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Everything posted by Gorth
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SW: The Old Republic - Episode VI (The Old Menace)
Gorth replied to Gorth's topic in Computer and Console
must be why they blew it up To be fair, the last area where "Kingmaker" takes place is fun. I still like it better blown up I'm not really into the entire list thing, but if I had to mention a planet or two I could have done without, Alderaan and Balmorra (both Republic and Imperial versions) would be on the list. Something about those places just makes them feel "too long". Just wishing loudly a bit, but I do/did wish they would drop doing more planetary stories in future additions and add more companion quests instead. It seems each class gets exactly one companion that has a quest line that is bit more involved than two dialogues, fade to black then two more dialogues and done (simplified version). Trooper gets the hunt for Arics old squad mates, Bounty Hunter digs into Mako's mysterious past etc. But all the other companions gets nada, rien, nothing, garnichts. Besides, it would be a good excuse for Bioware to actually legitimately recycle assets (well, apart from story, scripting and new VO's) and create news stories in some of the unused places on existing planets. Unlikely to happen, but then sometimes you get surprised. Speaking of surprises, just as I was about to "pickle" my Bounty Hunter indeterminately, I ran into a fun experience. Being just me and one other person in The Black Hole, I was checking if the weekly had reset. It hadn't, but the other person asked if I wanted to team up for the weekly. I couldn't do the weekly of course, but offered to just pitch in and give a hand with heroics. Before long, two "guildies" had joined the group and we went on a Bonnie & Clyde type killing spree, visitng CZ-197 (or whatever it's number was) for the HM flashpoint, getting wiped badly in the process (no healer in group, 3 tanks and a dps I think), doing the Section X stuff and just having fun. Ending with a suicidal frontal attack against the world boss there Got a guild invite, accepted and much to my surprise it was a mostly Apac based guild with a number of people from the old Apac servers. Who knows. I might have fun still- 505 replies
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I mostly remember his older movies. Loved the Dirty Dozen and Invasion of the Body Snatchers. A personal favourite is "Don't Look Now" for the sheer creepiness.
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Wasn't there something there about one of Napoleon's generals getting a field promotion to king there?
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Well, Ulster is part of the UK, so I guess it makes sense they get the same weather
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So when's Obsidian going top sue Activision for mullions of dollars?
Gorth replied to sorophx's topic in Obsidian General
Pretty much this. Disney could put Mickey Mouse in Darth Nihilus' mask if they felt like it. It's not like the medico industry isn't trying to patent human genes and DNA already. I'm waiting for the day they're going to send me a cease and desist note, stop infringing on their patent by existing. But that's a discussion for another thread -
Heh, piracy in its most "base" form. Trying to give away keys for free and resellers scooping them up to sell for profit. Way to go... It was a nice idea though. Execution not so good.
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Well, congratulations Sargy As far as I'm concerned, you're still one of the "young'uns" Yeah, drink plenty of (non-alcoholic) liquid towards the end of a wild night out. I've been so drunk it took me two days to sober up, but never had a hangover (although I can feel a bit tired afterwards, strangely enough).
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Sean Penn got nothing on that spider... take that! You Paparazzi.
