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Everything posted by Jelei

  1. I think I got that one purely by chance. It's not good but.. It's what little growth and trust she shows.
  2. I can't answer this one. I enjoyed both quite much, but for extremely differing reasons. These games just seem insanely hard to compare in somewhat relevant manner. Push comes to shove: If you forced me to pick one and I had to make no justifications, I'd say I enjoyed Wiedzmin 3 a bit more. I'd place PoE1 above Wiedzmin 3 though.
  3. Since you are using GoG, I think this is possible: I'm using Galaxy at the moment, so this is done using that: 1. Go to Deadfire tab, on "More" click up "backups & goodies". 2. pick the version you want. The patches are there, as well as release version. Download the back up. 3. Uninstall (??) Deadfire. 4. Re-install Deadfire. On Galaxy click "More" and go to "Settings" turn off automatic updates. 5. Install the patches you want manually. 3 & ??: I don't know if you can do this without uninstalling Deadfire, I assume not and I'm not too keen to try out honestly myself, sorry.
  4. As far as I know, nope. Doesn't exist. I know I tried my best to make her less loony and more reasonable.. Nothing sticks. She is a fanatic and fanatic she stays regardless.
  5. Ixamitl plains for me. My watcher is a philosopher from there and yearns to return to his homeland after he was driven away by religious folk, due to his last work and magnum opus "In the defense of compassion". More seriously, Ixamitl, because my watcher is from there and I have far too little knowledge of Ixamitl. Also, they have that strong tradition in philosophy, which would be really nice to explore given the events in Deadfire.
  6. I'll refer to your points with numbers, because I don't want huge quotes. 1) No. 1% chance of always miss, 1% chance of always crit are negligible. They are meaningless. And why add more power to the rng in general? 2) No. I like the idea of Dampener being "dispel" - not caring about whether the effect is positive or negative. Magebattles that devolve to nothing but stripping off the layers of defence one by one were never fun or good gameplay, even in BG2. 3) No. This leads prebuffing, and we know where that leads. Also, if you could save resources you know what would happen. Peop
  7. I'm mainly a Wizard guy. I voted PoE2. Truth of the matter is quite not so simple. In a way I enjoyed PoE1 better from caster perspective. PoE2 for other classes. Casting as a wizard, priest or druid is as far as I am concerned, the most broken thing about PoE2 right now. And while I enjoyed PoE1 system, I think it was not a good system, by any means. I agree wholeheartedly with the idea of moving past really outdated systems. But this current system does not, in my opinion, work. I might be crazy, but I really wish Obsidian had made casters resource-based too. And screw the ****storm that
  8. Getting pretty much the same issue. Returned souls to the Wheel. I even got the item from Berath, but at Ashen Maw, when reuniting with my soul, it says I returned them to their intended bodies. https://www.dropbox.com/sh/qqh1vn3rwyf4na0/AAB_j0VyJXMp6X4SOtJeN0k-a?dl=0 A dropbox folder, the save from PoE1 I imported, a quicksave in Ashen Maw before the discussion with Eothas and one proper save just after. Hope this helps and this issue gets fixed as soon as possible.
  9. Well, yes, but multiclassing potential is also what makes a class strong, in my opinion. And druid/priest comparison is mostly because they are the closest to Wizards, and I would say, simply because of how much they can do, they pretty much are currently above all others. (Or would be if they had enough non-situational stuff to use). I've mostly played a multiclass wizard, but let's see. PL I: Fleet feet (+5 dex always good), Chill Fog, Spirit shield excellent spells (+ concentration, use if casting a big spell in-combat). PL II: Miasma is one of the strongest debuffs as far as I kno
  10. Does anyone care to speculate, beyond the quoted post, why Wizards are most popular in the poll? I am asking because I do not get it and perhaps I play them wrong. Well I answered Wizard. Some reasons I have for this is: Compared to the other caster classes: you have 2 extra spell for every power level for free thanks to Grimoires. The other caster classes only get 1. I can't remember a single power level from wizard tree that was absolutely subpar. I think both priest and druids have such power levels, but I'm not too bothered to check up on that. Generally a very good spread of AoE-nuk
  11. You can head to Deadlight right after Port-Maje, and he will still tell you about Remaro even though he barely knows you. The only difference between the quality of his motivation and Tekehu's is that you are okay with one character but dislike another. If you want to talk about companions who don't have proper motivations to join you, look at Eder who goes back to Adyr to reunite with his parents if you don't finish his quest in the first game. Yet in Deadfire he is suddenly by your side because reasons, even though he doesn't really owe you anything. He can decide that you get thing
  12. I'd like to point out, again, that Castol wasn't in it for the money. He talked money to the VT Board, but money is second in his mind. he did collaborate with slavers, which is reprehensible, however considering two of the other factions did the same I can't really hold it against him, especially since it seemed as if he genuinely disliked not only dealing with Pirates, but slavers as well. @Daggerknight To me it isn't just what's best for the Deadfire. Frankly, the places seems pretty much ****ed no matter what. So I took a step back and looked at what would be best for the world. If all
  13. Poverty with an opportunity to rise is not nearly the same thing, and not all societies actively embrace classist thinking let alone put religious significance to their classes. Well, to paraphrase the Durance, "the last thing the Deadfire needs is another foreign incursion." If you can convince yourself that you're doing good and that it's your place to decide, I guess there's no stopping you. I'm pretty comfortable with a free-for-all ending, myself. If the Huana want freedom, they're going to have to figure it out for themselves. when nobility are still a thing class decided by bi
  14. I really, really hope not. I haven't played DoS2, but I played a bit of DoS1 and... It wasn't bad. But it wasn't good either. I can't stand voiced protagonists. Full VO is I think one of the worst decisions that was made for PoE2. Co-op, please no. What I really loathed in DoS was that "emergent gameplay". Meaning have random barrels everywhere and make combat something that revolves around using the barrels to maximum effect. Oh please no never that again. I have a deep, deep hatred towards barrels nowadays just because of the few hours I put in DoS.
