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Jelei

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About Jelei

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  1. I think I got that one purely by chance. It's not good but.. It's what little growth and trust she shows.
  2. I can't answer this one. I enjoyed both quite much, but for extremely differing reasons. These games just seem insanely hard to compare in somewhat relevant manner. Push comes to shove: If you forced me to pick one and I had to make no justifications, I'd say I enjoyed Wiedzmin 3 a bit more. I'd place PoE1 above Wiedzmin 3 though.
  3. Since you are using GoG, I think this is possible: I'm using Galaxy at the moment, so this is done using that: 1. Go to Deadfire tab, on "More" click up "backups & goodies". 2. pick the version you want. The patches are there, as well as release version. Download the back up. 3. Uninstall (??) Deadfire. 4. Re-install Deadfire. On Galaxy click "More" and go to "Settings" turn off automatic updates. 5. Install the patches you want manually. 3 & ??: I don't know if you can do this without uninstalling Deadfire, I assume not and I'm not too keen to try out honestly myself, sorry. I don't relish the chance of having to download a lot of stuff again. But I think this should work.
  4. As far as I know, nope. Doesn't exist. I know I tried my best to make her less loony and more reasonable.. Nothing sticks. She is a fanatic and fanatic she stays regardless.
  5. Ixamitl plains for me. My watcher is a philosopher from there and yearns to return to his homeland after he was driven away by religious folk, due to his last work and magnum opus "In the defense of compassion". More seriously, Ixamitl, because my watcher is from there and I have far too little knowledge of Ixamitl. Also, they have that strong tradition in philosophy, which would be really nice to explore given the events in Deadfire.
  6. I'll refer to your points with numbers, because I don't want huge quotes. 1) No. 1% chance of always miss, 1% chance of always crit are negligible. They are meaningless. And why add more power to the rng in general? 2) No. I like the idea of Dampener being "dispel" - not caring about whether the effect is positive or negative. Magebattles that devolve to nothing but stripping off the layers of defence one by one were never fun or good gameplay, even in BG2. 3) No. This leads prebuffing, and we know where that leads. Also, if you could save resources you know what would happen. People would leave easy encounters alone, just to farm resources for harder fights later in the game. And this sounds even more stupid than prebuffing. 4) Maybe. More micromanagement in casting and optimizing INT, I don't see this as a really good thing. 5) Maybe. The idea is not inherently bad but a little meh. I could see this one working. What I would personally like to see? Making casters reasonable, and if someone doesn't do it, I might mod it in myself. Remove per encounter casts and put them in line with the rest of them. They get a resource just like every other class (maybe double the growth rate?). Spell cost is either the PL (if resource growth doubled) or PL/2, rounded up. Give all spells + 5- 20 accuracy bonus, scaling with power level.
  7. I'm mainly a Wizard guy. I voted PoE2. Truth of the matter is quite not so simple. In a way I enjoyed PoE1 better from caster perspective. PoE2 for other classes. Casting as a wizard, priest or druid is as far as I am concerned, the most broken thing about PoE2 right now. And while I enjoyed PoE1 system, I think it was not a good system, by any means. I agree wholeheartedly with the idea of moving past really outdated systems. But this current system does not, in my opinion, work. I might be crazy, but I really wish Obsidian had made casters resource-based too. And screw the ****storm that would have followed.
  8. Getting pretty much the same issue. Returned souls to the Wheel. I even got the item from Berath, but at Ashen Maw, when reuniting with my soul, it says I returned them to their intended bodies. https://www.dropbox.com/sh/qqh1vn3rwyf4na0/AAB_j0VyJXMp6X4SOtJeN0k-a?dl=0 A dropbox folder, the save from PoE1 I imported, a quicksave in Ashen Maw before the discussion with Eothas and one proper save just after. Hope this helps and this issue gets fixed as soon as possible.
  9. Well, yes, but multiclassing potential is also what makes a class strong, in my opinion. And druid/priest comparison is mostly because they are the closest to Wizards, and I would say, simply because of how much they can do, they pretty much are currently above all others. (Or would be if they had enough non-situational stuff to use). I've mostly played a multiclass wizard, but let's see. PL I: Fleet feet (+5 dex always good), Chill Fog, Spirit shield excellent spells (+ concentration, use if casting a big spell in-combat). PL II: Miasma is one of the strongest debuffs as far as I know, Veil is a amazing panic button (+ concentration, can be used pre-emptively for big casts). Lance is a good nuke. PL III: Dampener is insanely good, fireball is good, minor blights is amazing, expose vulnerabilities is excellent. Bounding missiles is decent. For spellblades and Battlemages Ryngrim's Visage is so good it's not even funny. With patch 1.2.0 DAOM is back! This is a stupid powerlevel because everything is so good. PL IV: Reflection is situational, but nice. Ironskin is good but lacks +concentration. This powerlevel has the +elemental passives. Pick up at least one. Summons are always good. PL V. Enervating terror is to die for if you like to stay in the back row. Call to Slumber is great, Helpless beast is situational but good, Malignant Cloud is very good. PL VI: Gaze is still insanely good. Freezing pillar, Chain Lightning and Piercing Burst are all damn good. and so on and so on. What to do ? CC the damn out of your enemies, reduce their deflection and armor to pieces. Make sure you aren't interrupted and and while your enemies are helplessly lying in the ground or screaming around terrified or puking their guts out as they are sickened blast them to pieces with everything you've got.
