Everything posted by vv221
-
Anyone else think it's hard to read while the dialog starts speaking before you're ready?
This topic is been discussed on the inXile forums too: https://forums.inxile-entertainment.com/viewtopic.php?f=32&t=12777
-
Cloaks are not shown on character(Linux)
Thank you
-
Anyone else think it's hard to read while the dialog starts speaking before you're ready?
This issue has already been brought up in the "tech support" sub-forum: https://forums.obsidian.net/topic/73339-bug-flavor-text-the-describing-part-of-a-conversation-doesnt-work-well-with-the-voiced-parts/
-
Dialogue Sound issue glitch
I experienced this with the GOG Linux version. game version: 1.0.2.0508 GOG archive version: 1.0.0.1 I’m using a Debian Sid amd64, and you can see my full hardware setup on the following page: http://www.dotslashplay.it/extras/lshw.html
-
Heodan's voice cut off
This issue has been reported multiple times, so far the following thread has the most answers: https://forums.obsidian.net/topic/72428-dialogue-sound-issue-glitch/
-
Voice over issues
This issue has been reported multiple times, so far the following thread has the most answers: https://forums.obsidian.net/topic/72428-dialogue-sound-issue-glitch/
-
Voice Over gets cut
This issue has been reported multiple times, so far the following thread has the most answers: https://forums.obsidian.net/topic/72428-dialogue-sound-issue-glitch/
-
[Bug] Flavor text (the describing part of a conversation) doesn't work well with the voiced parts
I’m another one to find this rather disturbing. I think the solution you’re proposing is the best one: ensuring voiced dialogue is alone on its "page" (or at least there is no flavour text before or in the middle of the dialogue), event if it means the same dialogue will have to be split in more pages.
-
Cloaks are not shown on character(Linux)
Any other disparities between platforms we should be aware of? This one is minor (at least in my opinion), but I *really* don’t like the idea that my Linux version could be "castrated" in some way…
-
Can't play this game on Linux
The same goes for the GOG version, 64-bit only.
-
thanks to Obsidian for the Linux version! (and GOG...)
The ambition to be a spiritual successor to our beloved IE games is what got me interested in the KS in the first place. DRM-free Linux version is what really got me to back this project. Now to find some time to actually *play* the thing…
-
Steam vs GoG redemption ?
On this one, you are actually wrong too. (…) No, I was correct in saying that the Steam subscriber agreement and the GoG terms of use don't hold any influence over the ownership or use of the game licenses which a person purchases through those 3rd-party distributors. The EULA for games are specific to each individual game, and are written by the publisher of each game. They are not associated with a digital distributor (except for MMOs) and their conditions have no requirements for avenue of play. (…) Looks like my infos were either outdated or plain wrong. Thank you for the correction!
-
Steam vs GoG redemption ?
You’re wrong on this one. A game bought on Steam gives you the right to access and play the Game *via Steam*. Same goes for GOG. That’s part of the license nobody reads and everybody accepts anyway You’re not in any way legally allowed to get the game from *any* other source than the one you bought a license from. That you’re morally okay to do so is your choice, but it is still out of the law. Owning a game on disc doesn’t grant you the right to download it from GOG nor Steam (or any other platform for that matter). Same goes the other way around for a game owned on any platform.
-
Royal edition, collector's box and number of keys available
True. Here in France I’m legally allowed to share my entire GOG library with my family (close family: father, mother, brothers and sisters only).
-
Steam vs GoG redemption ?
Must be an error on the page. Be it on GOG or Steam, the game will be playable under Windows (don’t know which versions), GNU/Linux (at least "popular" up-to-date distributions) and OS X.
-
Quick Question about product choice
You’ll be able to download every bonus you’re entitled to from the backer portal. They should go live soon, maybe a bit before release time.
