Everything posted by Nomine Vacans
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Possibly known missing assets, but a couple 'bugs'
Same here,
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Graphic Bug - Items look like Grains
"Some Missing Assets - There are some pieces of the game that are still being implemented - like VFX, Audio, and Icons. You may notice that some assets are either missing or are temporary."
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Memory leak fighting Medreth
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Memory leak fighting Medreth
Have no noticeable problems with memory on this fight, but have to fight shload of boars and after a fight was over loot keeped respawn every time l reenter location (going in and out buildings etc.). Also have some empty pile of loot in a temple and item models laying on the ground in random places.
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The Obsidian Order of Eternity (part 7)
Nomine Vacans replied to LadyCrimson's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Comedian, Jester of the Obsidian Order
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A dog companion?
Didn't Obsidian already announced capability to include elves, dwarves and other lesser species in your group? What else do you want? *seriously* A dog would be nice.
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Armour & weapon designs - a plea (part III).
Nomine Vacans replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)*sigh*
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Armour & weapon designs - a plea (part III).
Nomine Vacans replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)The Lion Armor (was possibly made for of King Henri II of France) http://www.youtube.com/watch?feature=player_embedded&v=ZJMBRq_RnPk Photo gallery: http://mreen.org/Zhu...ml#!prettyPhoto
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Fixed isometric view?
You either argue with an idiot, or feed the troll. In any case, this is quite pointless.
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Armour & weapon designs - a plea (part III).
Nomine Vacans replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Another example of dull and boring european armor. Armor of Nicolaus IV Radziwill (~1555): http://mreen.org/Her...la-1555-gg.html
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Armour & weapon designs - a plea (part III).
Nomine Vacans replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Armour of the Sigismund, Archduke of Tirol. More here: http://mreen.org/Her...liana-1-go.html
- Minor Races
- Update #31: Enter the Story Zone
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Armour & weapon designs - a plea (part II).
Nomine Vacans replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Yes, heavily inspired by Maximilian. I just make wrong conclusions due to attached picture. My bad. I haven't played Dark Souls, so my knowledge about the game is limited by Google-dzutsu =)
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Armour & weapon designs - a plea (part II).
Nomine Vacans replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I've enjoyed Fallout as well, so let's bring powerarmor and miniguns in P:E? You opposing realistic design with no particular reason for it, just for the sake of opposing something. To be fair It's not a Maximillian armor) It's stylization for some generic European armor, quite adequate, but it's clearly not a Maximilian and not of 16th century) Just to be clear with terms. =) It's good looking armor (in Dark Souls) and it is realistic enough (doesn't have to be a replica).
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Armour & weapon designs - a plea (part II).
Nomine Vacans replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Are you familiar with AD&D Planescape Setting outside of Planescape: Torment? Planescape is one of the most unique and eclectic settings. Comparing Planescape to generic fantasy (like Grayhawk or Forgotten Realms) is just incongruously. So you don't have any real complaints or valid arguments, you just want to argue. How good of you.
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Armour & weapon designs - a plea (part II).
Nomine Vacans replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)And how existance of guns and soul-based magic put P:E in line with Planescape's eclectic craziness (in a good sence)? My idea of a proper discussion is one where opponents basing their statements on facts and logical conclusions, not empty rethorics of "I know what majority want". And I will repeat my previous question: do you believe that game will be bad because of higher than normal amount of common sense and better designed armor?
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Armour & weapon designs - a plea (part II).
Nomine Vacans replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)And Planescape is clearly a typical high fantasy setting. Of course. Would you like to have sci-fi costumes in P:E because they look good in Star Trek? If you don't care about unrealistic armors and concept why do you protecting them so vigorously? Do you belive that game will be bad becouse of highter than normal amount of common sence and better designed armor?
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Meele Mages
And with grimoire heavy enough, who needs those silly spells? =P
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In-Game Realtime Clock
Pride?
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In-Game Realtime Clock
"While your characters do not need to eat or drink, please remember that YOU DO. We do not want to lose any dedicated players!" *sigh* ah, nostalgia.
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Armour & weapon designs - a plea (part II).
Nomine Vacans replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)"Most of IE fans don't care about realistic armor concepts, therefore armor concepts should be retarded because *I* like it." Your logic is flawless as always.
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Meele Mages
No, it isn't. What he's saying is that melee combatants like fighter, paladin or barbarian don their armour, equip their sword\axe whatever and go on whacking enemies left and right with no worries whatsoever. Their damage is more than enough and their armour makes them nigh invulnerable to simple enemies. If those enemies are boss-ish like, for example, Guardian in IWD2 they get haste and some cleric buffs and then go whack that someone in a couple of rounds. And when you take even the best mage and try doing the same even measly goblins will swarm you in seconds. To be effective as a mage you need to spend an hour putting on every protective spell possible, then, if you're not fighting goblins you need to spend another hour lowering their defences to go through their saving throws and spell resistance. And then, if the encounter featured like 10-15 enemies, you have to rest. So, yes. Mages have greater potential power but this power requires you to literally spend hours on buffs and rest. So if you're not powergaming on some Heart of fury(I think) or Ironman mode, party of mostly warriors is prefferable. 2-3 buffs and you are ready to go punching dragons until the area is clear of enemies. yeah, because Gish is clearly must be a Wizard (20) *facepalm*
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Armour & weapon designs - a plea (part II).
Nomine Vacans replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)how else you get your butthurt delivered to you, nerdboy? =P
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Armour & weapon designs - a plea (part II).
Nomine Vacans replied to Karranthain's topic in Pillars of Eternity: General Discussion (NO SPOILERS)double