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PK htiw klaw eriF

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Everything posted by PK htiw klaw eriF

  1. I'm not going to wade into escapism or the polysemic nature of language, but I can relate to what @Azdeus is saying and what @Hawke64 mentioned about pay to win (aside from exploiting gambling addictions, which is bad on its own terms). It would be very bad for players who regularly play a big multi-player game to have to deal with pay to win screwing everything up by shifting the meta towards paying for stuff (beyond the normal price or subscription) or get ****ed. It's bad design for the long term because it makes needing to pay for stuff having a much larger part of the game than skill and you'll end up with a shrinking base of players until you're only left with those dedicated enough to consistently pay for stuff or enjoy suffering. Thankfully I don't play much besides single-player and don't run into too much of it, but if I did play multi-player stuff I'd jump ship the second they introduced pay to win horse****.
  2. I watched it again after the new Dune (Part 1) and right now I think it's better. But I also thought that Dune Part 1 was pretty much a 2+ hour advertisement for the sequel and also have......strange taste in general. Make the inhuman man-worm show up early. Paul can see the future or some ****, let him see the future of the man-worm.
  3. I have never read Dune and most of my knowledge is from the 1984 movie. I just think the man-worm is funny.
  4. I'm disappointed they didn't show the man-worm hybrid god emperor.
  5. Well on the bright side, by the time you finish Stone Ocean the next part will be out and we can all watch JoJo doing a western in an alternate universe. It's probably because the antagonist is close to an anime version of Bruno. I don't recall being negative to the episode but it's been a while and it's definitely not as good as the previous episode or succeeding one. Anyways they're off the boat in Spy x Family. Anya doing many more faces.
  6. I think I know less about OD than before I saw the teaser but that only increases the appeal for me.
  7. Videodrome (1983) - Long Live The New Flesh! It's an incredible ride, horrifying and weirdly horny 80s practical effects combined with conspiracy and incomprehensible techo-occult babble. Absolutely glorious.
  8. That's absolutely ridiculous. Sounds like the interface could be more............balanced.
  9. So my TtA playthrough got borked due to mods so looks like I'll get to do that again before I do LoN. So I am rerolling Through the Ashes with an Elemental Ascetic/Elemental Scion Kineticist Oread and so far so good. Monk AC + Elemental Fists is honestly pretty cool and so far is working better than shifter claws or monk fists for TtA, the lower bab is the only real problem but that's only going to be like -2 to hit.
  10. ゴゴゴゴゴゴゴゴゴゴゴゴ
  11. How many wet leopard growls have you seen so far?
  12. I'm struggling to think of a game that fell off the face of the world quicker than Starfield. Not joking when I say that I have heard nothing of it a month after release. No memes, no reviews, no overlong videos, nothing. I guess there's a lesson in not making a $400000000 intentionally boring. I doubt that'd experience would change from the bit I read. Pretty much mad it's not made by Bioware.
  13. In a broad sense it's just high proof liquor made out of wine. Most of it, aside from more fruity stuff, is going to be a lot like cognac because that's the most distinct kind of brandy with the biggest......brand name. Hon Hon Hon.
  14. It's time for you to watch a bunch of teenagers chase around a David Bowie impersonator in a small town during the bizarre summer of 1999. Break your brain in a good way.
  15. Well then Trickster > Legend is perfect because you can now pick Fighter for the 21-40 levels for a classic "while you were gaining mythic power, I studied the blade" build. Assuming you're using a 18-20 weapon you'll be hitting crits on 11+ rolls and have a Bab of 40.
  16. Trickster to Legend is probably the funniest route and it's mechanically very strong, especially for crit builds which the Virtuous Bravo definitely is. EDIT: I think you're doing gestalt as well, so doing that as a Legend is just ****ing crazy good.
  17. What's the character deets and are you going more for rp?
  18. I would love to see more party vs party encounters myself, thematically I enjoy the idea of a clash between groups of similar power and skills. I'm struggling to think of a game that did it well, maybe PoE and BG2? It's been a while for them. That said I'm not opposed to a single powerful boss on principle, slaying the big dragon or demon or whatever is a fantasy staple for a reason. The problem with that in BG3 is that mechanically 5e's meta leans toward multiple enemies being much more of a threat than a single powerful one due to the stats scaling relatively slowly and capping relatively low. So this means your big bad dragon that you've built the campaign around will probably get it's ass handed to it going 1 v 4+ with a decently component and geared party (for reference), which isn't particularly fun and part of the reason I stopped playing 5e as pnp [insert rant about Pathfinder 2e's better design].
  19. Directed by Quentin Tarantino
  20. You will become the Skull Knight.
  21. 3 days until release, 3 years until it's stable.
  22. I think that just giving bosses the ability to act more on their turn (or with reactions) and resist types of cc is better than legendary stuff as implemented in 5e. In my experience it just ends up complicating play or not getting utilized. From what I can remember, there are only two cases of bosses fighting alone. Auntie Ethel in act 1 (though she does bust out illusions that act as additional enemies) and something pretty spoiler heavy in act 3. For the most part encounter design is pretty solid, but the last fights in the game are absolutely (lmao) flooded with enemies that isn't as fun to play.
  23. That was honestly a bummer. In my experience Legendary Actions are among the most unpopular boss mechanics in pnp. For the most part Larian-brew has been a marked improvement over 5e (and where it isn't is mostly stuff they didn't do, like giving Sorcerer's more spells based on subclass) so I'd assume that Larian cut them for that reason. I don't think the pnp Legendary stuff would be good, but a lot of bosses need something.
  24. Eh, I don't know if it's worth that. You could get much of the same experience looking it up on YouTube. The Ironman mode thing sucks, I think one thing PoE definitely did right was separating that from its normal difficulty setting. Quite a few fights in BG3 could use some additional challenge and it'd be nice to get that without the one save thing. I wouldn't go as far as to say conquering all of the Hells, but the Hells do have a very large presence in the game and a big share of the unfinished business after the end. Not sure how that'd work with all of the (new) endings, but they could always change the endgame to be a transition to the hypothetical new adventure or something.
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