-
Royal edition, collector's box and number of keys available
It’s one key redeemable on Steam or GOG, and one coming with the disc. If you go with GOG you will be able to share the same installer (including playing at the same time) while waiting for the disc to come to your door. If you go with Steam it *might* be possible to do it, but I don’t know how. Just wait for some Steam wizard if you need details
-
Steam vs GoG redemption ?
I’m quite sure it was intended as a joke, but I plan to publish a few days after release a Shell script to turn the GOG .tar.gz archive into a .deb package. If you’re interested, be it by mere curiosity or intending to turn it into an Arch PKGBUILD, just give me a heads up and I’ll keep you tuned
-
Why is there no pre-load on GOG?
On release day. I feel sorry for those who’d like to preload, but it is not a GOG feature… yet ----- If due to your country of residence you happen to pay more than the US price for a game, GOG gives you back the difference as store credit you can spend on any of their products. Try a search with "gog fair price". I can’t think of any other retailer doing something similar, but feel free to prove me wrong.
-
Boxed Collectors Edition only 1 Key?
I understand it as: a key is included in every physical tier. On this tier, the key was already part of the deal, so nothing added. If there was a physical tier without digital download, a key has been added to the tier so that the backers would not be stuck waiting for the DVD to be delivered. So no, no additional key for us, we were already given one in the first place. Our second key will be for the boxed version, and will come with the box itself (with no ties to GOG nor Steam). You’ll have two keys in the end, when we receive our physical stuff. PS: My answer is based on what I recall of what has been said officially on this board, I might have understood it wrong…
-
Why is there no pre-load on GOG?
Well, to be honest I don’t care about any version but the Linux one, so no way I’m getting mad at you for doing the same with your own OS My knowledge of the Windows installers comes only from the games that I own there that are Windows-only. Actually I’ve written small scripts turning Windows installers into Linux ones for around 100 GOG games, so my study of the said installers was mostly for my own interest… Okay, now that I’ve destroyed hope for preloading on GOG I’ll leave all of you in peace
-
Why is there no pre-load on GOG?
Yep, that would work. But a new problem arises then: Linux archives (and maybe OS X too, I didn’t check) are not split. They’re uploaded as one whole .tar.gz file (or .deb for the ones allowing an easier install on Debian-derivative distributions). I for one would have no problem with preloading being offered to Windows users only, but I think you can guess as well as me what kind of a storm it would spawn on their forums from Linux and Mac users feeling treated as "second-zone" GOGers I could think of a couple ways to allow preloading on Linux too (like stripping only the binary from the archive), but such process would need quite some time to implement and test before going live. So preloading for every OS on GOG is not out of question in the future, but there’s no way for it to be ready in time for PoE.
-
Why is there no pre-load on GOG?
Sorry, I wasn’t clear enough in my last post (I’m never clear enough when writing about technical bits). GOG splits its Windows installers in two parts: a bunch of .bin files providing the game data, and a small .exe which sole purpose is to decompress the .bin files. With the right tools (actually any RAR unarchiver) you don’t need the .exe to access the full game data files. What I’m saying here is that preloading can not be done by GOG without modifying the way they split installers. So it *could* be done, but at the cost of implementing a new dedicated method to build Windows installers. And another one for GNU/Linux archives. And another one for OS X installers… Oh, and they have only a couple hours to do this if they want to be ready for PoE Do we understand each other now?
-
Why is there no pre-load on GOG?
Actually, that wouldn’t work. I don’t need the small .exe to extract the game data included in the .bin files. For some time they used password-encryption on the .bin files, but their password generation algorithm has been found and published quickly. So they decided to just dump the whole password-encryption thing.
-
DRM Free CD for backers.
Yep, it has been officially stated a couple times that the patches for the DRM-free disc would be downloadable from the backer portal. Sorry if I don’t take the time to look for the said official statement, buried somewhere on the forum, you just have to trust me on this ----- GOG patches are compatible with GOG installers only. More specifically each patch is compatible with *one specific version* of the GOG installer for your game.