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Everything posted by Hurlshort
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This game is pretty hard. It definitely requires more thought and strategy than most MMO's. Today I fought a bogeyman in a solo instance. There was no way to bring in help, he had twice my health, and he killed me 5 times before I figured it all out. Now most big baddies in TSW have a special attack, and it's best to get out of the way of those. They typically take place in a radius or cone attack. The bogeyman had a few more tricks. He started out with a cone attack, which I avoided. Then he did this odd attack where I had to run in close. The area outside of his radius was hit hard, which was tricky. Then he did this random attack where he was invulnerable and I had to just dodge explosives going off in circles all around. The last attack was the worst, he got me a couple times before I figured it out. Basically behind the guy is a small shack, and in order to avoid this massive radius attack, you have to run in there and hide. It was frustrating, but once I beat him it felt great.
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That's really the definition of Stephen King, and most literary critics would support you in that. He is the ultimate workman author. His talent is quantity. He can write a lot of decent books faster than almost anyone, but he's never put out something truly great. He is like the antithesis of JD Salinger. I'm not knocking him, I still think it is amazing what he does.
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Was he bad in Minnesota? He was good in San Jose, he honestly just lacks the speed needed to score 50 goals, and it hurts him defensively too. He had 24 last season and I think that is about what you can expect from him. I don't think 30+ goals is an unreasonable expectation for Heatley. He was never a fast skater, and now that he is a little older, it's even harder for him to get space. So 30 is reasonable, but I'd still expect more like 25 from him.
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That pretty much sums up my feelings on George RR Martin.
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Pretty scary stuff.
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Go with a classic King, like Cujo or Carrie.
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Volourn, we all agree Jagr is a world class player. No need to belabor that point.
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It's on sale right now, Hurlshot: http://www.amazon.co...1/dp/B006ULENFG $10. There are also a few Paradox Packs going round at similar prices for DLCs and other things, but I don't know if they're still on. I don't know how long this price lasts.Gogo! Sold! I've never bought something through Amazon's downloadable store (only hardcopy stuff) but wow, it downloaded super fast!
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Was he bad in Minnesota? He was good in San Jose, he honestly just lacks the speed needed to score 50 goals, and it hurts him defensively too. He had 24 last season and I think that is about what you can expect from him.
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How is that even possible? It usually only takes a couple of hours to realize a game stinks, if that. If you spent 50 hours in a game, then it must have done something right.
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Yeah, wow, the Wild pulled some big names there. Considering they were a pretty decent team last year, just faded at the end, this lkely makes them a contender. Backstrom is a good goalie, Koivu should enjoy setting up Parise. Definitely a shift in power for the Wild.
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I plan on picking up Crusader Kings 2 when it goes on sale.
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I would have been worried about this 10 years ago, but Jagr today isn't going to make Dallas a playoff team. Still, he's probably going to get 50 points or so, which is decent for that contract. I'm surprised if the Stars were the only ones willing to spend that.
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mkreku wrote: I know it sounds a little crazy to be skeptical about giving the consumer more rights, but I do worry about a backlash. I'm very happy with the fact that games are cheap, and a few months after release they become dirt cheap. I don't want that to stop. I just see this all as a fantastic excuse for IP holders to charge way more for new products. edit: Or maybe Steam will simply offer pennies for these keys.
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We've got a separate thread for this now, so I will explain why I think it is bad there.
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Every single credentialed teacher takes multiple courses on cognitive theory. Showing bias and identifying poor judgement is actually built into my curriculum. I do agree it is a major failure that many students do not come away from public school with this education, but it is not for lack of trying on many teacher's part. You can lead a horse to water, as the saying goes.
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If Steam is forced to implement this, is anyone concerned that this will lead to the end of those great sales they run? Maybe I'm being paranoid, but if Steam ends up having to buy back keys, that seems like it will change quite a bit about their business model.
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In theory I have no problem with a second hand market, but in this digital age it has become extremely complicated. Games are no longer just a disc that goes into the computer, they are tied directly to your personal accounts. So say you want to sell your product key back to a retailer, the one that is tied to your account. How do they deactivate the key for you? Why would a retailer even want your digital key? Can you imagine Steam paying you for your keys? They already offer games at dirt cheap prices, I don't see how they benefit from a secondhand market. As for selling your key without a retailer, how is that going to work? Who is going to make sure that the key is deactivated for you and works for the buyer?
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Seriel keys/product ID, if I had to guess. Ok, so you sell your key to someone else, how is it going to be deactivated for you? Also, isn't this just going to lead to even more online DRM checks? It's about the principle of reselling a 'license' to a game. So in theory you could legally sell your steam/origin account with games attached to it. Again, it sounds like a terrible idea.
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Yep. Bit surprised actually. Funcom went to f2p fairly quickly with Age of Conan, and that sold better out of the gates. Given that TSW is fairly niche, I would think they would just stick to having the online store. Although they do already have the store working, so I guess they will go that way eventually. My guess is a year, the lifetime sub folks don't want to feel ripped off.
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Seriel keys/product ID, if I had to guess. Ok, so you sell your key to someone else, how is it going to be deactivated for you? Also, isn't this just going to lead to even more online DRM checks?
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How does reselling downloaded games even work? It seems like a terrible idea, to be honest.
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Maybe not steep, so much as different for the genre. In order to solve some quests, you have to actually research outside of the game. I just did a quest with a sleeping monster that you had to sneak by, he was unbeatable. There was another quest that I needed to die and go to an area as a ghost for. It has a lot of adventure game quest elements. You also have a huge amount of skills available, and you need to pay attention to how you construct your skill deck.