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Everything posted by melkathi
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The planetary invasion missions are a bit more fun, but overall it is the game it is. More fun with friends. Protecting bases remains a stupid mission, since enemy mechs just need to run through the buildings and there is little zou can do to stop that, if you don't manage to shoot out their ****pit with a gauss cannon or something.
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Of course Azura has her fun with that, with that vision at the very start of the game. "Oh, so you think you can create a fake chosen one? Let's see how you like me turning them into an actual chosen one." then *mutters* "Call me an Anticipation, did they?" Or at least that is how I imagine the Morrowind plot in a nutshell.
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release date trailer. I am bored of every video they bring out advertising the same handful of companions. Has the game nothing else to offer than "the party you have to gather before venturing forth may include a space woof"
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Random video game news... the critical eyes have it
melkathi replied to Hurlshort's topic in Computer and Console
Quick maths, if the game has made $200.000 and been installed 300.000 times, the Devs will pay unity $15.000 ? -
Random video game news... the critical eyes have it
melkathi replied to Hurlshort's topic in Computer and Console
Basically it seems they are trying to blackmail Devs into using more unity stuff in their games: Qualifying customers may be eligible for credits toward the Unity Runtime Fee based on the adoption of Unity services beyond the Editor -
Random video game news... the critical eyes have it
melkathi replied to Hurlshort's topic in Computer and Console
So you could get a script to loop installation and uninstall, to create costs for a Dev studio, once it passes the $200.000 in revenue Here is the official unity blog post about it: https://blog.unity.com/news/plan-pricing-and-packaging-updates -
I finally went around to beat the "mini campaign" after the end of the main story of King Arthur: Knight's Tale. In the end the boss fights were very anti-climatic, as my max level team of Mordred, Sir Balan, Queen Morgawse, and Queen Guinevere needed three turns to kill any boss at that point. I could have probably swapped Morgawse for Boudica and cut one turn with some well placed backstabs. Then again, it isn't the worst thing in a game to see the characters you spend many hours building to be efficient killing machines actually perform exactly that way.