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Gorth

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Everything posted by Gorth

  1. There seems to be some misconceptions about ship to ship combat in MoO2 here... Attacker doesn't go first. Unless you leave all settings on default that is, but who does that??? "Ship Initiative" means ships attack in initiative order. Smaller, faster and higher tech ships move first, slow, lumbering low tech behemoths last. "Auto" button turns on AI for both player and opponent. 'z' key Speeds up auto combat. I.e. pretty close to instant resolve combat if you dont want to micromanage your fleet in this encounter.
  2. Poor Gromnir I think I stay by my original "Position", waiting for some months and see where the game is headed, patch, UI, DLC and expansion wise.
  3. I think I'm going to sit on the fence for this one for a least 2-3 months. Too much DRM, too little PC Support and apparently all of Biowares weaknesses and none of their strengths present in the game in its current state. Maybe it's something like NWN2 where the expansions are better than the original campaign...
  4. I've only played it a few times. The mechanics seems Ok, but the User Interface is a step down. Too cluttered and not independently scalable. The latter is a big issue for me on large resolutions, as the microscopic text and tooltips are completely unreadable. So "user friendly"?... not really I might dig around a bit more and see if there are some settings somewhere I have overlooked. At the Moment, its unplayable for me.
  5. You picked a *tv* over a computer? What is wrong with people???
  6. Not bad, not bad at all
  7. That system could have evolved into something interesting Instead, they just tossed it out with the bath water. It felt (Imnsho) superior to the simplified hack and slash, single player MMO game mechanics you got to use against the endlessly spawning paratroopers in DA2. I haven't really been following DA:I other than cursory readings of the threads here, so not really sure if they plan on more "tactical" combat or more "twitch" combat (the latter killed the Witcher franchise for me in the second game).
  8. Heretic! I loved the original Tomb Raider game. One of the first games where I actually felt "immersed" in a world, with lots of free roaming exploring. *Exploring* being the keyword. It was also the first game I had that used my Orchid 3Dfx card The level design, the blatant ripoff from Jurassic Park, the ancient South American settings, the ambience, it was bloody brillant. Thread getting long... more stuff here
  9. Start of old thread End of old thread Even Zzap64 had some rather questionable reviews when the big publishers games got released...
  10. Blowing dust off old thread... Been doing exactly one L55 HM FP and one Toborro Courtyard since the last post (guildies needed a tank for both to get a few conquest points). I must say I'm being rather sceptical regarding the whole "discipline" system at the moment. I can understand the reason behind it because of the raised Level cap, but considering that they never managed to fix the feeling of L50 game with 5 levels slapped on top of it, slapping another 5 levels on top of the previous 5 Levels (that already felt like they "didn't" belong), maybe adding more levels isn't going to make the game more enjoyable. Ah well, time will tell. In the meantime, I'm playing as many alts as possible to Level 50 or thereabouts, not bothering with anything that gives classic coms or better. Started playing on Harbinger too, leveling up alts there. Since the latest cartel packs had some stuff that was ridiculous expensive (and rare) and not wanting to pay 5000+ CC's for a big crate with little or no chance of getting it, I simply shipped a toon with 10M credits to Harbinger and did a bit of shopping. That cost me 1800 CC (for the transfer) and 2x240CC (approx) to do the account unlock the two armour sets bought for 1/4th of the GTN Price compared to where the toon came from (Begeren Colony) and no gambling involved whether I got the pieces or not (and Bioware still gets a few real world Dollars).
  11. Stuff like that is probably giving those Homeland Security guys nightmares... (time to call Bruce Willis!)
  12. Oh dear... Almost as fun as one of those big US newspapers reporting how this Australian Team, the "All Blacks" beat some Chicago team in a PR game of Rugby (They are the Kiwi national team, not Aussies).
  13. I'm a bit in the same boat. Sadly I can't just ignore threads, especially those where People seem to be occasionally emotionally invested... People I don't know, games I've never heard of, organisations that doesn't interest me, yet for those who can be bothered, it seems to matter enough to produce several 500+ post threads.
  14. First off, I'm no "communist". That being said, all those people who condemn "communism" (and a lot of it's close relatives) as evil incarnate, have you ever given any thought to why so many millions of people found it attractive? It sure as heck has nothing to do with lazyness or entitlement issues. If Russia had still been ruled by the Romanovs, would it still exist today (or fragmented into a multitude of warring states)? If Cuba had still been ruled by the american pupptet dictators, would it eventually have gone the same way as Somalia (and to a degree Haiti)? People embraced it because it offered the prospect of improvement over what they currently had at the time and it (communist movements) managed to follow those promises with action. Did it come at the price of individual freedom? Yes. For some, that seemed to be an acceptable price for an end to wars, food on the table and a roof over the head. At least in the short term. Then eventually Maslow's hierarchy of needs reasserts itself and people starts looking for the next thing on their "to do list". Would I ever want to live under a communist regime. No way. Would I ever want to live under the regimes replaced by it? No way.
