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Everything posted by Failion

  1. hopefully this game doesn't follow some cliche video game/hollywood plotline where you make some big leaps like overthrow your master. Evil guy working for a evil warlord dealing with the denizens of a occupied land. Sounds cool lets see if you can do evil stuff like force captives to take eye tatoos that will get them blind eventually or spanking and bondage of goody two shoes heroes.
  2. Maybe if that Deliverance game delivers Obsidian will think about it.
  3. After playing fallout 4 heres my post opinion about the game. IT WAS RUSHED, holy ****. You can clearly tell with a lot of locations in the game world that the game was rushed. Also the world building elements are half assed, glitchy and entirely pointless. Nothing is more hilarious then one of your turrets shotting a settler and having them all turn on you. There is way too much repetitive gameplay in the dungeon crawling. All the dungeons were designed the same. One straight path from beginning to end. Sure there are different layouts but they all felt the same. Every element of the game can
  4. twilight, drama television, movies with really dumb plot (daybreakers) etc. All that stuff killed vampires. Vampires are like that degrassi show right now. Geared towards teenageers and middle aged women. Idk I like to see familiar genres with a twist. Evil genius+resident evil. You compete against other bio weapon companies and kidnap people to experiment on and sell stuff to terrorists while avoiding heat and people attacking your facilities.
  5. I'm surprised lot of people said bloodlines. Wod darkness and the whole vampire fad in general peaked in the 90s with movies like blade. Its 2016 now now vampire are not cool anymore xD. I want to see personally a sword and sorcery space game. Basically pillars of eternity with its gods and stuff with more sci fi collectivist elements like galatic empires and mega corps but transcendentalism elements like the power of individuality and the vast expanse of spaces impact on it. And the theme of the game is basically how these elements conflict with each other on a cosmic scale complete with B m
  6. Why doesn't Obsidian make another planescape or septerra core? A rpg where the main characters and their background is predetermined. Like imagine how cool a breath of fire 3 plot set in world of pillars of eternity would be. Main character last of his kind can transform into dragon and trying to find a place in the world, befriends a tiger man and his henchmen and has robin hood tier adventures in the woods with him. Befriends a princess gets embroiled into politics. Fights even greater beings then himself while uncovering secrets about himself and the world.
  7. Sick of the fps fallouts. Fallout 3 and new vegas you treaded through junk. Now fallout 4 is a junk collection scavenger simulator. I don't get what normal dude bros find so fun about this monotonous gameplay. Then again I have really high expectations for games.
  8. Lets be honest there hasn't been a decent vampire game from the IP. I found the hunter games to be the most fun followed by redemption then bloodlines. Bloodlines a lot of people tend to like but I still remember the horror of the bugs and steam engine annoyances after the game was released and the garbage combat. Your game can have a great story but if it has huge glaring flaws... Well I'm not surprised bloodlines was a financial failure.
  9. wizard is so versatile in that they have a answer for everything its silly to call them garbage. Obsidian went overboard on this to the point I think cipher, and druids, priests could use more power in either their spell selection or core class powers.