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SW: The Old Republic - Episode VI (The Old Menace)
Gorth replied to Gorth's topic in Computer and Console
@Raithe: I'm only halfway through upgrading the old 66 mods to 69 mods, nevermind anything that starts with the number '7' I think my Powertech may have run his course (for now). Finished the Ilum story, such as it was. A very disjointed impression. Going from a struggle over some crystals (whose purpose I must have missed in the convos) to the final bit: Just felt so detached from the rest of the Ilum story. Then I went on to Makeb and I suppose boredom set in. Endless hordes of high hp mobs packed so densely you can't kick your way through them. Even full speed on a speeder trying to ignore them is a chore. A shame, as the setting is drop dead gorgeous and I enjoyed the visuals, but the encounter "designs" just aren't my cup of tea. What's the point of endless grind? It's not like people go there to hunt XP??? Not to mention silly respawn rates, sometimes getting attacked from the rear by new spawns that you had just killed. I wish they had just added a handful of unique encounters and put in effort to make them memorable instead. I suppose I had a bit of the same feeling way back when playing the BG2 expansion, maybe "high level" play just isn't for me. Putting him on the back burner (in the moth ball bag), I think I'll finish chapter 3 of my Commando and then focus a bit on my Smuggler and Sith Warrior (level 47 and 45 respectively). I.e. just play through their 3 main story chapters. The old guy can come out an play whenever I need a new batch of armour and modification mods- 505 replies
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Yeah, you should stay away from the Bioware forums (and just tell *us* everything you know)
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SW: The Old Republic - Episode VI (The Old Menace)
Gorth replied to Gorth's topic in Computer and Console
Not sure why, but I think Republic Taris is a contender for my favourite place in the game (fighting it out with Hutta for top spot). Something about the mood and atmosphere just manages to captivate my imagination. I think Google is going to have to help me out with the water. I don't do PVP anymore, but I do have the purple crystal schematics (taught to my artifice guy), but never found Adegan (pristine or otherwise) crystals anywhere. I remember the word 'Adegan' being mentioned on Ilum when the officers discussed crystals, so I would have guessed it being the place to find them. Really? I might just give the Tatooine one a go to test it. I seem to remember that bot putting up quite a spirited fight though (we were 3 man and a companion at the time, so it wasn't a challenge).- 505 replies
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Same here (7/9). I've got a way more bleak outlook on population numbers and wealth distribution. It doesn't help that population numbers may flatline if it's way beyond the point of sustainability. Scarce resources has always been a great source of aggression.
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SW: The Old Republic - Episode VI (The Old Menace)
Gorth replied to Gorth's topic in Computer and Console
Yeah, I think in order to complete them, I need to get up at 5am on a Saturday morning and start shouting out for a handful of hours (in Apac prime time, there will be a total of 40-50 people on the fleet, so it's unlikely that a large proportion of them are inclined to do so). Not going to happen anytime soon. But as mentioned, I managed to control myself enough to not abandon either quest outright. Not sure I'm going to bother with the toons following in his footsteps though, just sticking to GSI and treasure hunting missions. Heck, even the GSI missions you can get lucky and find people for (being of the repeatable nature). At least with the daily stuff, like say The Black Hole, you are told up front by the mission terminal that in order to complete the weekly, you'll have to do the Heroics4 thing. Not so bad when 1) the game is up front about it and don't pull a "Gotcha, developers screwed you over Malak fight style" by changing the rules of engagement and 2) you can be reasonably certain that the one or two people being there (The Black Hole) at the same time as you are on the same missions and open to suggestions when calling out for somebody to join you. Of course, sometimes it will be only me and myself being online at the time. Edit: Tried the ingame cartel coin purchase... keep getting an error code 9. I tried to contact customer support and got a reply back that it was a periodic thing error and should try again later. Tried again 24 hours later and still same error. Not a good first impression. Edit2: Any idea what the purpose of "shock frozen water" is? I seem to have picked it up on Hoth, although now idea how (going treasure digging)- 505 replies
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SW: The Old Republic - Episode VI (The Old Menace)
Gorth replied to Gorth's topic in Computer and Console
*Sigh* I wonder what these guys were thinking. Spotted all Shrouds transmitters all over the galaxy... then bang, another Heroics 4 required. Quest came to a screeching halt with no ETA. At least I've cleared out enough old quests, so I don't need to abandon it right away. Same as with the Dread seed stuff, you now need to find another 3 level 55 guys at the same time and same place on the same quest to proceed. Awful design. Just bloody awful.- 505 replies
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"Gear hauling"? Scandinavian litigation is weird. Heavy laptop, paperwork and overnight kit I had to haul around in a "city" with invisible cabs. And here I was thinking of battleaxes, chainmail armour, the usual accoutrements for Finnish legal proceedings
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SW: The Old Republic - Episode VI (The Old Menace)
