for trench warfare, the levels are generally nicely done. Wouldn't mind an entire game in an Omega/Space Hulk type of environment
  17. That was pretty cool. Aha!... >_ I did wonder why there suddenly were more choices. I missed that connection.
  18. Hanar, thats the guys who look like jelly fish and all tentacles? (just checking if I got the joke from game salesperson).
  19. I think they put her in the picture on your desk and left it at that. No skeletons (real or allegorical) in the closet. This. They created an entire deck (which they force the player to visit) around the "feature" that you can only swap armor pieces or even take your helmet off using a terminal. Take that, unobtrusive design! The fish were a nice touch. They should have given the Mess Sergeant a renegade dialogue option of serving sushi for the crew though.
  20. Who needs bulkheads anyway. Yeoman Chambers makes up for a lot of missing bulkheads when it comes to ship designs. Bioware could easily sell that ship to me Edit: Added a missing "missing"
  21. The only "noticeable" bug I've run across is when it kills my PC and I need to do a hard reset. Happens after a few hours play. Is there any purpose to the trash compactor in the cargo room other than the hilarity of compating trash and watch the little cubes being ejected into space?
  22. I tried really hard, but I couldn't see any point in this thread other than ruffle a few feathers here and there...
  23. That is because you live in a country founded by tax evaders. The IRS will always be a symbolic representation of the evil British colonial rule ...or maybe not. My only encounters with US officials has been the customs agents in Los Angeles (LAX). Sheesh, those guys are genetically engineered to remove they capabilities for smiling. Preferable to the alleged gleeful mockery from the IRS I suppose.
  24. It was really short. In fact it was that short Black Isle made a free downloadable expansion for it, to make it at least a bit longer. Other than that, it was an okay expansion. I always wondered about that bit, but then I didn't really hang out on forums at the time, I probably missed out on a lot of interesting rage

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