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fortuntek

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Everything posted by fortuntek

  1. It gets worse. I've seen advice online that ants collecting ridiculously large piles of food has been contributing to lag since last patch, and that devs responded to reports of this but have yet to list it on known issues. Further, they've gone on to say that collecting the heaps of food and trashing might help temporarily until a permanent fix is implemented. So, off I went to the Black Ant hill... that was a mistake. As soon as I reached the garbage pile, I thought my game froze but it actually was just that my fps dropped to about 1 frame per 30-60 seconds. I'm actually kind of impressed the game didn't crash. But it is a shared world with only one savefile and it autosaved at this point, so now my game is broken because trying to load my save just results in a black screen. Obsidian, I know you're working on this but please make all possible haste, this is a disaster. We need better QA when testing new patches
  2. The "?" is when they notice a stealthed character and move to investigate (yellow circle turns to red) The "!" is when the red circle completed and stealth ends. At least, that's what is supposed to happen. I have on more than a few occasions noticed these when battle begins but no one was stealthed. Especially when using abilities, I think it's a bug triggered by the "noise" stat of some abilities, particularly at the start of a battle.
  3. Can't remember what's been said about the Cain and Boyarsky project so far, if anything... I've mostly stuck to the PoE boards here. Will do a little bit of hunting for info, the only thing I remember is Cain saying that if you like Fallout you'll love this, and the ads seem to reference space a lot... hm
  4. According to the twitter post it is Which twitter post? The only one I've seen is the one linked in this thread and I don't see any references to either of those things
  5. Not sure if either of those challenge modes are for me, but I like the idea I haven't gotten around to trying Beast of Winter yet (though I did buy it) because I kinda burnt myself out by playing through the game 4-5 times already and starting multiple other partial playthroughs... Am seriously tempted to try my hand at the new Mega boss though! I just hope we get some kind of reward out of it. "Bragging rights" don't help my character murder things
  6. Nope, definitely Philosopher and Mystic. Priest of Magran gets the most unique dialogue in general though (even though you'd think it would be priests of Eothas) I found both Philosopher and Mystic dialogue to be disappointing though. It seemed very.. generic, oddly
  7. OpenArenaSelection and OpenArenaResult are game scripts been kicking around in the game maybe even since the public beta. The first one presumably is for forming up your combat party, while the second just pops open a plain post-game loot window. I don't recall how long the commands have actually been doing anything, but the derpy placeholder graphics for OpenArenaSelection may be relatively newish. Seeker, Slayer, Survivor. Get it? You'll see the three-creature motif in a bunch of places in the second DLC. I gotta say.... likin' the derp.
  8. Well now my curiosity is piqued but I can't try it yet. Care to elaborate for those of us who can't try for ourselves?
  9. Woedica simply put, favours areas of: Law (court, judgement, keeping of oaths, order) Rulership (both of other gods and of kith) This is usually expressed in the dictatorial sense as has been mentioned. Her primary goal is usually attaining/maintaining power. I think that she, and by extension the Leaden Key, are only against animancy insofar as it upsets the order of those things. Theoretically she would also be against other things that threaten her power of rulership and control. I think an interesting story would be what response Woedica/the Leaden Key would have to animancy which benefits those ideals. Would she support it?
  10. Huh. Well I guess I shouldn't be surprised... Maybe they're being included in the same update though. Also, mind if I ask what weapon type you requested?
  11. WHAT! How did I miss that... Guess I wasn't paying attention reading the text. Barrett's Privateers is legendary where I'm from (you'd be hard pressed to find a single person who doesn't know it)
  12. I understood it as an animation change only. Guess we'll never know since no one is crazy enough to pick it
  13. Looks great! Few questions: - the Miss to Graze ability you mentioned, did you mean Graze to Miss? You mentioned making him seem more survivable I didn't quite understand - how is the frost Holy Radiance AoE working out? I would think vessel only damage would make it worse since many have greater damage resistance to that type than they do to fire do they not? Maybe this could be balanced and made useful by making it vs. all enemies? I'm okay with no healing actually as long as the bonuses are equal, although I can see how that could easily become OP
  14. Yes agreed, I think Clever is most opposite to Abydon's domain. I prefer to think of his true followers as those who work hard at their craft with a quiet dignity. Working-class craftsmen and the like. Reminds me of a fantasy series I read once where the main character was an apprentice carpenter before learning magic. (Btw Does anyone know what this was? Had themes of Order and Chaos magic where the "twist" was that white robes ones were the bad guys and the black robes ones were good haha)
  15. I feel like favoured dispositions for Priest of Abydon would be better as Honest and Stoic Correct me if I'm wrong but I don't think there are any/many subclasses that encourage Stoic characters so it might also fill this gap
  16. I read somewhere that White That Wends names were based on (and sometimes flat out borrowed from) real Greenlandic/Nordic/Inuit names. I therefore did a Google search for female names and came up with Oorsi for my character
  17. This was in pre-1.2, it only triggers if your crewmembers are a female majority. If you're hiring males later into your crew it'll go back to the versions you're used to hearing
  18. It changes existing saves. I had a savegame where every available save point would crash after loading the first area transition, effectively breaking my game for that playthrough. I tested it after 1.2 and it worked like a charm
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