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Everything posted by Katarack21
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Pictures of your Games 11 - The Quickening
Katarack21 replied to Blarghagh's topic in Computer and Console
Honestly, I didn't realize just how bad BG looked until after playing Pillars and Pillars 2. But yeah, it's *definitely* looking it's age now. -
Pictures of your Games 11 - The Quickening
Katarack21 replied to Blarghagh's topic in Computer and Console
What's up with this random boulder in the middle of nowhere in Baldur's Gate? I guess don't go in the woods, kids. -
Surprisingly, I'm actually playing a lot of Anthem. It's quite enjoyable.
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I assume those were different playthroughs, because 'good' and 'with the Chorus' kind of...do not work together. Yes true ture, but well with the Chorus - maybe somewhere in between, so many ways to end that story yeah? You can actually reform the Chorus into full-on good guys in the ending credits if you make the right specific choices!
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I've really enjoyed Tyranny quite a lot. I've done four or five complete playthroughs with every faction and enjoyed it every time. That said, the combat is most certainly not the primary focus of the game; it's a little more on the Planescape side of the equation, where the story, setting, and characters are more the focus than the combat. It's not as much towards that side as Planescape was, but definitely more that direction than Pillars.
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Patch Notes for 4.1.2.0047
Katarack21 replied to Cdiaz's topic in Pillars of Eternity II: Deadfire Announcements & News
Have you checked that the Window Mode is still set to "Fullscreen"? If it is... try to set it to Windowed -> Apply Changes -> Fullscreen -> Apply Changes. Maybe it will reset it. Otherwise you could try: ctrl+shift+esc (to open task manager) -> find Windows Explorer -> right click on it and restart. Do this while in game. I had the same problem, and ending then restarting Windows Explorer solved it, permanently. -
Can the gods reproduce?
Katarack21 replied to nouser's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
They have the knowledge and power to *forge* another god, I believe. And I feel like the Godlike are the product of their manipulation of souls in that manner. But reproduction in the way it's thought of by mortals? I doubt it. -
I'm in Ashen Maw fighting the dragon, and five times now I've had to end the fight and restart when near the dragons death because one of my characters get's terrorized, runs around, and get's stuck--they can't move past an obstacle and just keep trying, with the turn never changing while they're trying to move. Really, incredibly frustrating.
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Whoever wrote Ydwin...
Katarack21 replied to Verde's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I like Xoti. I think we could get along great if only I could convince her the gods are worthless constructs created by ****ty people. -
ETA for next patch
Katarack21 replied to Majber's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
The walking bug is the only serious problem I've encountered, and it's not game breaking--just *super* annoying. -
Pre-Order?
Katarack21 replied to crowtheartist's topic in The Outer Worlds: General Discussion (NO SPOILERS)
So that it will automatically download while I sleep and I won't have to waste that chunk of time. -
No romance!
Katarack21 replied to Wormerine's topic in The Outer Worlds: General Discussion (NO SPOILERS)
I trust Obsidian to make a good game with or without romances. They make good games, period. And the idea that flirting with an NPC as part of a romance portion of a game has anything to do with "feeling better" is about as accurate as the idea that combat, exploration, inventory management, or quest completion have anything to do with "feeling better". -
No romance!
Katarack21 replied to Wormerine's topic in The Outer Worlds: General Discussion (NO SPOILERS)
I like romances in video games. It allows a deeper exploration of the characters and the relationship between them and the protagonist. Yeah, it's not always perfect, but no aspect of a video game ever is. -
I can see his point perfectly well. The narrative is only new once, and since it contains no surprises, why repeat it? Yes, and if the game was narrowly focused on the narrative that would make sense. But it's not--it's an open-world game that focuses much more on sidequests. The narrative may not contain anything new the second time around, but you may find new islands, new quests, allying with a different factions creates a whole different side story, etc.