  10. 1)get rid of the resting supplies mechanic but keep the inns bonus. 2)Add in Ninjas or ideology that opposes monks
  11. Heres the solution for all tanking 90 percent trash fights in the game and how to deal with the new AI. Eliminate your weaknesses have your backline all wear plate. Have one distraction in your team like barbarian, rogue, ranger with a decent con score not wear plate but have them use a draining/stunning weapon so they will be annoying to take down for the enemy. DONE now the smart AI goes after the right people they are ****ed because the odds are stacked against them. Your backline is tanky and with defensive spells can become super tanky and that one distraction guy is a pain in the ass to
  12. I have to go with larger maps. The large maps in white march were great. Wilderness exploration could be improved. Factions if implemented again, do them better. Add more fluff to the game so its more then a dungeon delver hack and slash isometric type game. These means make the stronghold feature more interesting. Maybe player make decisions that can change appearance of wilderness areas, what enemies spawn, more world interaction. Also better motivation for the player. The elusive villain that doesn't give a fudge about you. Why should I care about pursuing him? Read the steam negative r
  13. I managed to beat that alp dragon with level 11 party. Have eder go in by himself while rest of your away. Also equipping that one item that procs invisibility on him is a good idea. eder went invisible while I cast that level 5 priest spell so my guys dont get stuck buffed my partys acc with the level priest spell. Then had the wizard confuse the closest mobs. Eder at this point is getting almost killed drink potions if you can luckily I had him revive with that ring item. summon any pokemon trinkets you have to keep the ai busy. Remainder of fight you want your wizard dropping will cc spells
  14. Lot of the late game fights are annoying in general especially with the new AI that ignores melee engagement and swarms like on Paranas on that one odd party member wearing armor that is not plate. And the abundance use of crowd control effects that always tend to hit. Buffing spells in a game where buffs suck are even worse to use now. So paladin and majority of the clerics spells are useless. If you don't toss out offensive cc spells every encounter you die.
  15. From my experience mid late game fights are difficult because your lower con guys have not reached that hp sweet spot yet. Dragon fights you need a specific strategy or that dragon will make your heroes look like beat up cheap whores no matter what. The worst boss fights in the game because you either murder them real fast or they instant gib you. I wonder if they decided to go turn based route if the combat system would be better or not.
  16. Dragon Age Inquisition had bad AI. You only realize it in boss fights how useless and and dumb the AI was. 3d and isometric is all about perspective. What I think pillars could of done is flesh out the setting and races in it. Its a multiethnic colonial setting with little chracterization. I loved how baldurs gate 2 handled races like the drow were these goofy evil dark elves that living underground. They lived in a matriarchy and the men would fight in gladiatorial battles to the death in hope to win the chance to impregnate the females. The similarity of their society and spiders in real lif
  17. the stronghold did suck in this game. They did a better job with neverwinter 2 and storm of zehirs stronghold. Besides the bounty lodge it felt like a cheap pointless phone game managing it.
  18. Would of preferred a new protagonist have it be a separate story excluding the watcher.
  19. Game looks so mundane and uninspired. Its like bethesda found old hard drive filled with unused art assets for fallout 3 and decided to combine all that fallout 4. Same 1950 setting, same plastic gamebyro npcs, same super mutant with cages... The graphics alone not even going to pass witcher 3 and that is sad. I bet old gtx 250-300s will be able to run this 3D0 army men game. My biggest disappointment isn't graphics its that bethesda creates zero interesting lore. All they do is take old lore from fallout 1-2 and slap on 1950s feel. It makes for such a boring post apocalypse setting like T
  20. Most people are sheep, they vote for whatever is currently fashionable. Currently, everything is zombies, a couple of years back, it would have been vampires. The thing is, whilst most people are sheep, some are goats. I.e., there is always a gap in the market for what is not currently fashionable. If you can produce something on a reasonable budget, targeting a niche market can be an extremely effective business strategy, and can sometimes put you ahead of the game. With post-apocalyptic zombies and dark brooding superheroes so fashionable, who would have predicted that a comic space
  21. I bet if you do a poll now. post apocalypse, vampires, fantasy, sci fi. Garauntee you sci fi will be least picked. People like midgets and elves more then phasers and mechs.
  22. This game throws incredible amount of trash fights at you. You'll only feel the hurt in lack of con in boss type encounters but these encounters can be cheesed through because there are no immunities in the game. Class with high hp growth benefit from con everyone else can ignore it but I wouldn't dump it but then again you can because its so easy to cc in this game. Lot more fun and satisfying victory having a tank class trade blows with a dragon boss then having wizard cheese it by paralyze and instant gibing the dragon 5 seconds later.
  23. That codex review is very good and I agree with with almost everything. Besides buffs being useless and his class assessment.
  24. I think its funny initially people were vocal about WANTING the games combat to be afk-autoish like baldurs gate. But now they got taste of using abilities and spells they see ranger class as being too boring compared to other classes.
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