  15. It almost seems like you consider communism a negative? Their prize-share system is deeply flawed. The whole culture is deeply flawed and the caste system is horrific. At the best of times, it seems to work relatively well, but this is not the best of times. However, they are the indigenous people. It is their land, this is beyond question. Now we as players see things rather differently but the Huana, for all their faults are one of the more sympathetic factions. But that is due to perspective one can gleam from being outside Eora. What has colonialism and imperialism wrought in our world
  16. I've been avoiding doing this post for a while, but eh. I think I must do it. Looking at the location, maps and what Ukaizo is like, I think it is rather obvious that Obsidian ran out of money and/or time. I think this is beyond questioning. And I can't blame them too much for that. It happens, it's the facts of life and game development. It doesn't make it right or good. I can see a way Ukaizo could have been an awesome location and a final dungeon. It wasn't but I can live with it. I don't mind personally the last confrontation and that it doesn't lead to a fight. Somewhat anticlimac
  17. "Casual game on PotD"?! Given that on release PotD was the only difficulty with even a potential of being difficult enough that you can't alt-tab out of all combat and let the party members auto-attack everything, that isn't as ridiculous as it might sound. EDIT: And I'm not, in general a PotD player. I played mostly on veteran in Pillars of Eternity and struggled. Struggled the right amount for the most part too. I'm not the guy who wants that "You need to sweat/cry/bleed bucketfuls to complete the game"-difficulty anymore. But I do want a difficulty where I have to pay some attenti
  18. How far in the game are you? They don't appear often and you can go long stretches without one, there's also some that are quest triggered. Done Hasongo and most factions are one quest away from going to Crookspur. I've gotten the quest triggered ones, but they aren't really random are they? Could be I have just had very bad luck this second run, but on my first time they triggered pretty evenly. I even spent 30 minutes today running from exit to exit and district to district trying to get them.
  19. I started a new playthrough with 1.1 but for some reason I haven't seen a single one of the random encounters one can get in Neketaka. I expect this would be some sort of a bug. Has anyone experienced similar, found a fix or am I the only one suffering from this?
  20. My opinion is both yes and no. Eder and Aloth I like. I got some callbacks, some additional info on them, what they did after Thaos. I would say I got too little of that and in a way the problem with them is that I got to learn practically nothing new about them and particularly Aloth (who I admittedly used very little) was kind of dealt with in 2 conversations. I kind of understand this however. It is a problem with recurring characters. Serafen: no real opinion. He was nice, but short. Didn't really feel like I got to know him. Xoti: Xoti I liked and her story-arc I liked. And I mean
  21. Okay, I only skimmed the thread, sorry if what I'm going to speculate is, well, already here. The way I see it is about this: The engwithans created the gods, possibly through some sort of animancy, or maybe they "ascended" to godhood. Not all of engwithans obviously went that way, missionaries remained, as seen with Thaos. In regards why it would be a big deal whether the gods were created or not? I think that one was obvious, people are going to be pissed at being lied and manipulated. There are other implications to the gods being created too, like, hey, they can be uncreated (kille
  22. Don't know if this is a bug or just, something the devs didn't notice while cleaning up, screenshot here: Not really harmful or anything, no crashing etc. Just weird, Shows up only when tabbing, as the npc is hidden by the wall? (I assume it's an npc.)
  23. Okay, yeah. the favourite games and why, I had to like your post PJ. We do seem to share quite a lot there. anyways. Here I'll go: 1) Planescape: Torment - I mentioned in the good, bad and ugly thread that I consider it the best game, yes, it's combat is quite bad, it has it's defiencies pointed out by people in the G,B&U thread better than I ever could. Still, the quality of the writing, the atmosphere, the storytelling, the way it did grip my imagination and pulled me right into it, how it actually did use the mechanics it established very well (IMO). 2) Deus Ex - Quite good writ
  24. BG & ToSC I think may quite well fall into the category of games that you really had to play it when it first came around and be impressed by something about it back then. So, umm, nostalgia coloured glasses may be required? It hasn't really aged well. Yet... I'm willing to admit, I like the original BG much, much more than BGII . I might lament the dull copy-paste environments, the broken & repetitive combat, the fact that I have to turn my brain from logic-mode to AD&D-mode, I even don't like Forgotten Realms as a setting. What then, was it about BG compared to BGII that real
  25. Requiring to have a intrusive third-party program that, unless properly configured starts at launch is so subtle DRM that people don't notice it? Um. Not so. I kind of gave up on my Steam & DRM hate for a while, given that a lot of games that I wanted required steam. So I gave up. I soon got my hate-vigour back when steam updated a game I had even when I had specified the auto-updates off and if I recall correctly, I was even running steam in offline-mode. The problem was, the update broke the game for me, in addition to breaking the mods I had. Never again to Steam.
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