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Everything posted by PK htiw klaw eriF
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Game propably will play similar to the IE games. You will have 2 bars. Health and stamina. Let's say 100 HP, 100 ST. On a per encounter basis, ST is identical to IE health.It can even be healed or regenarated. Each hit does damage on both. Let's say 4:1 ratio. So when your character loses all his 100 stamina, he will have lost 25 health. When a character's stamina reaches 0, he drops unconsious. Think of it as dying in IE games. If all your characters fall unconsious, you lose. The difference is that when the battle ends, unconsious characters get up instead of you resurrecting them. Think of it as auto-resurection. Only now your character has 100 ST but only 75 health. There is no way to restore health. In the next battle you "die" again. When you come back you will have 100 ST, 40 HP. At some point, you will have 100 ST, but >25 HP. At that point, you need to find a place to rest or the next battle may be the last for that character. If health reaches 0, your character permadies if you play on expert or with permadeath enabled, or he becomes "maimed" if permadeath is disabled. Maimed will return the character with 1 point of health so he will drop in one hit in the battle until you go to rest. Rest is the only think that restores health, but you can rest only in special places. In 3.X/PF, hitting 0 HP meant you were knocked out and in critical condition, not dead. Seeing a similar mechanic implemented would be cool.
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This is an awfully fine thread to read while high and drunk. Keep it going fellas.
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I've done this many times.. including clearing Moathouse on Ironman. TBH, not playing TOEE on Ironman would be anti-fun for me. There is no tension otherwise. The only problem with TOEE Ironman is how buggy the game is. Impressive. Do you also enjoy hitting yourself in the nuts repeatedly with a brick? Yes. Just light up a fatty and enjoy the butthurt.
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Currently drinking some whiskey and contemplating whether to play video games or watch something.
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Hobo with a shotgun.
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Ship-to-ship combat
PK htiw klaw eriF replied to rjshae's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I'm down, as long as Krakens are in. -
Norwegian weather report - collossal shower of ar**holes
PK htiw klaw eriF replied to Walsingham's topic in Way Off-Topic
Here I thought **** were literally falling from the sky. I am disappointed. -
I certainly feel threatened by Twilight fangirls.
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Well, at least the newly weds will know what they are in for.
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Cheap rum with Dr.Pepper, a patty melt and fires. I was tempted to post a whip-cracking gif, then I realized that pleasing the missus often leads to....special rewards.
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How has that been? I'm feeling the need to play something old-school right now.
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- Ludoholics Anonymous
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I have no problem with exotic counters that can be used to deadly effect against powerful opponents, assuming that there is some way to counteract it. IMO, having an unstoppable weapon that there is no counter to makes bad design. Personally, I like the idea of exploring what happens when someone accumulates quite a bit of power where they rival demigods. I think that surpassing humanity is an interesting theme that could be explored better than "here are some level 20 foot soldiers, have fun hacking them to bits" in RPGs.
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She said yes! More details when I get home tomorrow! We all expect to be invited to the wedding. Even oby?
