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Everything posted by Nomine Vacans
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The Natural Philosopher Class
Nomine Vacans replied to metacontent's topic in Pillars of Eternity: Stories (Spoiler Warning!)
You do understand that magic is the same integral part of P:E world (reality, setting etc.) as electromagnetism part of both our world and P:E? Why do you opposing one natural part of game universe (magic) to another (wich can be summarised as classical mechanics)? There is no point in comparing development of natural philosophy (and natural science) in our reality (where "magic", in supernatural meaning of this word, does not exist) with game reality (where existance of magic and divine is a proven fact). Arcanum's magic/tech comfrontation was an interesting design, but it's not the only way to picture relations between magic and technology. -
Staff and spear are different things. And "non-lethal poking" with staff against opponent protected with atleast gambeson and simple helmet will do almost nothing. Hell, we brake a large bunch of wooden shafts against each others armor on last training. It was lot of fun, and no injuries. Why are you "kung-fu" guys missing out an obvious fact that martial arts there developed as an answer to govermental ban of convention weapon? And a couple words about video: on 0.29 this is what they qualified as hit? If it is, then those guys even more softcore than our LARPers...
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The Natural Philosopher Class
Nomine Vacans replied to metacontent's topic in Pillars of Eternity: Stories (Spoiler Warning!)
And how using some sort of device would be different from casting a spell, if you know exactly how and why this spell working? Or vice versa, for many people there's no difference between magic and technology, since they don't care about technological aspects. They just push the button and device works. We live in a world full of "magic", we just keep telling ourselves that "this can be explained by scientific laws". Yes it can be explained by science, but can each of us personally explain with scientifically accurate detail every technological marvel what surround us? We just take it for granted. Is it prevent us from using technology? Once again, Clarke's third law: -
Of Magic and Muskets...
Nomine Vacans replied to Monte Carlo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
By which you mean "unfamiliar to me and different from what I used to see in other games"? Not tights! Hoses! 100% manly! -
The Natural Philosopher Class
Nomine Vacans replied to metacontent's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Wizard - is a character class, natural philosopher - concept that could be applied to a wide variety of classes. Given wizard may study magic as set of mystical rituals, but also can comprehend it as interactions based on universal scientific laws (Clarke's third law, btw). In AD&D Druid's handbook one of druid's character concepts was natural philosopher, so I guess this mentality can be applied to almost any class. It's more about roleplay than game mechanics itself. -
It's also called "balancing", when you pay for using benefits of plate armor (better protection etc.) by giving up access to some specific benefits given by leather (named enchantment). Otherwise this will be frikkin' twilight vampires - all advantages, no weakness. IMO, if mages to be alowed to use heavy armor, there must be restrictions in place, so heavy armored fighter didn't become "mage without spells" and unarmored mages still be a viable option.
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My few cents on armor discussion: 1. Historicly ("realisticly") when plate armor came into play it had superseded other, less technically advanced (and therefore less effective), types of armor such as scale, brigandines and chainmail (with some exeptions). 2. Plate armor in most cases used atop of gambeson. So, generally: "fullplate" = gambeson + breastplate (cuirass) + plated protection for limbs and head. With addition of full mail shirts or mail patches to cover areas unprotected by plate. So it's more like a layers of an onion. 3. Brigandine is NOT evolution of gambeson. This type of armor is more of predecessor of plate armor and due to it's heavy and inconveniently destributed weight, brigandine is more encumbrancing than plate. Therefore there it's could not be assigned to light armor category.
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class restricted encounters/areas
Nomine Vacans replied to Failion's topic in Pillars of Eternity: Stories (Spoiler Warning!)
This. -
It would be nice to have both retarded and normal looking sets and pieces of armor, but it would take twice work from artists and disigners. And because of an obvious fact what developers' resources are limited...
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no, no lets just stick with freidistic "bad-ass-macho" fantasies. After all, we play games to escape reality and fact what we are nothing in real world, so why do we have to be reminded of this by "realistic" concepts? "Look at this weapon - it's looks badass, this mean I'm badass, right? Am I baddass, mommy?". Pathetic. Do you understand the difference between "medieval simulation" and design based on common sence and some real life analogues?
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Experience Inequality
Nomine Vacans replied to Rahkir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Outcome should match effort. More complex (yet still rational) solutions should be revarded better than simplistic ones. Solving a problem and runing away from it is not the same.- 35 replies
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*facepalm* We = you? vodyanoi = merman; rusalka = mermaid; Koschei the Immortal = archetypical lich; Baba Yaga = hag or just a forest whitch. So yeah, totaly not fit in PE universe. Mainly because it don't sound familiar to you. Unlike "that Celtic stuff". *facepalm* Lich with needle as phylactery. This niddle is hidden in egg, which is hidden in duck, which is hidden in hare, which is hidden in chest... Sounds like a fun quest chain for me)
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Unlimited ammo is kinda lame and softcore'ish in my opinion. If you want to use advantages what ranged weapon gives you then you have to pay a price in form of ammo managment.