  15. "Magic" games... For me, that would be a number of the very old crpgs (Rogue, Ultima IV, Phantasie I-III and a number of others), bg2 (not bg1 for some reason), fallout 1 (not 2 so much), PS:T. Getting close but not quite making the list would be Witcher I and DA:O. I *think* Fallout 3 would probably make the list too. Rambling a bit (thinking out loud) Since newish games still managed to stir the flames to some degree, it may not just be an age thing (contributing factor, but not the whole Explanation). Style over substance probably also contributes to it. A favourite pet peeve of mine is "internal consistency" (or rather the Feeling that it's lacking). When you feel like something doesn't make sense in the game world and it's only there so some invisible checklist can have ist bullet points crossed off. Minigames and QTE's. Few things kills a game more effectively than those. Too many cutscenes has the same effect. Even worse if prerendered rather than scripted in the game engine. When you feel beaten and tricked (trolled) by the developers rather than the game (the Darth Malak fight in Kotor anyone?). When the ego stroking becomes so bad you feel your breakfast coming up again. Bioware often overdoses people on it. Obsidian is not innocent of it either. The interlude halfway through NWN2 OC with all the backpatting was... horrible. Maybe it's because so many games these days are designed "by committee" and formulas rather than visionaries and lunatics with outrageous ideas?
  16. That is no excuse... In 2001 Bergen Linux Group implemented RFC1149 (IPoAC) as put forth by the IETF (Internet Engineering Task Force). Internet! Ping result: Script started on Sat Apr 28 11:24:09 2001 vegard@gyversalen:~$ /sbin/ifconfig tun0 tun0 Link encap:Point-to-Point Protocol inet addr:10.0.3.2 P-t-P:10.0.3.1 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:150 Metric:1 RX packets:1 errors:0 dropped:0 overruns:0 frame:0 TX packets:2 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 RX bytes:88 (88.0 b) TX bytes:168 (168.0 b) vegard@gyversalen:~$ ping -c 9 -i 900 10.0.3.1 PING 10.0.3.1 (10.0.3.1): 56 data bytes 64 bytes from 10.0.3.1: icmp_seq=0 ttl=255 time=6165731.1 ms 64 bytes from 10.0.3.1: icmp_seq=4 ttl=255 time=3211900.8 ms 64 bytes from 10.0.3.1: icmp_seq=2 ttl=255 time=5124922.8 ms 64 bytes from 10.0.3.1: icmp_seq=1 ttl=255 time=6388671.9 ms --- 10.0.3.1 ping statistics --- 9 packets transmitted, 4 packets received, 55% packet loss round-trip min/avg/max = 3211900.8/5222806.6/6388671.9 ms vegard@gyversalen:~$ exit Script done on Sat Apr 28 14:14:28 2001 Crazy Norwegians... Nobody seems to have implemented RFC2549 yet (RFC1149 with QoS enhancements) Edit: For good measure, BLUG's description of the event Edit2: Just for Bruce, a quote from the wiki page:
  17. Is this where i get to point to my signature?...
  18. Finally got my furniture and stuff and "officially" moved into my new place yesterday. Now I just need to go shopping for some "essentials" like some lamps, curtains/windowblinds and a kitchen. My colleages say I can get it all at Ikea. Internet is ordered, but no idea when it becomes available. Germany was probably the only country in the world where I couldn't use my existing dsl modem (it being Annex A and Germany being Annex B exclusively). Hope it wont take too long. Plenty of unpacking and rummaging through old stuff to do in the meantime. It's just a bit tricky without light (one of the bathrooms had a lamp and found an old wall lamp that is currently lying on the floor spreading as much light as possible)
  19. >OPEN GREEN DOOR I remember that one. Also, tell Gandalf to give you the map when he pinches it, he's a notorious thief. To get a head start, you can tell him to enter the Hobbit hole, close the door and run for it to get a head start, away from his larcenous compulsions. In the end, I was forced to read the paperback book (The Hobbit) that came with the game as I was stuck in the goblins caves, alway getting killed in the dark. I knew I needed a lightsource, but had no idea where to look for one. That's how I got introduced to Tolkiens books btw.
  20. One of few games I'm actually looking Forward to (and backed their Kickstarter too back when first made aware of it)
  21. Irony. Is it easier to get away with murder if you are a woman? Edit to add: Not necessarily just this specific case, more like a general observation.
  22. Long story got longer
  23. Start of old thread End of old thread Oh, and something something "ethics in game journalism". While it's about ethics in game journalism; the unethical journalists in this case are SJWs. Not to mention that SJWs tend to slander gamergate; a lot. So it shouldn't be hard to understand why people pro-gamergate often talk of SJWs as "the enemy", but SJWs are not actually the target as much as these unethical journalists who just happen to be SJWs. "Ethics" and "Game Journalism" was an oxymoron in 1984. Nothing has changed.
  24. Split off tangential discussion to its own (less manly) thread Equality before the Law?
  25. Split off from the patriarchy thread...
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