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rjshae

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Everything posted by rjshae

  1. Beer: +1 DR for 300 seconds with no side effects.
  2. Evil acts should grant you more power for destruction because that's the easier path, but you will pay the price of an ever diminishing support base. Eventually evil should consume itself.
  3. They could emphasize the muscular aspect of the Constitution stat more by putting in minimum Con requirements for the various armor, shields, and weapons. If you want to wear heavy plate mail, carry a tower shield, and wield a two-headed battle axe, then you need a higher Con to wield those without a penalty. But it seems unlikely they would ever implement something like that.
  4. They could always just dump the stronghold idea and let us upgrade to better and better ships. Start off with, say, a clinker-built cog and gradually upgrade until you can finally purchase that elite elven windrider. Each model can have upgrades, which will improve the sale price, performance, and combat capabilities.
  5. It's just a different interpretation of how magic works than in D&D. I just think of physical body power in PoE as the battery for unleasing destructive magic. In that sense it's similar to the east Asian concept of life energy: a low life energy (chi) equates to sluggishness and fatigue. A wimpy wizard needs to focus more on other forms of magic, increasing their control of the battle through non-physical attacks and larger AoE. In contrast, a battle mage needs a stronger body to directly attack enemy warriors.
  6. I can live with a five character party. It's enough to form a line, and have enough party class variation to make combat interesting. I do wish though that summoning were made faster at higher levels, for those times we're facing mobs.
  7. lol, what kind of method would you like exactly? Use a scrollable icon bar -- have a bar along the bottom that shows multiple portrait icons at once. Drag the bar from side to side to show new icons. Click on an icon to show a full-sized portrait.
  8. I wouldn't mind meeting a wise dragon or two. Ones that aren't just boss monster targets.
  9. Realism is fine. Combat is brutal enough without needing extra gore.
  10. I suppose sidekicks might be useful for replay value, or if you can't stand some of the regular characters. Otherwise... meh.
  11. I've seen other crowd funding campaigns do that -- count contributions just after the campaign end date toward the stretch goals -- so it's not out of the realm of possibility.
  12. I don't see this as an issue. This is a fantasy setting and the human races can vary for all sorts of reasons. The Elder Scrolls series certainly did it and nobody in the US went bat-sh*t crazy over the modifiers. It would be more of a problem for a game representing historical fiction or a realistic future setting.
  13. Aren't we above dwarf puns by now? Some people have short memories...
  14. I would like to be able to tag unusual crafting items that I need, then have them flagged '+' when they show up (such as in a store). Just saying...
  15. You get: a scurvy dog (pet) with one bulging eye, mangy fur, and an odd gait.
  16. A suitable tradeoff would be the requirement of a Talent to add a "super" pet. Or just make whatever pet you have be a "super" pet if you have the Talent.
  17. Wael -- this could be a mass of eyes on stalks, perhaps protecting them against backstab or the like Skaen -- perhaps a hairless lump of tortured, bloody, oozing flesh? Eww...
  18. It's terribly silly, even juvenile, but for some reason I find this hilarious.
  19. Those WM additions make it reasonably interesting to do a replay with almost an entirely new party.
  20. So... he just reached the second island? Seems like this is going to be a very short voyage...
  21. Secret Service Adds Emotional Protection Division to Safeguard Trump's Psyche We can't trust the normal media, so best to turn to the Onion I'd say as the most reliable source.
  22. Scientists have Announced a Plan to 'Refreeze' the Arctic - and It's Wild I've heard it would have a US$500 billion price tag for the effort... yeah right, that's going to happen.
  23. I'm sure they'll get to it at some point. If not, well I'll just wait for the game to come out.
  24. I'm just the opposite and prefer seemingly normal characters. Perhaps they are seen as more entertaining, but to me crazy characters are too unpredictable in life and death situations. My guess is that most players probably just need some distinctiveness and humor.
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