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Hurlshort

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Everything posted by Hurlshort

  1. So is everyone going to be running around with HK? I'm glad to see they are adding story content though, and it makes sense from here on out individual class stories are out the window.
  2. It's pretty obvious why alcohol is treated differently than anything else. I can't think of any good pills that go well with a nice steak.
  3. I played Arcanum about a year ago with the latest fan patch and it ran perfectly, even with the widescreen patch.
  4. http://youtu.be/K-gRi635a6U I shared this with my students today. It is incredibly sad, but I was also amazed by this young girl's strength and courage.
  5. Make sure you get the widescreen and resolution mod! The game looks pretty decent with it.
  6. Hurlshort replied to Gorth's topic in Way Off-Topic
    I enjoyed it as well, very nice. I've been working on learning Tears for Fears Mad World on my acoustic guitar. I'm still pretty terrible, but I'm finally getting a bit smoother going from chord to chord. I have no idea how I'm supposed to be able to sing while playing though. That is a mystery. Guess I just need to keep practicing
  7. I love the original tremendously, but it had plenty of flaws. This game already does a few things better than the original, which should be expected. There are some simplified things, but the complexity is still there in spades.
  8. I'm all for a WC/Privateer MMO, and Guild Wars 2 is a great model for them with both unique gameplay elements and the non-subscription method. I'm skeptical this development team can get it done.
  9. I'm curious how it will feel to load up the original now after playing this one. It kind of reminds me how the Firaxis remake of Pirates was very good in its own right, but also still had enough differences to make it unique.
  10. One thing that bothers me - Why do I have to choose between a nano-fiber vest and a grenade/medkit/stunner? How does that make inventory sense? Oh, and the same thing with the scope. It goes on the weapon for goodness sake!
  11. Awesome, this looks like it will as good as the movie! I hope they bring back Freddie Prinze Jr.
  12. Why don't you ratchet the difficulty down a notch? I've been playing in normal and I'm not having any of those frustrations. Overwatch has also worked pretty well for me.
  13. Just follow that colleensworld link. She talks a lot about slacking off at work online, that is a bigger condemnation than gaming.
  14. You only need one medkit per soldier, they do not need to be replaced after use. Medkits are a huge part of the game too, my support guy is probably my MVP. I'm surprised anyone is playing Ironman on the first playthrough. I'll wait and see how stable the game is before I put all my faith in one save game.
  15. Hmm, the game seems to make it pretty clear where cover is, what angles it covers, and what your line of sight is. I do agree that there are some counter-intuitive angles in fights, but that seems to be a sacrifice we have to make with the engine. I always know when my characters are exposed. The game is gorgeous, by the way.
  16. Because it is the land of the free? Seriously, her problem isn't really the gaming, it's the long trail of weird comments she has. But I still doubt this is swaying any voters that weren't already voting against her.
  17. Yeah, so far the AI is solid, but doesn't make me feel like it is cheating. Pulling back and attempting to get better angles of attack has been very sound as a strategy so far.
  18. I'm enjoying the more directed narrative style. It remains to be seen if I will enjoy it as much on future playthroughs.
  19. I'm at a surgery center waiting for my wife to get a EGD, basically they stick a camera down her throat to check for stuff. Her pancreatitis has subsided, but they still dont know what caused it. For now we are sticking to a vegetarian diet and hoping for the best. She still isnt cleared to go to work, but she is getting her strength back fast and should be good next week.
  20. Yes, this is a pretty confusing project. But I think the writing they have put out so far is interesting, so I am sticking with it.
  21. Yeah, I lost my heavy sarge on an escort mission this morning due to an interrupt, and I groaned, but the rest of my squad pulled it out with a few scrapes and bruises. One guy went down to one health and earned the nickname Android. This really is the game I've been waiting for since JA2. I really love having a good new tb tactical combat game.
  22. I started my first game with the tutorial, but the game actually locked up during one of the tutorial missions and I couldn't complete the action it wanted me to. So I restarted the game with the tutorials disabled, and there was a lot less hand holding. If you played the demo, there really is no reason to have the tutorial enabled. The base design is interesting, you excavate rooms and different levels to expand. The missions have been good, but I haven't fought anything other than sectoids yet so I'm sure they will get harder. The satellite idea is interesting, basically you are slowly creating a network of coverage so you can pick up alien activity, and you can place fighter jets across the world to intercept alien aircraft. It is a pretty cool system.
  23. Played for a nice 2 hours before bed, it is awesome.
  24. I've already called in sick

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