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Everything posted by Nomine Vacans
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OMAIGAD, not again. Another escapist dreamer enters a thread to oppose mundane and boring realism.
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Meele Mages
Nomine Vacans replied to Incendium's topic in Pillars of Eternity: Stories (Spoiler Warning!)
This is ridiculous. Are you a troll or just retarded? -
Class design and combat performance
Nomine Vacans replied to Kaz's topic in Pillars of Eternity: Stories (Spoiler Warning!)
In a given example classes are not equal. Fighter still have to go to close combat, therefore takes more damage from melee attacks/kiting. I know what it wasn't your point, but it shows how balance could be missed even in abstract speculation. Shortened my post for clarity. **** me. I will never learn to read posts FULLY before quoting. Never. -
Indeed. PnP sourcebooks just gives DM tools to build his campaign, he's not obligated to use an element if it don't fit in his setting. So It's up to DM (developer in our case) to decide what to use and what not.
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Meele Mages
Nomine Vacans replied to Incendium's topic in Pillars of Eternity: Stories (Spoiler Warning!)
They were, they are and they will be... -
Class design and combat performance
Nomine Vacans replied to Kaz's topic in Pillars of Eternity: Stories (Spoiler Warning!)
In a given example classes are not equal. Fighter still have to go to close combat, therefore takes more damage from melee attacks/kiting. I know what it wasn't your point, but it shows how balance could be missed even in abstract speculation. -
Yeah. Awesome. And totally not homoerotic. Just 300 almost naked oiled muscular guys. Totally awesome and NOT gay.
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I think that the basic lore and concepts is what every character should have some superficial ideas or at least to heard something about it. Therefore there is no point to avoid any lore updates, especialy on early stage like this.
- 333 replies
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- project eternity
- update 29
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FlintlockJazz, a Crest? P.S. I wonder how this relates to the topic of the original thread =P
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If a Dragon Army arrived..
Nomine Vacans replied to Osvir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No. We'll wait till they get close enough. -
These helmets were mostly used to provide additional protection from the lance while charging into battle on horseback. I doubt very much that there will be the cavalry in P:E, so I gues there will be no much real usage for topfhelms. But still, it's not "stupidly" heavy. It's heavy, but it can save your head from becoming a kebab.
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Still, I think some elements of gothic horror style novels with involvement of vampires and werewolves can be quite in tact even with low magic setting, if done right. And, of course, presented by individual representatives rather than societies. Player character as vampire or werewolf? THAT'S will be out of place, since P:E is not a gothic horror game.
- 71 replies
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- werewolves
- vampires
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World-building Mechanics
Nomine Vacans replied to fortuntek's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Amen. -
I'm playing IE games on my PC with mouse and keyboard. Not the most brilliant of all polls, isn't it?
- 41 replies
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- Auto-Pause?
- Pausing?
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World-building Mechanics
Nomine Vacans replied to fortuntek's topic in Pillars of Eternity: Stories (Spoiler Warning!)
That's some ba-a-ad game design. -
I doubt that we can avoid this phenomenon in the P:E. Even in WH40K there are vampires and werewolves...
- 71 replies
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- werewolves
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World-building Mechanics
Nomine Vacans replied to fortuntek's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Could you explain how it's even possible, if player is the only real source of action in the game? Some examples from other games maybe? Im realy curious about that. -
World-building Mechanics
Nomine Vacans replied to fortuntek's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Yeah, just about any miserable f#ck you meet in your journey has a detailed diary or something like that. To be honest, it was pretty lame, IMO.