Everything posted by AlphaShard
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AlphaShard replied to ravencrest1985's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Contradicting statements?
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Preload
AlphaShard replied to sundevil619's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I like that you played Trails in the Sky, love that game!
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AlphaShard replied to ravencrest1985's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It really did bother me at first, but I can live with it so long as the game is balanced for it and it does seem that way. I know Josh loves to buck tradition anywhere he can.
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What's the general consensus about the current rest system?
AlphaShard replied to HAWmaro's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Even on hard difficulty with a limit of 2 camp site I still found it very easy to camp when ever I wanted to.
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
AlphaShard replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You mean 40 codes now.
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Non-combat party with no size limit
AlphaShard replied to Desliriem's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)There are games that have done this Dragon Quest IV, Star Ocean, and Final Fantasy 9. What you would do was have your combat party as you are traveling to various locations, then when in town you'd have options to RP with the various characters. In DQ4 in particular you had a wagon going, the combat party was outside the wagon while the rest sat inside. In that way they could theoretically interact with each other. Also Suikoden Series had many characters that were Roleplay only and not used for combat at all. That all being said I do find it interesting for unique player experiences like those that completely missed Aloth and Eder, I don't know how such things came to pass but they did and that is interesting.
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Deadfire DLCs Revealed
AlphaShard replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Wait... what? Oh dear I didn't realize that at all, I thought it wasn't included.
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Why I think a fully voiced PoE:Deadfire is a mistake
AlphaShard replied to Gairnulf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No one had a problem with Skyrim being fully VO.
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Durance's Fate?
I'm looking forward to not having to depend on Durance as a healer for Deadfire.
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POE Passive talents that carry over
AlphaShard replied to Ciphys's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I think Eothas drained you of all your little perks and you have to re-train them all.
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
AlphaShard replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The scavenger hunt page said everything was in the online game media. So no codes will be in anything physical that we can't see online. I think looking through the tweets for highlights of what to look at may be a good idea which I think most have done already.
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
AlphaShard replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I guess we need to think of where we haven't looked yet?
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
AlphaShard replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Bookmarks are a thing.
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
AlphaShard replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Thank you for compiling these codes!
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Your perfect world state for PoE2 (NEW QUESTIONS UPDATE!)
AlphaShard replied to Messier-31's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Is there "best" choices? Some like the Machine on the Hill there are good and bad results for both. Allow the souls to go to the wheel but it can still be used to make zombies or sacrifice those souls so the machine is permantly broken. Neither seems "best" to me.
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Baby on Board
AlphaShard replied to ThatUndeadLegacy's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)I don't know about the rest of you but I was great ful that Berath gave me an excuse to murder the entire blood sands sect, so after I poisoned Simoc I doubt Velas life was in immeadiate danger any more. In fact I feel that leaving her there to eventually take her right place as future leader for the five tribes was the right thing to do. Besides I got this feeling you take that baby anywhere near Thaos and bad things will happen.
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Update #42 - The Backer Beta is Live!
AlphaShard replied to Mikey Dowling's topic in Pillars of Eternity II: Deadfire Announcements & NewsWill there be some upgrade pack for for those who have regular edition on GOG already to buy just the upgrade to get the definitive eidition? I would also like to know this as well!
- Update #32 - Slacker Backer Totals and Backer Portal Changes
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Soul two places at once WM1 Spoiler
If Owynna is the Soul descendant of Zoltune then how is that soul still in the White Forge?
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PotD Adra Dragon Strategy
There are spells to lower defense and spells to increase your accuracy.
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Wailing Banshee repairs
When does Niah finally finish the repairs to her Inn? I've been wanting to stay there.
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The 8 Companions
So reading a review at Kotaku I see this: http://i.kinja-img.com/gawker-media/image/upload/s--7Dll0FVW--/kituc7s1on9jxktarekz.jpg Don't know if the red head in the party is supposed to be Cadegund or a custom character.
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The 8 Companions
That's exactly what I was planning on doing. Her and Orlan too, I mean really a "halfling psychic detective" what's not to love about that? Maybe I was projecting what I wanted too much into those two, so I think I'll be fine making my own Cadegund and Orlan. I do realize this happens a lot in game development, that things change a lot from the concepts and pitches to more finalized products. I just felt an instant liking to those two characters when I shouldn't have been getting so invested so early in the development process.
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The 8 Companions
So I just found out there is no Cadegund, I was really looking forward to that character, why did they drop her?
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Kickstart Backer Badge
Never mind, sorry.