Gorth replied to Gorth's topic in Computer and Console
I like that the heroic space missions are generally short. In 4 minutes you can get more rewards (credits, xp and commendations or various kinds) than in 30-60 minutes of the easy space missions. Yeah, I worked out the first part of this one alright, damaging the frigate severely and taking out 3 merc ships plus one of the objective ships. That's when I do the french kissing with an asteroid Also, completely unrelated, something had been bugging my mind for a while... if you die on board your ship, where do you respawn? Well, I found it out. My ship(s) seems to have a little med bay of its own where you respawn *ticks off one item of list*- 505 replies
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SW: The Old Republic - Episode VI (The Old Menace)
Gorth replied to Gorth's topic in Computer and Console
Oh, I know where I'm going wrong... it's just that I keep doing it You have to fly through a minefield, chasing a Mandalorian shuttle and its escort. What kills me is a particular maneuver you have to pull off at the end, flying over an asteroid and under the next (i.e. sort of a dive). I either "belly flop" on the first rock or "hit my head" against the one straight after, as I keep getting the timing wrong. You really need hair fine precision to fit in the gap between them. Edit: Google says the equivalent is "Thanium Disruption"- 505 replies
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Bloody horses got it all wrong... Nope, didn't win anything in the office sweepstake. Ah well, there is a Melbourne Cup next year too
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SW: The Old Republic - Episode VI (The Old Menace)
Gorth replied to Gorth's topic in Computer and Console
Sounds a bit like the end fight in 'The Foundry'. Nobody actually "dies" (just fades away) and the long monologue implies HK can be rebuilt. Managed to get proficient in all but one heroic space mission. Still can't handle Cha Rabaat (sp?) Assault and it's republic equivalent. Slightly less exciting now, but the 4-5 minutes spent is usually decently rewarded with credits, basic coms and fleet coms (which I now use to buy grade 6-8 exotic crafting materials for, got a large stock pile of molecular stabilisers and whatstheirname purple matrix things for my cybertech crafting). Replaced most of HK's equipment with DT-12 (and DT-13) assassin droid parts, cores etc. boosting him quite a bit over the starting gear he came with.- 505 replies
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What a wonderfully bizarre concept. Looks like it could be fun
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The Pitt was very decent (and I loved the DLC taking place in the swamp lands, I just can't remember it's name) If somebody could patch out Little Lamplight and more importantly, the need for GFWL (or whatever that thing is called), I might have reinstalled Fallout 3 and given it a second go. Never did complete it.
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Not funny as in "Haha!" funny, just amusing in it's own way (I was browsing the travel section of the BBC website)... The candy striped mountains (from northern China). Unlike some peoples hair colours, those colours are real, no fakes and no additives
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SW: The Old Republic - Episode VI (The Old Menace)
Gorth replied to Gorth's topic in Computer and Console
I don't think so, I only just started there. I do remember a bit of confusion the first time I played the FP's though, wondering what the heck was going on- 505 replies
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SW: The Old Republic - Episode VI (The Old Menace)
Gorth replied to Gorth's topic in Computer and Console
If you want to experience the story Illum isn't long at all, after that it's the two Malgus Flashpoints. Already done the FP's several times through group finder- 505 replies
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SW: The Old Republic - Episode VI (The Old Menace)
Gorth replied to Gorth's topic in Computer and Console
From the diary of the itinerant Bounty Hunter... Corellia wasn't so bad. I hated the lack of quick travel points and the road layout seems to be deliberately obnoxious. I really loved the visual style though (what I would imagine a 3D version of the old 'Syndicate' game would look like) and the quests were simple enough. The 4 daily Black Hole quests are quick and simple and allows you to get a bit of fast cash if you for whatever reason are low on that (I'm not). As briefly hinted at previously, Ilum is/was up next. Visited the place and solved the first minor tasks. Nothing exciting seems to happen, but then I guess that was to be expected after the class quest finished. Beautiful scenery though, especially the sky. Wondering if it's worth going through what it has to offer or take shortcuts and move ahead to Makeb and Oricon? Funny thing, accidentally started on the Battle for Ilum FP. It just looked like your average quest giver in the cantina Sad thing: Having pursued the binocular quest following the trail of the dread guys from planet to planet and investing a lot of time and effort fighting through battles (patient zero was nasty when you are a tank and don't do much damage), I thought I was coming to a conclusion. Like lightning from a blue sky *Boom!* I got slammed with a Heroic4 for level 55's. I was like WTF? Having been strung along all this while on a single player quest and now this??? Talk about *&^%$#@# effin bait and switch tactics. Took me 3 seconds of extreme effort of will to not just hit the 'Abandon' button in disappointment over the quest design Edit: I think I found out where at least some of my basic coms came from. You get 3 for each heroic space mission. Since I grind them regularly, it adds up over time.- 505 replies
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