  10. Does anyone care to speculate, beyond the quoted post, why Wizards are most popular in the poll? I am asking because I do not get it and perhaps I play them wrong. Well I answered Wizard. Some reasons I have for this is: Compared to the other caster classes: you have 2 extra spell for every power level for free thanks to Grimoires. The other caster classes only get 1. I can't remember a single power level from wizard tree that was absolutely subpar. I think both priest and druids have such power levels, but I'm not too bothered to check up on that. Generally a very good spread of AoE-nukes, singletarget-nukes and best CC in the game (both AoE and single target). Then there is the equipment: Grimoire of Vaporous Wizardry is stupid. Wizards are very versatile in the roles they can fill and specialise in -> good multiclass potential. Extremely good PL IX-X abilities, meaning single class isn't out of the consideration. And while in some ways there was a bit of an effort in Deadfire to make the Caster/non-Caster class discrepancy smaller, 2x casts/spell level means you can be constantly casting, if you have something worthwhile to cast. And a Wizards do. You can pick a situational or generic-use spells. and use what you need. That's my take on it at least.
  11. You can head to Deadlight right after Port-Maje, and he will still tell you about Remaro even though he barely knows you. The only difference between the quality of his motivation and Tekehu's is that you are okay with one character but dislike another. If you want to talk about companions who don't have proper motivations to join you, look at Eder who goes back to Adyr to reunite with his parents if you don't finish his quest in the first game. Yet in Deadfire he is suddenly by your side because reasons, even though he doesn't really owe you anything. He can decide that you get things done based on your initial encounter with Benweth and his head scan. And he's still 100% more suited to your real mission than Tekehu is. As for Eder, regardless of where he was at the end of PoE1, he's not there for you- he's there for Eothas who's up and walking around. I mean. I like Serafen in a way, but I've no clue why he is in my crew and sticking around after the whole deal with Ben & Remaro. He has... no reason. I don't know about being more suited to my mission. He doesn't seem to care about it too much.
  12. I'd like to point out, again, that Castol wasn't in it for the money. He talked money to the VT Board, but money is second in his mind. he did collaborate with slavers, which is reprehensible, however considering two of the other factions did the same I can't really hold it against him, especially since it seemed as if he genuinely disliked not only dealing with Pirates, but slavers as well. @Daggerknight To me it isn't just what's best for the Deadfire. Frankly, the places seems pretty much ****ed no matter what. So I took a step back and looked at what would be best for the world. If all options are just about equally bad, may as well pick the one that benifits the good of the rest of the world. Besides, the Deadfire is part of the world. Castol is one man, how many Vailian governors there are? How many of them are dedicated to what Castol wants? And Castol's position is precarious enough, even if the immediate threat is removed. Don't get me wrong however. I think the VTC is the second least-worst. My love for science is quite possibly blinding me there. And even then, I see Deadfire getting screwed over. Vailians don't care about the Deadfire. It will be stripped bare of resources by Huana hands who see nothing of the gains, until there is no more resources and they are abandoned. The hope is for the rest of the world. I consider the Huana the least worst, as I've made pretty clear before. That gives the natives of Deadfire a chance. It's a small chance, likely it won't be taken and Deadfire gets screwed over. But at least there was a possibility they could've made it work.
  13. Poverty with an opportunity to rise is not nearly the same thing, and not all societies actively embrace classist thinking let alone put religious significance to their classes. Well, to paraphrase the Durance, "the last thing the Deadfire needs is another foreign incursion." If you can convince yourself that you're doing good and that it's your place to decide, I guess there's no stopping you. I'm pretty comfortable with a free-for-all ending, myself. If the Huana want freedom, they're going to have to figure it out for themselves. when nobility are still a thing class decided by birth are plaguing everyone and everything ofcourse it must be corrected but don't choose side between huana vtc and rdc has no significant effect on that No. Nobility didn't litterally, at a systemic level, force the poor to eat garbage. True, doing that has been the modus operandi of the worst class/caste system ever. The one touting about merit and freedom. The system where the "official" classes have been torn down but still de facto exist. The one that heaps praise and more wealth on the wealthiest while stomping down on the poor. Telling the poor it's their own fault.
  14. I really, really hope not. I haven't played DoS2, but I played a bit of DoS1 and... It wasn't bad. But it wasn't good either. I can't stand voiced protagonists. Full VO is I think one of the worst decisions that was made for PoE2. Co-op, please no. What I really loathed in DoS was that "emergent gameplay". Meaning have random barrels everywhere and make combat something that revolves around using the barrels to maximum effect. Oh please no never that again. I have a deep, deep hatred towards barrels nowadays just because of the few hours I put in DoS.
  15. It almost seems like you consider communism a negative? Their prize-share system is deeply flawed. The whole culture is deeply flawed and the caste system is horrific. At the best of times, it seems to work relatively well, but this is not the best of times. However, they are the indigenous people. It is their land, this is beyond question. Now we as players see things rather differently but the Huana, for all their faults are one of the more sympathetic factions. But that is due to perspective one can gleam from being outside Eora. What has colonialism and imperialism wrought in our world? The RDC with their "White man's burden"-arguments, the VTC with their "East India Trading Company"-shtick. We have external knowledge about how these things have a very good chance of going. In the end, trying to curb those colonialistic&imperialistic ambitions is work done to prevent Deadfire from turning into the Middle-east of Eora. But honestly, this was probably the best aspect of the game. All the factions are pretty horrible.
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